Rainbow Arrows

Leveltextures, Custom Icons, etc. for Wonderland Adventures.
Post Reply
MyNameIsKooky
Rainbow Spirit Master
Posts: 9480
Joined: Mon Dec 01, 2008 10:18 pm

Rainbow Arrows

Post by MyNameIsKooky » Mon Jan 16, 2012 10:05 pm

The Rainbow Arrow textures can let you make LevelExits any color of the rainbow, plus white or black! These textures are handy if you want to color-code your LevelExits for whatever reason.

To use the textures and be able to see them in other people's adventures, extract the zip file and put the textures into the "Custom" folder found in the main editor directory (the folder with Editor.exe). If the folder doesn't exist, then create it.

Note to adventure designers: Custom textures do NOT work on the standard LevelExits. You'll need to use cbloopy's Generic Rectangle wop called "GC (Enhanced)" if you want these textures to appear.
You do not have the required permissions to view the files attached to this post.
StinkerSquad01
Rainbow AllStar
Posts: 4230
Joined: Mon Aug 09, 2010 3:39 am

Post by StinkerSquad01 » Mon Jan 16, 2012 10:21 pm

These will actually be useful, thanks! :D
Image
MyNameIsKooky
Rainbow Spirit Master
Posts: 9480
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Mon Jan 16, 2012 10:27 pm

StinkerSquad01 wrote:These will actually be useful, thanks! :D
What, did you expect them to not be useful? :evil:
User avatar
TheThaumaturge
Rainbow Master
Posts: 760
Joined: Fri Dec 17, 2010 1:56 am

Post by TheThaumaturge » Tue Jan 17, 2012 12:17 am

I could definitely use these! Thanks Kooky! :D
Into The Rainbow!

Next Adventure: The Federation: 0%

Gentleman Scientist Supreme.

Image
ab-47
Rainbow Star
Posts: 1737
Joined: Thu Mar 04, 2010 5:10 pm

Post by ab-47 » Tue Jan 17, 2012 11:40 am

I like the red one most.

I'll use them for my adventures, thx
User avatar
|Cookie|
Rainbow Star
Posts: 1832
Joined: Mon Mar 21, 2011 8:34 am

Post by |Cookie| » Tue Jan 17, 2012 11:41 am

Cool ! 8)
I'll use it in my next adventrue : Rainbow keys mission ! 8)
Previously known as "kidkidaaa1"
My level list
My hub: TTN
Woof Woof
MyNameIsKooky
Rainbow Spirit Master
Posts: 9480
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Tue Jan 17, 2012 3:49 pm

ab-47 wrote:I like the red one most.
Red is the default color. Don't you get bored of seeing red LevelExits all the time? :lol:
ab-47
Rainbow Star
Posts: 1737
Joined: Thu Mar 04, 2010 5:10 pm

Post by ab-47 » Wed Jan 18, 2012 4:24 pm

I don't have A level exit with a texture name option. :(
can you please post the Texture name option for the level arrow?
MyNameIsKooky
Rainbow Spirit Master
Posts: 9480
Joined: Mon Dec 01, 2008 10:18 pm

Re: Rainbow Arrows

Post by MyNameIsKooky » Wed Jan 18, 2012 5:55 pm

MyNameIsKooky wrote:Note to adventure designers: Custom textures do NOT work on the standard LevelExits. You'll need to use cbloopy's Generic Rectangle wop called "GC (Enhanced)" if you want these textures to appear.
User avatar
Technos72
Rainbow MegaStar
Posts: 3227
Joined: Thu Nov 26, 2009 12:20 am

Post by Technos72 » Wed Jan 18, 2012 8:04 pm

For WA: TMT!
Image
User avatar
Emerald141
Rainbow AllStar
Posts: 4551
Joined: Fri Dec 26, 2008 4:56 pm

Post by Emerald141 » Wed Jan 18, 2012 8:39 pm

So you just sink the real LevelExit into the ground and put a Generic Rectangle on top of it?
The Rest of the Story
My Level List

Seek light, brothers.
MyNameIsKooky
Rainbow Spirit Master
Posts: 9480
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Wed Jan 18, 2012 8:55 pm

Nah. Just set the Generic Rectangle's Data0 to 7 (Data0 is the CMD that is triggered when the player steps on the Generic Rectangle).
User avatar
LexieTheFox
Rainbow Master
Posts: 757
Joined: Mon Sep 27, 2010 11:51 pm

Post by LexieTheFox » Fri Feb 03, 2012 1:03 am

Emerald141 wrote:So you just sink the real LevelExit into the ground and put a Generic Rectangle on top of it?
ILLEGAL LOGIC DETECTED.
SCRIPT

Code: Select all

SINK LEVEL EXIT THEN STACK GR ON TOP
ILLEGAL OPERATION! METHOD USED IS NOT POSSIBLE.
FLIPGLITCH WAS NOT LISTED> ERROR ERROR ERROR ERR-

Code: Select all

LexieTheFox.exe has encountered a Problem and needs to Close. We are sorry for the Inconvienience
[/b]
:lol: Sorry if i offended anyone there, but i just had to.
Rawr.
Fear me, I bite! >:3
User avatar
Emerald141
Rainbow AllStar
Posts: 4551
Joined: Fri Dec 26, 2008 4:56 pm

Post by Emerald141 » Fri Feb 03, 2012 1:12 am

Flipglitch? Nope.

Just add ZAdjust to the LevelExit and set it to negative something, then place a Generic Square one tile to the right and set XAdjust to -1.
The Rest of the Story
My Level List

Seek light, brothers.
User avatar
Emerald141
Rainbow AllStar
Posts: 4551
Joined: Fri Dec 26, 2008 4:56 pm

Post by Emerald141 » Sat Feb 25, 2012 2:45 am

DP.

Here's the GC (Enhanced) wop, just in case someone doesn't already have it.
You do not have the required permissions to view the files attached to this post.
The Rest of the Story
My Level List

Seek light, brothers.
User avatar
Phoenix
Rainbow Keeper
Posts: 365
Joined: Thu Apr 06, 2017 11:50 pm
Location: Texas
Contact:

Post by Phoenix » Wed Jul 12, 2017 5:37 pm

deleted because i was being stupid
this is so sad zbot prime play waiting for you
Post Reply