Search found 413 matches
- Thu Mar 16, 2006 12:27 pm
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Yep Loirae, we're just having fun here waiting for the next tidbits from Patrick... :lol: Cutscenes 2 Would be good if they were available for a number of different situations - starting of a level - ending of a level - entering/exiting areas - picking up special items/opening chest (if available) -...
- Thu Mar 16, 2006 8:09 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
That sounds great :D . Just glad it's you & not me :wink: This thought may be in the realm of fantasy but I thought it might be worth posting.... Transportation 2 What if in lieu of other transport on a level (something I mentioned on page 1 - and I think others have mentioned it as well - rafts & t...
- Tue Mar 14, 2006 1:42 pm
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
New Areas 03 This is probably stating the obvious Pat (& if it wasn't we'll be none the wiser :wink: ) but in catering for the New Areas idea should it go ahead there would really need to be the ability to specify where in the level you end up & allow for multiple entrances/exits within an area - i...
- Mon Mar 13, 2006 2:25 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
- Fri Mar 10, 2006 1:54 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
More on Bombs Just another doodle – bomb image. I had in mind a bit of variation in the bomb appearances depending on the strength of each bomb. * * * * * * Big Bomb – obviously oversized, big eyebrows in a frown with arms folded (I was thinking of some of those rather unfriendly blocks from the Ma...
- Thu Mar 09, 2006 3:57 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Sound Suggestions 2 On page one I mentioned about being able to set music & sound effects on a tile by tile basis. Just thinking about that would give you a headache. Probably a better suggestion would be to allow custom music for an area as a whole - remembering the point made about being able to ...
- Thu Mar 09, 2006 1:00 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Program Recommendations Hi Pat, I know it might be a little early in development & these may or may not be on the cards but just out of curiosity are there any programs you’d recommend (cheap :wink: ) for animated textures & animated models? I did come across www.blender3d.org which is free/open so...
- Wed Mar 08, 2006 5:07 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Destructible Walls 2 & Power Boots Maybe similar to destructible floor tile you could have wall pieces that take a couple of hits to be destroyed… In addition to the notes I made on page 2 regarding the boots – particularly the David Beckham specials… Dave might not like you using his name :roll: –...
- Tue Mar 07, 2006 3:39 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Destructible Walls Going along with the bomb theme, you could have wall sections that could be destroyed by bombs to reveal either items or secret passage ways - maybe allow for a variation in texture to indicate that there's something different about the wall. From a level creator perspective you ...
- Sun Mar 05, 2006 10:58 pm
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
I agree 100% that there's plenty of levels that are pretty tough - some I just look at & think :shock: But at the same time I think that level complexity falls back on the level creators, not necessarily the program itself - a point proved by the fact that there are so many enjoyable & playable leve...
- Thu Mar 02, 2006 6:03 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
... Life Meter If the game takes on board some of the suggestions listed & in particular multiple areas within a level, would it make sense to incorporate some sort of life meter system? For regular size Wonderland type levels the one zap & it's game over scenario doesn't present too much of a probl...
- Wed Mar 01, 2006 8:18 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Sorry, no sketches today... busy here as usual (end of the month accounts in front of me to do) - but hopefully plenty to think about in the notes following :D And as Patrick mentioned, these are just some personal thoughts. New Actions Kick I know what you're thinking... couldn't do any hitting, no...
- Fri Feb 24, 2006 2:37 am
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
#400!... now I'll have to change my sig... :roll: Just something fun to check out for the weekend! I came across this adventure/rpg game that's definitely worth the download. It's in Japanese (which is a bit of a bummer) so there's a little bit of trial and error. To get you started you'll need to c...
- Wed Feb 22, 2006 10:56 pm
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Hey guys, First of some concept doodles… can’t really call it concept art as that’s usually a little higher standard wise :roll: - coin gate (previously suggested) - ladders new! Coin/Token Gate I’m really impressed by the coin gate idea (thanks to the fun ideas crew! :D ). Maybe you could use a tok...
- Mon Feb 20, 2006 11:31 pm
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Pauline wrote As for monsters/combat, I'm not too sure about the idea of having to fight things, especially if it takes quick movements. Patrick said something about this game being played with a mouse rather than the keys, but most fighting games are played with a joypad and my joints just wouldn't...
