I was just replaying Carolyn's 4-squared level (first time playing it since upgrading to deluxe) and one of the sign tile's from my come and go level shows up when Stinky stands on a particular regular floor file.
Has anyone else seen anything like this?
Steve
Strange behavior
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- Rainbow Master
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Re: Strange behavior
Back in the small world competition when I was making "Diversionary Tactics", at some point I have the same thing happening, and I wound up removing one of the signs to fix the problem. I have no clue how to reproduce this bug. This is with the old RTW by the way.sfseaman wrote:I was just replaying Carolyn's 4-squared level (first time playing it since upgrading to deluxe) and one of the sign tile's from my come and go level shows up when Stinky stands on a particular regular floor file.
Has anyone else seen anything like this?
In general, the game engine seems particularly buggy whenever the tiles around the level boundary are anything besides walls or empty spaces.
I noticed yesterday....I played one of Carolyn's 'new' levels, then played another persons 'reg' level, and the plain floor still had the sign read on the screen from Carolyns level, but there was no signs there???
oooooooooo.....ghosts!!!!
oooooooooo.....ghosts!!!!
Yes, I'm a donkey......
and I'm purple.....
and I am Polly, Minnie's little sister.
and I'm purple.....
and I am Polly, Minnie's little sister.
I have removed all the .Lev files from my deluxe RTW so I've only got .Lv5 files on it. The new .Lev files being posted are going into my old RTW game. I did this to unclutter my folders predominantly, but also because I didn't want two lots of the same levels on my hard drive.
I'm telling you this because I thought that might have something to do with the ghost signs
I'm telling you this because I thought that might have something to do with the ghost signs
Pauline