I've managed to port RTW's entire custom level selector into Krabby Quest. Combined with my remake of the RTW editor that supports KQ, makes a perfect KQ Editor + Player.
Keep in mind, it is a WIP and needs lots and lots of testing. It is currently quite buggy.
If you notice any strange bugs, please report them to this topic.
The binaries for Krabby Quest are not included. Only patches for them. I included one of the res files from the shockwave version so it will work with BigFish. This res file only contains the shockwave logo.
Download:
[0.02][Latest] http://www.mediafire.com/file/0ise7hrcf ... r-0.02.zip
[0.01] http://www.mediafire.com/file/vq50avt0k ... r-0.01.zip
EDIT: I forgot to mention in the v0.01 readme file that the actual exe file for BigFish is a hidden file.
Changelog:
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v0.02:
* Fixed animation speed of background sprites on Level Pack Menu
* Fixed background not animating on Custom Level Selector
v0.01:
- Initial Release
- Added Level Pack Selector
- Added Custom Level Selector
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Install Instructions:
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Note:
- The game's exe for the shockwave version is SpongeBob.exe.
- The game's exe for the bigfish version is SpongeBob SquarePants Krabby Quest.exe and is hidden
- Make sure to follow the steps in order to avoid issues!
1. Copy the contents of the game folder to somewhere else on your computer. (For shockwave this is inside the product folder)
2. Patch your game's exe file using the patch for your version (BigFishGames or Shockwave) with LunarIPS (included)
3. Place the patched exe into the folder you copied the game to. (If it's not already there)
4. Rename the exe to Sponge.exe
5. Copy everything in the Binaries folder into the same folder that you copied the official files to.
6. Your done. Run editor2d.exe to open the editor. Run SpongeBob.exe to open the game.
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This is a test release. It is very buggy. Please report any bugs you find.