- Mon Feb 20, 2006 2:40 am
- Forum: General Wonderland Discussion
- Topic: I need to know the speeds of objects
- Replies: 4
- Views: 2632
Haven't got the times on hand but one way you could do it would be to set up a new level say 6 wide by 100 long & set up a long conveyor belt, strip of ice, your cannon, ufo, stinky - probably not all at the same time (or alternatively make it wider & put up a wall between each experiment). Just tim...
- Sun Feb 19, 2006 11:19 pm
- Forum: The Midnight Post
- Topic: Issue #3 Feedback
- Replies: 105
- Views: 112692
Hi Pat, I had in mind a hibrid of Ultima/Zelda/Final Fantasy(some nice animation) Here are my thoughts for better or worse. There really hasn’t been much in the way of serious discussion beyond extending the current features though I have to admit I really like the idea of a gate accessible only by ...
- Tue Feb 07, 2006 8:55 am
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: It's a girl
- Replies: 26
- Views: 10339
- Fri Jan 27, 2006 6:37 am
- Forum: General Wonderland Discussion
- Topic: Fun Ideas
- Replies: 468
- Views: 155061
Not in the ideal sense Mette. It would be possible to give an appearance of 2 levels by having 2 separate models (depending on what it is - house, boat etc) & teleporters linking the two. ie the ground floor on the lower level would be on the y=0 plain, on the upper floor the model would be shifted ...
- Mon Dec 19, 2005 4:35 am
- Forum: General Wonderland Discussion
- Topic: First Impressions - Platinum
- Replies: 44
- Views: 15803
- Mon Dec 19, 2005 4:01 am
- Forum: General Wonderland Discussion
- Topic: First Impressions - Platinum
- Replies: 44
- Views: 15803
Haven't had a whole lot of time to explore yet (should be packing to leave right now!)... was tempted to cancel the trip... Love the trampolines, sticky cube, transporters & pushable cannons - fairly easy to get into. Need more time for the others. Love the potential & feel of the 3D - nice for sigh...
- Sun Dec 18, 2005 11:30 am
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: Christmas Greetings.
- Replies: 11
- Views: 2237
- Sun Dec 18, 2005 10:18 am
- Forum: General Wonderland Discussion
- Topic: HOW TO INSTALL AND OTHER TECHNICAL ASPECTS
- Replies: 11
- Views: 3698
While it seems most of the faithful have been enjoying the game, I've been racking my brain over a "memory access violation" all day. I ended up finding some new driver updates for my graphics card which took hours on snailband & made no difference at all. This probably won't be relavent for anyone ...
- Wed Dec 14, 2005 7:09 am
- Forum: Puzzle/Action Levels
- Topic: New Level - Force Field 250
- Replies: 22
- Views: 6390
- Tue Dec 13, 2005 1:28 pm
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: More Jokes
- Replies: 217
- Views: 110606
I should really eat more fruits... My sister-in-law who with her daughter is staying with us, prepares my lunch each day. I usually get some nice sandwiches, or left-overs from the night before's dinner (not as bad as left-overs might sound) and a piece of fruit which tends to adorn my desk througho...
- Tue Dec 13, 2005 2:30 am
- Forum: Custom Content
- Topic: what can you do?
- Replies: 6
- Views: 2910
- Tue Dec 13, 2005 2:25 am
- Forum: General Wonderland Discussion
- Topic: Hm... (Platinum Edition Announcement)
- Replies: 43
- Views: 24598
- Fri Dec 09, 2005 5:19 am
- Forum: General Wonderland Discussion
- Topic: Hm... (Platinum Edition Announcement)
- Replies: 43
- Views: 24598
Be interesting to see exactly what the green cannon does (surely not just a paint job :roll: ) Love the possibilities that will come with variable(?) perspectives. I'm guessing again that you'll be able to switch between views during a game. Looking good so far... surely you can drop a few more over...
- Tue Dec 06, 2005 10:34 pm
- Forum: General Wonderland Discussion
- Topic: Hm... (Platinum Edition Announcement)
- Replies: 43
- Views: 24598
- Tue Dec 06, 2005 11:28 am
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: More Jokes
- Replies: 217
- Views: 110606
Most of the bridal party and guest at a wedding reception I attended were from musical societies, so it was fitting that the groom sang a romantic song to his bride, accompanying himself on the guitar. Handkerchiefs dabbed at moist eyes as many guests succumbed to the emotion of it all. Then, as the...