*Or Sonic and the Fallen Star
Search found 339 matches
- Sun Jan 22, 2023 4:02 pm
- Forum: Custom Adventures and Hubs
- Topic: Lattius Road (130 Adventures) - REVIVED BIG HUB
- Replies: 15
- Views: 2619
- Sun Jan 22, 2023 4:26 am
- Forum: Custom Adventures and Hubs
- Topic: Lattius Road (130 Adventures) - REVIVED BIG HUB
- Replies: 15
- Views: 2619
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
Definitely need to play this at some point. That said... The original post mentioned a custom hybrid engine between MoFI and PotZ - do I need those installed to play this? In terms of WA, I've yet to download anything but OpenWA/WASharp on my computer (mostly due to the fact that while I have PotZ d...
- Sat Jan 21, 2023 11:21 pm
- Forum: Puzzle/Action Levels
- Topic: New Level: Dry Anomaly [Glitch / Advanced]
- Replies: 8
- Views: 793
Re: New Level: Dry Anomaly [Glitch / Advanced]
...WHAT. THE. HAY. IS. HAPPENING. HERE?!?!?! No, seriously, can someone explain, because I am *SO* confused about what's going on!!! Neat to see a level taking advantage of a weird glitch like this, but I literally do not understand what is happening...! That is *NOT* how transporters are supposed t...
- Sat Jan 14, 2023 11:31 pm
- Forum: Wonderland Open Source
- Topic: WA Editor Updates, Ideas & Suggestion Thread
- Replies: 111
- Views: 346370
Re: WA Editor Updates, Ideas & Suggestion Thread
New Idea: See attached picture. I'm not sure what this effect is called, but Super Mario Odyssey uses it when the player is hidden behind walls/objects. I think this would be a great idea for WA, at least on paper. I'm not sure if such an effect is even possible in Blitz(Sharp)3D. I know that somet...
- Sun Jan 01, 2023 9:48 pm
- Forum: Puzzle/Action Levels
- Topic: New Level (Advanced): Island Enigma
- Replies: 4
- Views: 690
Re: New Level (Advanced): Island Enigma
That was fun; thanks!
- Fri Dec 09, 2022 12:41 am
- Forum: Custom Adventures and Hubs
- Topic: OBSOLETE: THA Part 3
- Replies: 13
- Views: 2080
Re: New Adventure: The Hidden Archive, Part Three
Thanks for the in-depth explanation! Already beat the Adventure, but as for the one puzzle I was having trouble with, I think what messed with me was this: You mention that "E must always be ON when B is ON" was the false rule, but it being false doesn't explicitly rule out E - it just means that it...
- Thu Dec 08, 2022 11:39 pm
- Forum: Custom Adventures and Hubs
- Topic: OBSOLETE: THA Part 3
- Replies: 13
- Views: 2080
Re: New Adventure: The Hidden Archive, Part Three
And that's a wrap! *WOW*, that Adventure was *INSANE!* Some very creative puzzles (my favorites in this series so far), and A BOSS BATTLE?!?!?!?!?!?! I was *NOT* expecting that!!!!!!!
Amazing work; can't wait for part 4!
Amazing work; can't wait for part 4!
- Thu Dec 08, 2022 6:45 pm
- Forum: Custom Adventures and Hubs
- Topic: OBSOLETE: THA Part 3
- Replies: 13
- Views: 2080
Re: New Adventure: The Hidden Archive, Part Three
Alright, I got through quite a bit, and now I'm at a rather interesting puzzle that I'd like to ask for clarification about: The player character is frozen, and in order to free them, I have to adjust 5 different machines, each with different rules. A 6th machine tells you that 1. All rules are tru...
- Thu Dec 08, 2022 5:24 pm
- Forum: Custom Adventures and Hubs
- Topic: OBSOLETE: THA Part 3
- Replies: 13
- Views: 2080
Re: New Adventure: The Hidden Archive, Part Three
Alright, I got through quite a bit, and now I'm at a rather interesting puzzle that I'd like to ask for clarification about: The player character is frozen, and in order to free them, I have to adjust 5 different machines, each with different rules. A 6th machine tells you that 1. All rules are true...
- Tue Dec 06, 2022 7:43 pm
- Forum: Custom Adventures and Hubs
- Topic: Jut's Misfits VI Part 3: One-Way Ticket
- Replies: 3
- Views: 410
Re: Jut's Misfits VI Part 3: One-Way Ticket
...THAT is clever - and also pretty simple. Wish I had thought about it a little more; maybe I could've figured that out if I hadn't simply assumed it needed ultra-obscure unintuitive knowledge I didn't have...
