Search found 199 matches
- Wed May 31, 2017 11:09 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809
Much appreciated. Now I can finally play the game again. Could I request a fixed version of the windowed executable as well though? I prefer my games unstretched, and the demo's resolution can't be adjusted. I don't think there'll be any legal issues with the music, BTW. Don't know if you ever noti...
- Wed May 24, 2017 7:59 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809
I almost forgot, I included a modified version of the Blitz3D runtime that uses the _cdecl calling convention. If you can't get the wonderland alpha from the midnight collection cd to work on modern computers, import the *.bbc into those exe files and it will work. It's still 16 bit unless you do a...
- Wed Mar 15, 2017 5:56 pm
- Forum: General Wonderland Discussion
- Topic: [Tool] Custom Content Enabler
- Replies: 37
- Views: 31817
- Mon Nov 14, 2016 1:16 pm
- Forum: General Wonderland Discussion
- Topic: [Tool] Blitz Mod Studio (Modding IDE) [v0.02]
- Replies: 3
- Views: 5268
This doesn't work for me, I can open project.bbp from WonderPlus mod but when I try to select an asm file from the list it says that the file is missing, also I am unable to save/build/run becauuse the program gives me an error. Maybe the problem is that I use windows 10 and not 7/8? :? Hm. It's po...
- Mon Oct 17, 2016 7:23 pm
- Forum: Custom Content
- Topic: [RTW][Mod] Puzzle Diversity - v1.2.0
- Replies: 6
- Views: 12984
New Version Released:
Enjoy!
Code: Select all
v1.2.0:
- Added Superprism
- Mon Oct 17, 2016 12:24 pm
- Forum: Custom Content
- Topic: [RTW][Mod] Puzzle Diversity - v1.2.0
- Replies: 6
- Views: 12984
New Version Released:
Enjoy!
Code: Select all
v1.01:
* Fixed being able to place duplicate stinkers in the editor
- Added PowerCube
- Added InverseBox
- Mod version is now displayed on the Main Menu
- Fri Oct 14, 2016 8:33 pm
- Forum: Custom Content
- Topic: [RTW][Mod] Puzzle Diversity - v1.2.0
- Replies: 6
- Views: 12984
[RTW][Mod] Puzzle Diversity - v1.2.0
Hey all, This is a new mod I've been working on for RTW. I hope you all enjoy it! :) Downloads: [1.2.0][Latest]: http://www.mediafire.com/file/i8n5ut83mafinmh/%5BRTW%5D_Puzzle_Diversity_-_v1.2.0.zip [1.1.0]: http://www.mediafire.com/file/se1qnsic4up8sxm/%5BRTW%5D_Puzzle_Diversity_-_v1.01.zip [1.0.0]...
- Wed Oct 12, 2016 11:46 pm
- Forum: Other Custom Content
- Topic: [Mod] WonderPlus 1.05 (With Sources)
- Replies: 27
- Views: 32817
The bug is completely fixed now for sure. This version is play-ready!
Code: Select all
v1.05:
* The bug from 1.02 is now removed for good. It was caused by the border extruding.
* Temporarily removed custom border extrude due to a bug.
- Version number of mod is now displayed on the main menu.
- Wed Oct 12, 2016 5:07 pm
- Forum: Custom Content
- Topic: [Mod] Krabby Quest Editor - v0.02
- Replies: 3
- Views: 8509
v0.02 Released
Enjoy!
Don't forget to report any bugs that you find!
Code: Select all
v0.02:
* Fixed animation speed of background sprites on Level Pack Menu
* Fixed background not animating on Custom Level Selector
Don't forget to report any bugs that you find!
- Tue Oct 11, 2016 7:21 pm
- Forum: Custom Content
- Topic: [Mod] Krabby Quest Editor - v0.02
- Replies: 3
- Views: 8509
[Mod] Krabby Quest Editor - v0.02
Hey all, I've managed to port RTW's entire custom level selector into Krabby Quest. Combined with my remake of the RTW editor that supports KQ, makes a perfect KQ Editor + Player. Keep in mind, it is a WIP and needs lots and lots of testing. It is currently quite buggy. If you notice any strange bug...
