Wonderland For Iphone!
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
Wonderland For Iphone!
I think there should be a wonderland for the iPhone, preferable RTW Platinum, anyone else agree? The Iphone's Open GL 3d makes it perfect for such a task. I have been reading in to app development and have designed a few simple apps, but I believe many of the games that should be on the platform from well-known developers, do not exist. I am able to play it on my touch via Jaddu, but I need internet connection and that can be hard to come by. I am not trying to spam this board or anything, I just think it would be a nice asset and selling point for the series. Take a look at PC/Mac games that utilize this platform, (Snail Mail, Luxor, Atlantis Sky Patrol,...) the list goes on to show that computer games run on the platform seamlessly and achieve this with little to no sacrifice. Interesting puzzles could be made with the touch screen and accelorometer. One guy made like 7.1 Million by creating a chopper app. Think of the impact a big name title like Wonderland could do there...it sounds good to me.
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Paul Mayer
Paul Mayer
I'd be interested if it were for the DS or something, in the same way that the game N became N+ on the DS.
If you had Adventures on the DS, you could use the Touch Screen to move around, open your inventory, talk to NPCs, cast magic, etc. The top screen could be a map of the area, along with your score, coins, gold stars, and maybe in the Rescue adventures, how many more Wee Stinkers you need to find.
If it were on the Wii, it could have the same concept, but with better graphics, and using the Wiimote instead of the stylus. Only thing would be moving the score, coins, etc, back into the inventory.
All very interesting concepts...
If you had Adventures on the DS, you could use the Touch Screen to move around, open your inventory, talk to NPCs, cast magic, etc. The top screen could be a map of the area, along with your score, coins, gold stars, and maybe in the Rescue adventures, how many more Wee Stinkers you need to find.
If it were on the Wii, it could have the same concept, but with better graphics, and using the Wiimote instead of the stylus. Only thing would be moving the score, coins, etc, back into the inventory.
All very interesting concepts...
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post from tyteen
tyteen4a03 wrote:I am sorry I will have to disappoint you there - Blitz3D does not support iPhone Platform. If Wonderland is on iPhone,(poor) Patrick will have to write a new program from strach(sp?) (but not really,he can use the existing C++ codes(read the Midnight Post #1) in order to match the iPhone and the OpenGL engine.
Well,unless Blitz3D supports iPhone.........................
BTW This reminds me on this....
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Re: Wonderland For Iphone!
This reminds me...
I tried putting Wonderland on my PSP. I didn't get much success. If I do then I'll make a video. (apologies if off topic)
I tried putting Wonderland on my PSP. I didn't get much success. If I do then I'll make a video. (apologies if off topic)
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Yeah, it would. I think there's actually a program somewhere that allows Game Maker games to be put onto a cartridge.boywhoflies wrote:ET4 on DS would rule.
I'd imagine the controls for Evil Toaster would be something like:
A: Jump
B: D-Smash
X: Shoot Splapple
Y: Action Button (for reading dialogues and stuff)
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I think for DS or Wii, it be cool!Qloof234 wrote:I'd be interested if it were for the DS or something, in the same way that the game N became N+ on the DS.
If you had Adventures on the DS, you could use the Touch Screen to move around, open your inventory, talk to NPCs, cast magic, etc. The top screen could be a map of the area, along with your score, coins, gold stars, and maybe in the Rescue adventures, how many more Wee Stinkers you need to find.
If it were on the Wii, it could have the same concept, but with better graphics, and using the Wiimote instead of the stylus. Only thing would be moving the score, coins, etc, back into the inventory.
All very interesting concepts...
DS would probably be easier.
Iphone would be pretty good to!
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