- Tue Dec 06, 2022 7:27 pm
- Forum: Custom Adventures and Hubs
- Topic: Jut's Misfits VI Part 1: Tethered Ship
- Replies: 6
- Views: 647
Re: Jut's Misfits VI Part 1: Tethered Ship
...*WOW*, did I overcomplicate this. Like, *SEVERELY* overcomplicated it. So I started out like this. Cast Flash to pointer location, immediately move up-right one tile then right one tile. Tethered Ship 1.png Place Prism there, then cast Blink Barrel to pointer location... Tethered Ship 2.png And *...
- Mon Dec 05, 2022 8:40 pm
- Forum: Wonderland Open Source
- Topic: WA Editor Updates, Ideas & Suggestion Thread
- Replies: 111
- Views: 346370
Re: WA Editor Updates, Ideas & Suggestion Thread
Had a thought recently and figure I may as well mention it: I think controller support could be nice. It wouldn't be as precise as a mouse, sure, but being able to play Wonderland with a controller would be pretty cool, wouldn't it? I mean, technically you could just use Steam or Antimicro or somet...
- Sun Dec 04, 2022 4:25 am
- Forum: Off Topic
- Topic: PCPuzzle security error?
- Replies: 3
- Views: 1794
Re: PCPuzzle security error?
Odd that it only affects the main PC Puzzle site and not the Wonderforums.
- Mon Nov 28, 2022 4:31 am
- Forum: Custom Adventures and Hubs
- Topic: OBSOLETE: THA Part 3
- Replies: 13
- Views: 2080
Re: New Adventure: The Hidden Archive, Part Three
Uh... There's apparently some missing object textures here? "darkgreymetal.png" was one mentioned, but it seems like there were others and the error text overlapped itself, making it unreadable... Oh god, this level has been nothing but a disaster at launch. :oops: I have uploaded the complete cust...
- Mon Nov 28, 2022 12:27 am
- Forum: Custom Adventures and Hubs
- Topic: OBSOLETE: THA Part 3
- Replies: 13
- Views: 2080
Re: New Adventure: The Hidden Archive, Part Three
Uh... There's apparently some missing object textures here? "darkgreymetal.png" was one mentioned, but it seems like there were others and the error text overlapped itself, making it unreadable...
- Sun Nov 27, 2022 11:48 pm
- Forum: Custom Adventures and Hubs
- Topic: The Hidden Archive, Part Two
- Replies: 12
- Views: 3134
Re: The Hidden Archive, Part Two
Shoutout to Hang Castle, by the way. ...WHAT. That didn't play for me at all - did I miss a music pack or something? I downloaded the one necessary for part one when I played through that, but I didn't see any others mentioned here in the thread for part 2...! Edit: Never mind; I *COMPLETELY* misse...
- Sun Nov 27, 2022 8:26 pm
- Forum: Custom Adventures and Hubs
- Topic: Showcase: Logical Fallacies
- Replies: 10
- Views: 4046
Re: Showcase: Logical Fallacies
I don't know what I was expecting... But that wasn't it.
Flash magic is weird.
Super neat, but weird.
Flash magic is weird.
Super neat, but weird.
- Sun Nov 20, 2022 11:00 pm
- Forum: Custom Adventures and Hubs
- Topic: Jut's Misfits VI Part 2: They'll Find Their Way
- Replies: 3
- Views: 447
Re: Jut's Misfits VI Part 2: They'll Find Their Way
Solved - not too difficult, but did take me a moment to figure out how in the *UNIVERSE* I was supposed to do it. Once I figured out how to get the little ones onto the orange buttons, everything else was easy. (I didn't know Zap-Bots didn't target Baby Boomers / Wee Stinkers!)
- Sun Nov 20, 2022 10:16 pm
- Forum: Custom Adventures and Hubs
- Topic: Jut's Misfits VI Part 1: Tethered Ship
- Replies: 6
- Views: 647
Re: Jut's Misfits VI Part 1: Tethered Ship
Update: Got to the goal with the coin! And what a coin it is - requiring multiple magic trickshots to get while still getting to the goal. Surprised I managed to figure that one out without help!
- Wed Nov 16, 2022 4:47 am
- Forum: Custom Adventures and Hubs
- Topic: Jut's Misfits VI Part 1: Tethered Ship
- Replies: 6
- Views: 647
Re: Jut's Misfits VI Part 1: Tethered Ship
...Good *GRIEF*, Jutomi - for one so small, this puzzle is unexpectedly *DEVIOUS!* I can figure out how to move the prism, even get to the goal (although, for whatever reason, it seems like getting the required angle is random - makes me wonder exactly how prisms work in WA), but getting the coin? T...
- Tue Nov 15, 2022 9:30 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure: Spiky and Soft
- Replies: 12
- Views: 833
Re: New Adventure: Spiky and Soft
Simple, but clever - thanks for the fun! Fantastic first adventure! It has a great deal of polish and cool attention to detail. I don't think I've even seen someone use the change face expression CMD before. :lol: The puzzle was trickier than it initially looked, but I managed to have a spare pop by...