- Tue Oct 11, 2016 5:59 pm
- Forum: Other Custom Content
- Topic: [Mod] WonderPlus 1.05 (With Sources)
- Replies: 27
- Views: 32817
The bug should now be completely fixed.
Code: Select all
v1.04:
* The bug from 1.02 should now be fixed for sure. Let me know if it's still broken.
- Wed Sep 28, 2016 7:59 pm
- Forum: Other Custom Content
- Topic: [Mod] WonderPlus 1.05 (With Sources)
- Replies: 27
- Views: 32817
v1.03: * Hopefully fixed gamebreaking bug from v1.02 * Changed camera controls in editor from WAXD to WASD - Partially implemented custom border extrude (Player is done, Editor needs work) What is/was the bug? The game would act strange whenever you stepover a small magic charger. When removing it,...
- Wed Sep 28, 2016 5:56 pm
- Forum: Other Custom Content
- Topic: [Mod] WonderPlus 1.05 (With Sources)
- Replies: 27
- Views: 32817
Another new update:
Code: Select all
v1.03:
* Hopefully fixed gamebreaking bug from v1.02
* Changed camera controls in editor from WAXD to WASD
- Partially implemented custom border extrude (Player is done, Editor needs work)
- Thu Sep 22, 2016 12:06 am
- Forum: Other Custom Content
- Topic: [Mod] WonderPlus 1.05 (With Sources)
- Replies: 27
- Views: 32817
cooldudepoke, the mod is causing the game to require a custom texture for the default iceflower texture. I'm using the missileflower's as a placeholder, but could you stop tinkering with Z-Bots and iceflowers adn the like when making these? It's getting a bit annoying. EDIT: NVM it's not the mod. T...
- Wed Sep 21, 2016 6:20 pm
- Forum: Other Custom Content
- Topic: [Mod] WonderPlus 1.05 (With Sources)
- Replies: 27
- Views: 32817
New Update!
Code: Select all
v1.02:
* Fixed bug where the small magic remover (white magic) wouldn't disappear after use.
- Thu Sep 08, 2016 12:32 pm
- Forum: General Wonderland Discussion
- Topic: Making our own editors
- Replies: 6
- Views: 5004
I made a clone of the RTW editor awhile ago
http://pcpuzzle.com/forum/viewtopic.php?t=26896
http://pcpuzzle.com/forum/viewtopic.php?t=26896
- Thu Sep 08, 2016 12:27 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809
Re: cooldudepoke programmer
cooldudepoke is very sharp, ( and is awesome with assembly language ). I shall eventually investigate this RTW mod stuff soon. I'm not sure what 'blitzasm' is. It compiled perfectly in my copy of Visual STudio. It's the Blitz assembler, moved out of Blitz3D as it's own program. You should use my ID...
- Thu Sep 08, 2016 12:24 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809
So, do you think it'd be possible to make an RTW editor that can open hex-edited levels without crashing? Definitely, I've actually made a clone of the editor and my friend posted it on this forum as per my request awhile ago, if it has any problems loading those levels, it could be modified. Link:...
- Thu Sep 08, 2016 12:20 pm
- Forum: General Wonderland Discussion
- Topic: MOD Request
- Replies: 7
- Views: 5579
- Sun Aug 21, 2016 6:59 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809
I happen to be at the college today, and checked in here. D-P, but has anyone figured out how to actually start modding? The .bbc I get from wg.exe doesn't load correctly in Blitz3D. When you save the bbc in ResourceHacker, you must save as a bin file rather than the *.* option. If you still have an...
- Fri Jul 22, 2016 4:59 pm
- Forum: Other Custom Content
- Topic: [Mod] WonderPlus 1.05 (With Sources)
- Replies: 27
- Views: 32817
Are you sure? I was able to flash objects into water-logic tiles and bridges, and this didn't show up in vanilla Wg.exe. This may be a bug, can anyone else confirm this? How do I use grey magic? I can't change the magic # to 9. I have not made any use for grey magic yet, so I disabled it in the edi...
- Mon Jun 27, 2016 3:53 pm
- Forum: General Wonderland Discussion
- Topic: Wonderland Adventures Music Sheet?
- Replies: 12
- Views: 6214
- Sun Jun 12, 2016 6:06 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809
- Sun Jun 12, 2016 4:54 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809
Except for bug fixing and modding I look forward to enabling new options in the Editor, so we don't have to cope with the PowerWOP and hex editors. I'll take a look at it and try to remove the page limit in the Editor, make Logic 6 actually useful, add custom music and PNG textures, make the Editor...
- Sun Jun 12, 2016 4:52 pm
- Forum: Custom Adventures and Hubs
- Topic: [WonderPlus] Bouncy Rainbow
- Replies: 1
- Views: 1777
[WonderPlus] Bouncy Rainbow
Hey all,
Just a quick level I made with my mod.
WonderPlus Mod: http://pcpuzzle.com/forum/viewtopic.php ... highlight=
Have Fun!
Just a quick level I made with my mod.
WonderPlus Mod: http://pcpuzzle.com/forum/viewtopic.php ... highlight=
Have Fun!
- Sun Jun 12, 2016 4:48 pm
- Forum: General Wonderland Discussion
- Topic: [Tool] Blitz Mod Studio (Modding IDE) [v0.02]
- Replies: 3
- Views: 5268
[Tool] Blitz Mod Studio (Modding IDE) [v0.02]
Hey all, I made an IDE to make modding a little easier and I've also updated the IDA Plugin. IDA Plugin (For IDA 6.8): http://www.mediafire.com/download/59knm8xq2wotbc8/%5BTool%5D_IDA_6.8_Plugin.zip IDA Plugin (For IDA 7.0): https://www.mediafire.com/file/279783zhidn8li1/%5BTool%5D_IDA_7.0_Plugin.zi...
- Sun Jun 12, 2016 4:40 pm
- Forum: Other Custom Content
- Topic: [Mod] WonderPlus 1.05 (With Sources)
- Replies: 27
- Views: 32817
[Mod] WonderPlus 1.05 (With Sources)
Hey all, the mod I released earlier was a sort of "alpha" version of the mod. I have polished it up, fixed bugs and added new features. Releases: - 1.05 (Latest): http://www.mediafire.com/file/81ysa6oehhjrjyo/%5BWA3E%5D_WonderPlus-1.05.zip - 1.04: http://www.mediafire.com/file/7uha8aj9sp21f7i/%5BWA3...
- Sun Jun 05, 2016 7:05 pm
- Forum: General Wonderland Discussion
- Topic: All WOP Values Found (Including Previously Unknown Ones)
- Replies: 0
- Views: 2572
All WOP Values Found (Including Previously Unknown Ones)
string currentobjectmodelname = readString(); string currentobjecttexturename = readString(); float currentobjectxscale = readFloat(); float currentobjectyscale = readFloat(); float currentobjectzscale = readFloat(); float currentobjectxadjust = readFloat(); float currentobjectyadjust = readFloat();...
- Sun Jun 05, 2016 6:12 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809
Ooops... My bad. Here it is: http://www.mediafire.com/download/a1641 ... mports.idcALEXALEX976 wrote:I think you forgot to put "bltzbasic_imports.idc" file in the zip. (IDA says its missing)
BTW good job!
- Mon May 30, 2016 5:59 pm
- Forum: General Wonderland Discussion
- Topic: [Release] BREAKTHROUGH! Wonderland Modding!
- Replies: 33
- Views: 23809