My Projects Remove Forever i'm Leave forever ByE![Deleted]

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PowerStar111
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My Projects Remove Forever i'm Leave forever ByE![Deleted]

Post by PowerStar111 » Tue Jul 08, 2014 11:01 pm

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Qloof234
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Post by Qloof234 » Tue Jul 08, 2014 11:24 pm

... Yes, this sounds look a good idea, but what's the intention of this thread? Are you saying you've remade Wonderland in Unity, are you proposing this as an idea, are you saying you've seen it done, etc.?

If you have remade it, do you have any screenshots?
Image
PowerStar111
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Post by PowerStar111 » Wed Jul 09, 2014 8:27 pm

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PowerStar111
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Post by PowerStar111 » Wed Jul 09, 2014 8:38 pm

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Post by Sammy_P » Wed Jul 09, 2014 8:41 pm

that's an obvious screenshot from WA1
PowerStar111
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Post by PowerStar111 » Wed Jul 09, 2014 8:42 pm

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Qloof234
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Post by Qloof234 » Wed Jul 09, 2014 8:51 pm

... Okay, you're not actually fooling anyone here.

The screenshots of Wonderland on Unity are very questionable at best (Why doesn't the alleged "in-game" screenshot have the same rendering as the first one? How are both the in-game screenshot and in-editor screenshot on the same level despite being completely different? Why do the two in-game screenshots look completely different?), but that Wonderland Adventures one is just blatantly false - The re-scaleing is very poorly done and there's some pretty obvious artifacts from image editing.
Image
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tyteen4a03
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Post by tyteen4a03 » Wed Jul 09, 2014 9:07 pm

Your code syntax isn't even correct.
and the duck went moo

Beep bloop
PowerStar111
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Post by PowerStar111 » Wed Jul 09, 2014 9:10 pm

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tyteen4a03
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Re: Wonderland Games Remade with Unity3D

Post by tyteen4a03 » Wed Jul 09, 2014 9:12 pm

PowerStar111 wrote:That's because don't you see the full Thwart script
Tell me, at exactly where in the C# specification is the "if expr then" syntax allowed?

Also, at exactly where is the "for var = min to max" syntax defined in the specification?
and the duck went moo

Beep bloop
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Qloof234
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Post by Qloof234 » Wed Jul 09, 2014 9:23 pm

PowerStar111 wrote:That's because don't you see the full Thwart script
Image
Qloof234 wrote:... Okay, you're not actually fooling anyone here.

The screenshots of Wonderland on Unity are very questionable at best (Why doesn't the alleged "in-game" screenshot have the same rendering as the first one? How are both the in-game screenshot and in-editor screenshot on the same level despite being completely different? Why do the two in-game screenshots look completely different?), but that Wonderland Adventures one is just blatantly false - The re-scaling is very poorly done and there's some pretty obvious artifacts from image editing.
The fact that you're seemingly ignoring my post entirely isn't convincing me that this is genuine.
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yot yot5
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Re: Wonderland Games Remade with Unity3D

Post by yot yot5 » Wed Jul 09, 2014 9:54 pm

tyteen4a03 wrote:Tell me, at exactly where in the C# specification is the "if expr then" syntax allowed?

Also, at exactly where is the "for var = min to max" syntax defined in the specification?
I have no idea what you just said, but it sounded genuine. :lol:

Yeah, Powerstar, I suggest you drop the act as quickly as possible. This isn't funny, this isn't clever, and nobody is praising your "awesom game skillz".
PowerStar111
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I'm Leaveing

Post by PowerStar111 » Wed Jul 09, 2014 9:58 pm

I'm Leaveing the form.
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Sammy_P
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Re: I'm Leaveing

Post by Sammy_P » Wed Jul 09, 2014 10:00 pm

PowerStar111 wrote:I'm Leaveing the form.












oh
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StinkerSquad01
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re:

Post by StinkerSquad01 » Wed Jul 09, 2014 10:10 pm

the endless cycle of pcpuzzle
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Nobody
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Post by Nobody » Wed Jul 09, 2014 10:18 pm

in record time
i should change my signature to be rude to people who hate pictures of valves
PowerStar111
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I comeing Back

Post by PowerStar111 » Wed Jul 09, 2014 10:21 pm

I BACK!
something happend to my computer
The Wonderland Unity Project Will have a Update Soon.
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Nobody
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Post by Nobody » Wed Jul 09, 2014 10:40 pm

oh n
uh
i should change my signature to be rude to people who hate pictures of valves
PowerStar111
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Post by PowerStar111 » Wed Jul 09, 2014 10:46 pm

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Koopson44
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Post by Koopson44 » Wed Jul 09, 2014 10:49 pm

Krishiv?
Don't come in contact with contaminants.
PowerStar111
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Post by PowerStar111 » Thu Jul 10, 2014 1:04 am

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PowerStar111
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Post by PowerStar111 » Thu Jul 10, 2014 1:05 am

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Master Wonder Mage
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Post by Master Wonder Mage » Thu Jul 10, 2014 1:10 am

I'll just point out that even if you aren't lying about this project thing, which is doubtful at best, it would be major copyright infringement since you're using the official models and level designs.
PowerStar111
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Remade WA1,WLD

Post by PowerStar111 » Thu Jul 10, 2014 1:14 am

It's A Remake Of WA1,WLD
PowerStar111
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Post by PowerStar111 » Thu Jul 10, 2014 1:27 am

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Qloof234
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Post by Qloof234 » Thu Jul 10, 2014 1:28 am

Regardless of if it's a remake, this is still copyright infringement.

Also, again, this topic belongs in General Wonderland Discussion (meaning you should make one there), and if you actually do have something genuinely playable, then post something that proves it. Both of the in-game Unity images you took, as well as the NDS one above, are quite obviously hoaxed.
Image
PowerStar111
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Post by PowerStar111 » Thu Jul 10, 2014 1:29 am

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Koopson44
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Post by Koopson44 » Thu Jul 10, 2014 1:29 am

My god... What IS that?!? It actually looks good!
Don't come in contact with contaminants.
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Koopson44
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Post by Koopson44 » Thu Jul 10, 2014 1:31 am

Unless that is stolen.
Don't come in contact with contaminants.
PowerStar111
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Post by PowerStar111 » Thu Jul 10, 2014 1:33 am

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