Search found 747 matches

by md
Mon Nov 10, 2014 6:49 pm
Forum: Custom Adventures and Hubs
Topic: New Adventure - Seven Gates
Replies: 7
Views: 3628

Oh, and forgot to mention... The intended solution without the coins is to do what you did. But instead, for the last part, guide the Spikeyball into the indigo gate area, then run to the purple gate. The Spikeyball would step on the purple timer, and easily open the gate for you. The coins would pr...
by md
Mon Nov 10, 2014 8:09 am
Forum: Custom Adventures and Hubs
Topic: New Adventure - Seven Gates
Replies: 7
Views: 3628

As for the coins, it involves a very tedious process, which I would understand for anyone to not bother. Especially if you have better things to do, since it isn't really a challenge, per se. It involves using the MooBots (i.e. use the turtle to form a bridge to the MooBots, and work from there). A...
by md
Mon Nov 10, 2014 5:33 am
Forum: Custom Adventures and Hubs
Topic: New Adventure - Seven Gates
Replies: 7
Views: 3628

This was a tricky elements-usage and Grow puzzle! I had to restart a few times (and come to a few realisations) before I managed to nail this. Very clever, thanks! :) EDIT: is there even a way to win without the coins? :P Thank you for your feedback. As for the coins, it involves a very tedious pro...
by md
Sun Nov 09, 2014 1:29 am
Forum: Custom Adventures and Hubs
Topic: New Adventure - Seven Gates
Replies: 7
Views: 3628

New Adventure - Seven Gates

I haven't posted an adventure in a while, so I thought I might as well. This adventure is called Seven Gates . You must, in sequential order, open each gate and solve a challenge. This will eventually lead to the final gate containing the Gold Star. In terms of difficulty, the adventure requires thi...
by md
Sun Nov 09, 2014 12:57 am
Forum: Custom Adventures and Hubs
Topic: Adventure: Plutomaniac Rift
Replies: 15
Views: 8015

Sorry for reopening an old topic,but I want to ask you Jutomi,can you post the music track of the level please? There's a new command (command 12) that allows the volume and pitch of the level music to be adjusted (like that section in Qwertx in WA3). Using this method, the music can be altered to ...
by md
Mon Oct 06, 2014 8:11 pm
Forum: General Wonderland Discussion
Topic: Spots of Wonderland
Replies: 7
Views: 3542

WSW: The Plains... probably, or The Foggy Mountains.
WA1: The Forever Forest
WA2: The Jungle Canyons or Jungle Temple
WA3: Uo (including the hideout), and Barren (including the temple)
by md
Sun Oct 05, 2014 8:40 pm
Forum: Other Custom Content
Topic: Pawelec's Leveltex Remake: Purple Cliffs (v1.3 is out)
Replies: 27
Views: 19675

Ah, so I guess it's kind of like a Uo-Styled Beach.

Either way, it is marvellous! :D
I love the detail that you got into it (e.g. the tessellation).
by md
Sat Oct 04, 2014 6:43 am
Forum: Custom Adventures and Hubs
Topic: Adventure: Plutomaniac Rift
Replies: 15
Views: 8015

Re: Plutomaniac Troubles

I am able to reach the last part, but unable to solve it. I peeked at the video, and I saw the solution. I'm pretty sure that I used a different method to yours (possibly the second one you were thinking of). I did make a mistake; I forgot to re-open the pink gate leading to the Floing (I thought th...
by md
Sat Oct 04, 2014 4:10 am
Forum: Custom Adventures and Hubs
Topic: Adventure: Plutomaniac Rift
Replies: 15
Views: 8015

There is certainly a lot of creativity in this adventure. I am still working on it as it is quite perplexing. I understand what to do, but I am still figuring out how exactly. I also don't fully understand the final part (i.e. how to actually get to the blue gate and the star). :? However, wouldn't ...
by md
Fri Oct 03, 2014 10:50 pm
Forum: Custom Adventures and Hubs
Topic: Adventure: Transaction
Replies: 6
Views: 4385

I had a small crack at this, and it appears to be very well made; I must commend you on those aesthetics, they are sensational! You are right though: the level itself is quite "tedious", as you proclaim. However, you are a great level designer... keep it up! :D I personally enjoy difficult and chall...
by md
Wed Oct 01, 2014 6:29 am
Forum: Off Topic
Topic: Post your computer desktop screenshot here [image heavy]
Replies: 35
Views: 19556

Image
by md
Mon Sep 29, 2014 4:55 am
Forum: Custom Adventures and Hubs
Topic: Paradise Quest - The Wonder Shards - (Now with Walkthrough)
Replies: 138
Views: 128158

Well, it has been a while since I have stepped foot on these forums, or even WA for that matter. I only just got POTZ. :oops: I certainly am eager to try this as I did enjoy your old version of WA: PQ, just as much as I anticipate to enjoy this version. Once I finish POTZ, this will be next on my pl...
by md
Thu Sep 25, 2014 6:48 am
Forum: Custom Adventures
Topic: New Adventure - Aquatic Trouble
Replies: 6
Views: 8410

BUMP I decided to revisit this puzzle after a long while...and I managed to complete this! Really good puzzle--a few months ago I wasn't even able to solve this! I realise it's one of your easier ones though. No misdirections too--Phew! :D If there had been any, this would have been a killer. Also,...
by md
Sun Oct 27, 2013 8:45 pm
Forum: General Wonderland Discussion
Topic: Happy Birthday Wishes to Stinky and Loof
Replies: 15
Views: 7233

Happy Birthday Wonderland and Midnight Synergy! :D
by md
Fri Oct 25, 2013 8:58 am
Forum: Meet and Greet
Topic: I am back.
Replies: 6
Views: 2940

Welcome back! :D
by md
Thu Oct 24, 2013 10:20 am
Forum: General Wonderland Discussion
Topic: Wonderland Adventures 3 Released!!!
Replies: 35
Views: 12181

yot yot5 wrote:THE TIME = NOW



By the way MS, is there going to be a Midnight Post to celebrate the 11th anniversary and the release of POTZ? I thought it would be cool. :)
I'm sure he would be on to it! I doubt he would miss something as important as that. :wink:
by md
Thu Oct 24, 2013 8:23 am
Forum: General Wonderland Discussion
Topic: Wonderland Adventures 3 Released!!!
Replies: 35
Views: 12181

Paid for, downloaded, installed. :stinkycool: Not tried it yet but I would like to remind people to change the "localsaveoff.txt" file to "localsaveon.txt" if you want the savegame files to be stored in the WA folder and not somewhere you can't find it. A lot of people had difficulty with that with...
by md
Tue Oct 22, 2013 7:21 am
Forum: General Wonderland Discussion
Topic: WA3 Update Thread
Replies: 2518
Views: 803902

StinkerSquad01 wrote:It feels really weird that after so long, PotZ is coming out in a few days.
Yeah, we've been waiting so long, and now it's finally coming out! :D
by md
Mon Oct 21, 2013 8:29 pm
Forum: General Wonderland Discussion
Topic: WA3 - Meet the Beta Testers!
Replies: 32
Views: 11729

Congratulations guys! :D
by md
Sun Oct 20, 2013 7:11 am
Forum: General Wonderland Discussion
Topic: What sound do you think scritters make?
Replies: 60
Views: 29346

Jutomi wrote:I all ways figured they had a sound not unlike that of a soft and squishy chew toy.
Hmmm... come to think about it, it makes me feel bad for the scritters.
Please don't randomly bump old topics, especially ones that aren't really that important.
by md
Sun Oct 20, 2013 7:09 am
Forum: General Wonderland Discussion
Topic: A bigger resolution
Replies: 7
Views: 3007

StinkerSquad01 wrote:The WA games work for my 1600 x 1200 somehow. At first it wasn't an option, but upon re-launching it, it was suddenly there. pretty spooOOooky
You might have an engine that forces the game to run at that resolution.

I wouldn't mind seeing WA at higher resolutions; it would be nice! :D
by md
Sun Oct 20, 2013 7:07 am
Forum: General Wonderland Discussion
Topic: WA3 Update Thread
Replies: 2518
Views: 803902

Just for the record, you're forgetting about timed demoes; they have all the required files.

Anyway, back on topic, 4 days to go! :D
by md
Thu Oct 17, 2013 10:14 am
Forum: WA Editor General Discussion
Topic: Wonderland Adventures: Hidden Realms - Update Thread
Replies: 162
Views: 95620

Love that userbar you've made there! :D
by md
Thu Oct 17, 2013 10:13 am
Forum: WA Editor General Discussion
Topic: WA: Journey Through Time
Replies: 44
Views: 18494

Nice textures you got there! 8)
by md
Sun Oct 13, 2013 3:07 am
Forum: Off Topic
Topic: Programming learning updates & discussion
Replies: 14
Views: 4387

I've been learning some C lately. It took me forever to figure out which programming language I wanted to learn. Seriously, it took 2 weeks! :shock: Yeah, it took me quite some time too. I was kind of going back and forth between languages. In the end, I ended up earning a little bit of them all, w...
by md
Sun Oct 13, 2013 3:04 am
Forum: Other Custom Content
Topic: Pawelec's Texture Special: DeSand (version 1.1 is up!)
Replies: 8
Views: 9155

This is really good. You've done another amazing job! :D
by md
Thu Oct 10, 2013 10:14 am
Forum: WA Editor General Discussion
Topic: Wonderland Adventures: Hidden Realms - Update Thread
Replies: 162
Views: 95620

What does the Hub Maker even do anyway? I haven't really tried it, but it seems like it makes things easier.
by md
Thu Oct 10, 2013 10:12 am
Forum: Off Topic
Topic: Programming learning updates & discussion
Replies: 14
Views: 4387

I've done a bit of coding in my times. I know quite a few languages, but my strength at the moment is C# (and XNA).
I've worked a bit with C++ and Java for a bit of Minecraft Modding.

In terms of programs used, I've worked around with Game Maker, Visual Studio, Dreamweaver and Eclipse.
by md
Wed Oct 09, 2013 8:13 pm
Forum: WA Editor General Discussion
Topic: Wop Request Thread *NOW OBSOLETE*
Replies: 502
Views: 176801

TimerMax1 is the amount of time (in ticks/frames, I believe? assuming a constant FPS of 60) between actions; Timer is the delay before the first action. For instance, if two FireFlowers have a TimerMax1 of 200, they'll fire with the same amount of time between shots. If one of them has a Timer valu...
by md
Wed Oct 09, 2013 8:11 pm
Forum: Off Topic
Topic: Marble blast Platinum quest
Replies: 4
Views: 3440

I play MBP from time to time. It is quite fun and enjoyable, and I'll be looking forward to the update, and the Platinum Quest.