Rainbow Arrows

Leveltextures, Custom Icons, etc. for Wonderland Adventures.
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MyNameIsKooky
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Rainbow Arrows

Post by MyNameIsKooky » Mon Jan 16, 2012 10:05 pm

The Rainbow Arrow textures can let you make LevelExits any color of the rainbow, plus white or black! These textures are handy if you want to color-code your LevelExits for whatever reason.

To use the textures and be able to see them in other people's adventures, extract the zip file and put the textures into the "Custom" folder found in the main editor directory (the folder with Editor.exe). If the folder doesn't exist, then create it.

Note to adventure designers: Custom textures do NOT work on the standard LevelExits. You'll need to use cbloopy's Generic Rectangle wop called "GC (Enhanced)" if you want these textures to appear.
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StinkerSquad01
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Post by StinkerSquad01 » Mon Jan 16, 2012 10:21 pm

These will actually be useful, thanks! :D
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Jan 16, 2012 10:27 pm

StinkerSquad01 wrote:These will actually be useful, thanks! :D
What, did you expect them to not be useful? :evil:
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TheThaumaturge
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Post by TheThaumaturge » Tue Jan 17, 2012 12:17 am

I could definitely use these! Thanks Kooky! :D
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ab-47
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Post by ab-47 » Tue Jan 17, 2012 11:40 am

I like the red one most.

I'll use them for my adventures, thx
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|Cookie|
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Post by |Cookie| » Tue Jan 17, 2012 11:41 am

Cool ! 8)
I'll use it in my next adventrue : Rainbow keys mission ! 8)
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Jan 17, 2012 3:49 pm

ab-47 wrote:I like the red one most.
Red is the default color. Don't you get bored of seeing red LevelExits all the time? :lol:
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Post by ab-47 » Wed Jan 18, 2012 4:24 pm

I don't have A level exit with a texture name option. :(
can you please post the Texture name option for the level arrow?
LEVEL LIS1
The Hidd3n Archive, Part Four: [33%, Paused]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
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MyNameIsKooky
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Re: Rainbow Arrows

Post by MyNameIsKooky » Wed Jan 18, 2012 5:55 pm

MyNameIsKooky wrote:Note to adventure designers: Custom textures do NOT work on the standard LevelExits. You'll need to use cbloopy's Generic Rectangle wop called "GC (Enhanced)" if you want these textures to appear.
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Technos72
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Post by Technos72 » Wed Jan 18, 2012 8:04 pm

For WA: TMT!
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Emerald141
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Post by Emerald141 » Wed Jan 18, 2012 8:39 pm

Last edited by Emerald141 on Fri Sep 02, 2022 5:33 am, edited 1 time in total.
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MyNameIsKooky
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Post by MyNameIsKooky » Wed Jan 18, 2012 8:55 pm

Nah. Just set the Generic Rectangle's Data0 to 7 (Data0 is the CMD that is triggered when the player steps on the Generic Rectangle).
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LexieTheFox
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Post by LexieTheFox » Fri Feb 03, 2012 1:03 am

Emerald141 wrote:So you just sink the real LevelExit into the ground and put a Generic Rectangle on top of it?
ILLEGAL LOGIC DETECTED.
SCRIPT

Code: Select all

SINK LEVEL EXIT THEN STACK GR ON TOP
ILLEGAL OPERATION! METHOD USED IS NOT POSSIBLE.
FLIPGLITCH WAS NOT LISTED> ERROR ERROR ERROR ERR-

Code: Select all

LexieTheFox.exe has encountered a Problem and needs to Close. We are sorry for the Inconvienience
[/b]
:lol: Sorry if i offended anyone there, but i just had to.
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Post by Emerald141 » Fri Feb 03, 2012 1:12 am

Last edited by Emerald141 on Fri Sep 02, 2022 5:50 am, edited 1 time in total.
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Post by Emerald141 » Sat Feb 25, 2012 2:45 am

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Last edited by Emerald141 on Fri Sep 02, 2022 6:17 am, edited 1 time in total.
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Post by PhoenixBlaze » Wed Jul 12, 2017 5:37 pm

deleted because i was being stupid
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