Discussion about tutorials
Discussion about tutorials
The tutorial no. 1 is here: http://www.pcpuzzle.com/forum/viewtopic ... 948#318948
If you found a thing which you'd like me to add to this tutorial (most probably a common mistake which I had forgotten to write about), post here. Also, discussing here is fully allowed, no limits - you can say what's wrong with the tutorial, what would you like to see in the next one or even make fun of it
If you find a common mistake which I forgot to mention about or if you have a trouble with certain thing, post here. Keep in mind that tutorials about water, forests and buildings will come as separate ones.
This is my first tutorial, so please say me what you think - I'll be able to make next tuts better.
EDIT: Your suggestions so far:
- More Pawelec's Tips - sure, I'll try to give you more of these.
- I'd use less advanced terms - decided to make separate post about them
- puzzle design tutorial - if you have any levels you'd like me to decorate for you, please PM me, so I'll have an example to use in this tutorial. I'll start writing this as soon as someone sends me an adventure.
- puzzle making tutorial - well, I'm not an expert with puzzles, I make veeeeeeeeeeeeeeery hard ones or no puzzles, so better don't ask me about this. Also, my puzzles are made using Method 2
If you found a thing which you'd like me to add to this tutorial (most probably a common mistake which I had forgotten to write about), post here. Also, discussing here is fully allowed, no limits - you can say what's wrong with the tutorial, what would you like to see in the next one or even make fun of it
If you find a common mistake which I forgot to mention about or if you have a trouble with certain thing, post here. Keep in mind that tutorials about water, forests and buildings will come as separate ones.
This is my first tutorial, so please say me what you think - I'll be able to make next tuts better.
EDIT: Your suggestions so far:
- More Pawelec's Tips - sure, I'll try to give you more of these.
- I'd use less advanced terms - decided to make separate post about them
- puzzle design tutorial - if you have any levels you'd like me to decorate for you, please PM me, so I'll have an example to use in this tutorial. I'll start writing this as soon as someone sends me an adventure.
- puzzle making tutorial - well, I'm not an expert with puzzles, I make veeeeeeeeeeeeeeery hard ones or no puzzles, so better don't ask me about this. Also, my puzzles are made using Method 2
Last edited by Pawelec on Wed Nov 21, 2012 5:36 pm, edited 5 times in total.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
Thanks to Blast!10 for PM, so the tutorial topic was left clear.
I don't want to be audacious, but could you stick the tutorial topic, Patrick?
And more comments please! I won't make the next tutorial until I get enough comments from you. Was the tutorial too simple, too hard or difficult to read?
I don't want to be audacious, but could you stick the tutorial topic, Patrick?
And more comments please! I won't make the next tutorial until I get enough comments from you. Was the tutorial too simple, too hard or difficult to read?
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
I loved this tutorial, and it has some very good tips and tricks, but that's the main problem. When I first started making adventures, I would've never understood terms like "Gameplay elements/gameplay objects" or "Water Xtrude/height". It's very good, but maybe you could explain some of the terms you use? I know my sister would constantly ask "What does that mean?".
Other than that, it was great! You covered everything, you explained all the common mistakes, and Pawelec's tips and tricks were very handy! Here are some ideas for future tutorials (after you finish your scenery ones):
1: How about a "Puzzle design" tutorial, helping you make your puzzle areas look natural?
2: I would also love a tutorial about making puzzles themselves, but this would be tricky to write.
Other than that, it was great! You covered everything, you explained all the common mistakes, and Pawelec's tips and tricks were very handy! Here are some ideas for future tutorials (after you finish your scenery ones):
1: How about a "Puzzle design" tutorial, helping you make your puzzle areas look natural?
2: I would also love a tutorial about making puzzles themselves, but this would be tricky to write.
Thanks for the review. There's a glossary of WA designer's terms coming.
I have a dozen of next tutorials planned, some of them will be a suprise.
I'll make a tutorial about Custom Textures after the glossary. You may expect I'll give you some of my creations.
The glossary will be an open tutorial - once someone PM me a term they don't understand, I'll add it to the glossary.
I have a dozen of next tutorials planned, some of them will be a suprise.
I'll make a tutorial about Custom Textures after the glossary. You may expect I'll give you some of my creations.
The glossary will be an open tutorial - once someone PM me a term they don't understand, I'll add it to the glossary.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
Tutorial no. 2 about Custom Textures is ready to read here.
The Pawelec's Custom Texture Base is now open to you. I started slowly, with 2 ducks and some chompers, but you can expect more and More and MORE textures .
Also, I need more comments. Please, don't leave me without your opinion.
The Pawelec's Custom Texture Base is now open to you. I started slowly, with 2 ducks and some chompers, but you can expect more and More and MORE textures .
Also, I need more comments. Please, don't leave me without your opinion.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- Fluffshery
- Rainbow Seeker
- Posts: 277
- Joined: Fri Jun 26, 2009 1:28 am
This tutorial is very well done, and has lots of good information. I think it will be helpful, especially for people new to the WA Editor.
My Level ListAlbert Einstein wrote:Anyone who has never made a mistake has never tried anything new.
I have my own forum now: Pawelec's Corner. You are welcome to visit. The tutorials are posted there before they are published on PC Puzzle.
Last edited by Pawelec on Mon Jan 07, 2013 4:49 pm, edited 2 times in total.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
NO U DIDN'T..Pawelec wrote:Of course I asked him.Wonderman109 wrote:Nice new one, but I hope you got kidkid's permission to use his level first.
Just kidding, well, YOU MADE MY LEVEL LOOKS PRETTY AWESOME.
I tried to make it like in a spaceship because I wasn't sure if texture packs are allowed in submissions, but, thanks for the tips!
I hope you're still alive. Sorry for the delay, but you know, Xmas...dig 222 wrote:Can't wait for the next tutorial!
No seriously. Can't wait.
Need... Tutorial... can't... survive...without...tutorial. *Shot*
Tutorial 4 is there: http://www.pcpuzzle.com/forum/viewtopic ... 951#318951
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
DP, but the texture base got an update. The new textures are needed in the Tutorial 5, which can be read there: http://www.pcpuzzle.com/forum/viewtopic ... 105#319105
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- TheThaumaturge
- Rainbow Master
- Posts: 760
- Joined: Fri Dec 17, 2010 1:56 am
First of all, I don't know how I managed to get so much feedback! Thank you all!
yot yot5's tip
I'll try to make the forum listen to me next time.
This sound like a useful...yot yot5 wrote:If you zip an adventure folder, you can upload it straight to this forum (you used Mediafire, which takes longer than downloading something straight from the forum).
yot yot5's tip
I'll try to make the forum listen to me next time.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi