Adventure #8: The Haunted Library

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Fluffshery
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Adventure #8: The Haunted Library

Post by Fluffshery » Mon Dec 02, 2013 1:26 am

The Book of Ivuulx Trilogy:
The Book of Ivuulx
The Plains
The Haunted Library

I'm hoping to get out three more adventures (two after this one) before the PotZ Editor, a Christmas one and one preparing my WA3 storyline.

This one has a decent balance of puzzles and storyline, but mediocre scenery (Hey, it's hard to decorate the creepy keep as well as it was done in WA3).
It requires my icon set (the most recent version, updated today), Qloof234's stunning creepy keep leveltexture, and two custom textures. All of this is in the included zip file, but the topic for my icon set is here and Qloof's texture can be found here.

PotZ Spoilers.
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Last edited by Fluffshery on Sun Jul 26, 2015 9:12 pm, edited 4 times in total.
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Jutomi
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Post by Jutomi » Mon Dec 02, 2013 3:39 am

Huh, how strange...
I can't seem to get the actual adventure. :(
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Post by Fluffshery » Mon Dec 02, 2013 3:46 am

It should be in the zip as a .wa2 file, along with some texture files.
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Post by peegman » Mon Dec 02, 2013 4:06 am

He's right, it's not in the folder at all, just the textures
yee
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Post by Fluffshery » Mon Dec 02, 2013 4:13 am

Okay, I fixed it. I guess either I forgot, or my computer had an issue uploading. Anyway, it's there now.
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Post by Fluffshery » Tue Dec 03, 2013 8:12 pm

The adventure says 11 downloads, so does anyone need help or has anyone finished it?
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Post by Jutomi » Tue Dec 03, 2013 8:23 pm

Well, I need help with figuring out how textures work. :lol:
Really, that stuff is mindboggling for me. However, I will probably figure it out eventually. I did manage to work the castle texture out, and I managed to finnish the first level. Thanks :D
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

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Post by Fluffshery » Tue Dec 03, 2013 8:43 pm

The icon texture goes in WA Editor v096\User Data\Custom Content\Icons.
The leveltexture goes in WA Editor v096\User Data\Custom Content\Textures.
The other texture files go in WA Editor v096\Custom. You may not have this folder. If you don't, create it.
I hope this helps. :D
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Post by Jutomi » Tue Dec 03, 2013 9:08 pm

Okey, yeap, that helps a whole lot, because I don't have \customs! :lol:
I'll learn eventually, but evidently not without help. Thanks! :D
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Jutomi~ :mrgreen:

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Post by Fluffshery » Tue Dec 03, 2013 9:10 pm

I remember being confused about it as well, until I discovered that I needed to create \Custom. Glad to help! :D
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Post by yot yot5 » Wed Dec 04, 2013 1:08 pm

I think you left a testing arrow in the first WLV.
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Post by Fluffshery » Wed Dec 04, 2013 2:59 pm

Where? I thought I got rid of them all.
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Post by yot yot5 » Wed Dec 04, 2013 3:57 pm

Fluffshery wrote:Where? I thought I got rid of them all.
Right in the middle of the path.
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Post by Jutomi » Wed Dec 04, 2013 4:38 pm

That, and a testing sign.
I am not sure if you've fixed that yet or not, though. I got my copy not long after first release.
Though I do must have to say, now that you helped me with the \customs, I can play these adventures; I am enjoying every half minute of them! :D
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Post by Fluffshery » Wed Dec 04, 2013 11:37 pm

I'm glad you're enjoying them! :D I'll remove the arrow and sign when I have a chance, I don't have access to a computer right now.
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Post by Fluffshery » Thu Dec 05, 2013 3:37 am

DP
Okay, I uploaded the new version.
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Post by yot yot5 » Thu Dec 05, 2013 10:51 am

This adventure has had very good puzzles so far, but they've been pretty glitchly.