- Thu Nov 10, 2022 9:00 pm
- Forum: Puzzle/Action Levels
- Topic: New Level - Walking Down the Aisle Together 2
- Replies: 7
- Views: 1134
Re: New Level - Walking Down the Aisle Together 2
This was a fun level! Don't think I've ever seen Kabooms and Shadow Stinkers used like this before, and it took some clever thinking to figure out how to get the Kaboom where I needed it and when. There's definitely more potential for this concept too!
- Tue Nov 08, 2022 11:58 pm
- Forum: General Wonderland Discussion
- Topic: Discord Servers
- Replies: 7
- Views: 7486
Re: Discord Servers
Thanks Jutomi!
- Tue Nov 08, 2022 9:41 pm
- Forum: General Wonderland Discussion
- Topic: Discord Servers
- Replies: 7
- Views: 7486
Re: Discord Servers
Sorry for bumping this thread, but PMing someone out of the blue would feel weird... I haven't played Wonderland or been keeping an eye on the forums in *MONTHS* (probably over a year at this point), and I think maybe it's about time to change that - and since I have a Discord account now, I think i...
- Sat Jan 15, 2022 2:00 am
- Forum: Wonderland Mobile
- Topic: Introducing Stinky and Loof in Wonderland
- Replies: 13
- Views: 6839
Re: Introducing Stinky and Loof in Wonderland
Oooo, neat! Definitely will get it when it launches on Android! Edit: Oh, wait, it already is! Well, I guess I know what U'm about to download... Edit 2: So, played through the first Chapter - seems great so far! It's really cool to be able to play these on my phone. However, the controls are... Wel...
- Thu May 06, 2021 1:05 am
- Forum: Puzzle/Action Levels
- Topic: Quest for the Five Elements (RTW level pack - 158/195 levels released, NEW: "False Prophecy")
- Replies: 566
- Views: 851739
Re: Quest for the Five Elements (RTW level pack - 110/195 levels released, CRYSTAL CITY released)
I almost turned the time limit off for Water Mysteries. I thought it was impossible to do within the time limit because I was trying to do it with only Stinky until I remembered that I could use Loof & Peegue to help with the boxes and cut out some of the bridge building, but even then the time lim...
- Thu Apr 29, 2021 8:50 pm
- Forum: Puzzle/Action Levels
- Topic: Quest for the Five Elements (RTW level pack - 158/195 levels released, NEW: "False Prophecy")
- Replies: 566
- Views: 851739
Re: Quest for the Five Elements (RTW level pack - 110/195 levels released, CRYSTAL CITY released)
After putting it off for a while, I finally started on World 9... And I'm stuck at the very beginning of Plunging South: I'm guessing I need to destroy all of the Steel Boxes, since destroying the Prism by means of closing the Purple Gate doesn't do anything with the generator, right? But I don't se...
- Fri Apr 23, 2021 11:11 pm
- Forum: Puzzle/Action Levels
- Topic: Quest for the Five Elements (RTW level pack - 158/195 levels released, NEW: "False Prophecy")
- Replies: 566
- Views: 851739
Re: Quest for the Five Elements (RTW level pack - 106/195 levels released, NEW: "Matrix of Madness"
I believe Lazy Loof can help you there.
- Fri Apr 23, 2021 10:37 pm
- Forum: Puzzle/Action Levels
- Topic: Quest for the Five Elements (RTW level pack - 158/195 levels released, NEW: "False Prophecy")
- Replies: 566
- Views: 851739
Re: Quest for the Five Elements (RTW level pack - 106/195 levels released, NEW: "Matrix of Madness"
User Control Panel > Board Preferences > Edit Notification Options Unfortunately it only emails you about new posts in threads you've bookmarked, which I have it set to do automatically after posting in a thread - it'd be nice if there was a way to have it email me about any and all new posts though...
- Fri Apr 23, 2021 10:08 pm
- Forum: Puzzle/Action Levels
- Topic: Quest for the Five Elements (RTW level pack - 158/195 levels released, NEW: "False Prophecy")
- Replies: 566
- Views: 851739
Re: Quest for the Five Elements (RTW level pack - 106/195 levels released, NEW: "Matrix of Madness"
Me: *checks the Wonderforums* "Oh. No new posts. Oh well."
Give or take 15 minutes later...: *recieves an email about a new post*
Also, I believe it's Control-Alt-X on some computers. That's what I typicallly use in any case - though maybe I'm having a Mandela Effect...
Give or take 15 minutes later...: *recieves an email about a new post*
Also, I believe it's Control-Alt-X on some computers. That's what I typicallly use in any case - though maybe I'm having a Mandela Effect...