New Level(adv) - Playing with Fire
New Level(adv) - Playing with Fire
I hope you enjoy this one
It just takes a little thought and a little timing
I used Janet Galle's texture, 'urbanscape', which has been used before. Thanks
Michelle
It just takes a little thought and a little timing
I used Janet Galle's texture, 'urbanscape', which has been used before. Thanks
Michelle
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It just takes a little thought, huh?
Although I should point out that I can exit anytime, I just don't have all the coins with me...
edit: No hints Michelle, I just realized where I was going wrong, hopefully I'll be back soon.
double dog edit: You weren't kidding about the timing.
Very, very tricky but certainly worth it when I finally got the gold, thanks!
Although I should point out that I can exit anytime, I just don't have all the coins with me...
edit: No hints Michelle, I just realized where I was going wrong, hopefully I'll be back soon.
double dog edit: You weren't kidding about the timing.
Very, very tricky but certainly worth it when I finally got the gold, thanks!
Last edited by bob roest on Sun Mar 09, 2008 2:22 am, edited 2 times in total.
bob
After several more hours of very hard efforts... I got it!!!
It is one of the biggest stinkers, comparable with Termite-Dust II.
Very difficult quick move at the end.
Perhaps I did not do it in the intended way because I did not use any of the prisms (and their generator) - all 3 remained in place throughout this level.
If I may suggest, I know you have a nice tramp under the exit, but if it was an exit-gate instead, that would prevent premaure exit without all the coins.
It is one of the biggest stinkers, comparable with Termite-Dust II.
Very difficult quick move at the end.
Perhaps I did not do it in the intended way because I did not use any of the prisms (and their generator) - all 3 remained in place throughout this level.
If I may suggest, I know you have a nice tramp under the exit, but if it was an exit-gate instead, that would prevent premaure exit without all the coins.
Thanks Bob and Amon
At this point I'm not sure if either of you solved this the way I intended, but you did solve it! Gold is gold
I would be interested to hear how you both did it. The idea was to take the canon fire and use the reflectors and prisms to guide the fire to the barrel blocking the exit in the upper right hand room.
I knew you could exit via the upper left room but I liked the jump exit. I decided if anyone wanted to leave the party early it would be alright with me
Thanks again,
Michelle
At this point I'm not sure if either of you solved this the way I intended, but you did solve it! Gold is gold
I would be interested to hear how you both did it. The idea was to take the canon fire and use the reflectors and prisms to guide the fire to the barrel blocking the exit in the upper right hand room.
I knew you could exit via the upper left room but I liked the jump exit. I decided if anyone wanted to leave the party early it would be alright with me
Thanks again,
Michelle
Exactly the way I did it.The idea was to take the canon fire and use the reflectors and prisms to guide the fire to the barrel blocking the exit in the upper right hand room.
Last edited by bob roest on Sun Mar 09, 2008 6:14 pm, edited 1 time in total.
bob
This would be quite complicated to describe just in words, so I needed to number all prisms.but I cannot see how you finished this without using prisms
Here is the order of prisms that I used:
1. Fire held by 1-2-4-5
2. pushing 1, the fire travels out to: 18-17-20-19-14-10, at this point I release 11 and the fire circles 12-13-11-10
3. pushing 12 very quickly, the fire goes: 12-16-15-16 and blows the keg along with 16 and 14.
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Last edited by Amnon on Sun Mar 09, 2008 7:29 pm, edited 1 time in total.
pushing 12 very quickly, the fire goes: 12-15-16-15-16 and blows the keg along with 16 and 14.
I don't see how that works,
I pushed 12 up below the white button, the second the fire bounces off it I push it onto the button and quickly enter the yellow tp. The fire bounces off 16, then 15 and by that point 16 should be in position above the keg.
I don't see how that works,
I pushed 12 up below the white button, the second the fire bounces off it I push it onto the button and quickly enter the yellow tp. The fire bounces off 16, then 15 and by that point 16 should be in position above the keg.
bob
I need help.
Eight years ago I managed to solve this, not in the intended way, but I can't now. I want to do it the intended way and I can see the route of fire that uses all the reflectors, prisms and creates new ones. I can fill the waterhole with the spheres and I can see how to bring a red sphere back to cover the red button. BUT how do I cover the light blue button and how do I get into the goob room and still manage to get back and in behind prism 1 to redirect the fire?
Amnon, Mark you two are the resident ace solvers, do me a favour and take a run at this or anyone else who feels up to a challenge.
Thanks,
Eight years ago I managed to solve this, not in the intended way, but I can't now. I want to do it the intended way and I can see the route of fire that uses all the reflectors, prisms and creates new ones. I can fill the waterhole with the spheres and I can see how to bring a red sphere back to cover the red button. BUT how do I cover the light blue button and how do I get into the goob room and still manage to get back and in behind prism 1 to redirect the fire?
Amnon, Mark you two are the resident ace solvers, do me a favour and take a run at this or anyone else who feels up to a challenge.
Thanks,
bob