1: You can solve the spring puzzle with 1 Pop charge left over.
2: You can skip the first shadow stinker's dialogue, unbalancing the rest of his dialogues.
3: You don't need the purple key from the chomper/brr area.
4: The grey gate won't open! I've pushed the grey button after the turtle blockade puzzle, but it stays closed!

So... yeah. I think you need to make another version. (Unless the puzzle is still solvable and I'm just missing something obvious!)
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Post by Fluffshery » Thu Dec 05, 2013 3:11 pm

yot yot5 wrote:This adventure has had very good puzzles so far, but they've been pretty glitchly.

1: You can solve the spring puzzle with 1 Pop charge left over.
You're supposed to use that extra Pop charge to press the purple button in the area above. Unless you still have one after that, in which case you must have found a solution I missed.
2: You can skip the first shadow stinker's dialogue, unbalancing the rest of his dialogues.
Oops. :oops:
3: You don't need the purple key from the chomper/brr area.
Oops again.
4: The grey gate won't open! I've pushed the grey button after the turtle blockade puzzle, but it stays closed! You have to get the purple turtle to press it. I'm pretty sure there's a sign that says that.

So... yeah. I think you need to make another version. (Unless the puzzle is still solvable and I'm just missing something obvious!)
My replies in bold. I'll fix the mistakes and reupload.
Last edited by Fluffshery on Thu Dec 05, 2013 3:13 pm, edited 1 time in total.
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Post by yot yot5 » Thu Dec 05, 2013 3:13 pm

Fluffshery wrote:You have to get the purple turtle to press it. I'm pretty sure there's a sign that says that.
Oh, yeah. I didn't notice that. Sorry! :oops:
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Post by Fluffshery » Thu Dec 05, 2013 3:15 pm

That's fine, I'll make the sign a little more obvious when I reupload. :)
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Post by yot yot5 » Thu Dec 05, 2013 3:19 pm

Now I'm stuck in the first room of the library. I can't figure out how to get past the purple gates. I can trap the chompers in the cages, no problem, but that doesn't do anything. :?
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Post by Fluffshery » Thu Dec 05, 2013 3:24 pm

I'll also add a sign in there, explaining what you should do. Look for purple particles coming out of the ground. They might be kinda hard to spot, so I'll try to make them more obvious.
Also, in the next room, only the button at the bottom has the correct subcolor to open the gate at the bottom.
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Post by yot yot5 » Thu Dec 05, 2013 3:30 pm

Finished it! This was probably your best adventure yet! The puzzles were fun and unique, and the dialogue was very good, too. Your scenery is getting better, too.

I've already pointed out various glitches, but other than that, it was completely loophole-free! Thanks!
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Post by Fluffshery » Thu Dec 05, 2013 3:51 pm

I'm glad you enjoyed it! :D I fixed all of the issues (hopefully) and it is now loophole-free, with the new version now uploaded!
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Post by Jutomi » Thu Dec 05, 2013 4:18 pm

I had actually presumed I needed the chompers in the traps...
at least, I did, until one chomper pressed the button and closed the gate on the other. :roll:

I couldn't figure out what to do. All I know was that there were these strange purple particals coming out of the ground.
I tried moving onto them and every thing!

Then... I misclicked. :lol:
I spoke to one of the fountains of purple pixels. :lol:

However, I have to put a hold after that room; I want to finnish your second adventure before this one. :D
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

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Post by Fluffshery » Fri Dec 06, 2013 2:55 am

My first through fourth adventures are not very good. My fifth is where it starts actually having more thought-through puzzles and nice scenery. There is a storyline, so definitely play them in order.
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Post by Jutomi » Fri Dec 06, 2013 5:12 am

Okey, I just finnished all of them! :D

That was a lot of fun, and fairly challanging if I do type so myself. :mrgreen:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

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Post by Fluffshery » Fri Dec 06, 2013 5:27 am

I'm glad you enjoyed them. :D
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Post by Jutomi » Fri Dec 06, 2013 5:36 am

I am glad you made them! :D
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
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