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PhoenixBlaze
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Post by PhoenixBlaze » Mon Jul 10, 2017 3:41 pm

owo

also does anyone know the lowest setting possible for lighting without having the glowgem/lamp turn on
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Post by FinnThor » Mon Jul 10, 2017 3:45 pm

PhoenixBlaze wrote:also does anyone know the lowest setting possible for lighting without having the glowgem/lamp turn on
I'll test and figure this out, and post it here later.
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Happy 22 pages!

Post by PhoenixBlaze » Mon Jul 10, 2017 7:55 pm

Here are a couple pictures from the Harbor Market, where you can buy and sell items in a chain of shops. It's still in its early stages, but I managed to complete a massive Askabout.
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Re: Happy 22 pages!

Post by Yoda » Mon Jul 10, 2017 8:26 pm

PhoenixBlaze wrote:Here are a couple pictures from the Harbor Market, where you can buy and sell items in a chain of shops. It's still in its early stages, but I managed to complete a massive Askabout.
Which adventure you are making? 'A New Voyage'?
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Post by PhoenixBlaze » Mon Jul 10, 2017 8:35 pm

Yes, and it's turning out to be quite long. I'm not even halfway done with the city, and I already have over 30 dialogues.
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Post by Yoda » Mon Jul 10, 2017 8:48 pm

PhoenixBlaze wrote:Yes, and it's turning out to be quite long. I'm not even halfway done with the city, and I already have over 30 dialogues.
I see, usually stores have only hubs, so your adventure must be quite long :shock:

CvP 8 have 61 dialogues but it isn't so long :P

When it will be over :?:
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Post by Yoda » Mon Jul 10, 2017 9:23 pm

PhoenixBlaze wrote:
Yoda wrote:I see, usually stores have only hubs, so your adventure must be quite long :shock:
It'll only have, per se, 14 or so wlvs?
Yoda wrote:When it will be over :?:
You mean when it'll be finished? Probably by Friday, I guess.



The first part of the adventure consists of you doing various sidequests throughout the five parts of Endsdale in order to get to a building where you must meet a very important Stinker.

It doesn't take long, but in order to get gold.. heh.. you'll have to do a lot more stuff.
Huh, nice :D

Are you challenging me?
You think it's hard for me to pick up all the coins and crystals?
Well, it's not!
Challenge accepted!
I'll get gold easily 8)
You'll see...
Believe me...

EDIT: Wait a moment... Does it seems to me or the star really cost 90 coins :o :shock:

It's more expensive than 'xyzzy' :shock: :lol:

Challenge rejected :lol:
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Post by PhoenixBlaze » Mon Jul 10, 2017 10:52 pm

No, it's a joke, you can't actually get the star. You can get everything else on the menu, though.

Also, does anyone know if coins and gems still count towards Gold if they're not in the level? Like, will it give you a "good" rank if you didn't collect any coins or gems that were not activated by a command or a button?

edit: oh wait they do
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Post by Yoda » Tue Jul 11, 2017 8:40 am

PhoenixBlaze wrote:No, it's a joke, you can't actually get the star. You can get everything else on the menu, though.

Also, does anyone know if coins and gems still count towards Gold if they're not in the level? Like, will it give you a "good" rank if you didn't collect any coins or gems that were not activated by a command or a button?

edit: oh wait they do
Interesting question. I just tried it in one adventure. There were 4 coins of which 2 are activated and the other 2 is deactivated. When I finished the level it was written that I had collected 2/4 coins. So you have to collect all coins/gems which are activated/deactivated.
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Post by Pawelec » Tue Jul 11, 2017 3:05 pm

Yoda wrote:
PhoenixBlaze wrote:No, it's a joke, you can't actually get the star. You can get everything else on the menu, though.

Also, does anyone know if coins and gems still count towards Gold if they're not in the level? Like, will it give you a "good" rank if you didn't collect any coins or gems that were not activated by a command or a button?

edit: oh wait they do
Interesting question. I just tried it in one adventure. There were 4 coins of which 2 are activated and the other 2 is deactivated. When I finished the level it was written that I had collected 2/4 coins. So you have to collect all coins/gems which are activated/deactivated.
Total coin and gem count is calculated when the level starts, when all objects with corresponding logic are counted, no matter they are active or not. However, coins and gems can be activated again after being collected, so you can have 4/2 coins as well. Funnily that doesn't give you the Gold status (this could be exploited in one MoFI level, but it was so late in the game that the coins were hardly needed).
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Post by FinnThor » Tue Jul 11, 2017 3:11 pm

Pawelec wrote:
Yoda wrote:
PhoenixBlaze wrote:No, it's a joke, you can't actually get the star. You can get everything else on the menu, though.

Also, does anyone know if coins and gems still count towards Gold if they're not in the level? Like, will it give you a "good" rank if you didn't collect any coins or gems that were not activated by a command or a button?

edit: oh wait they do
Interesting question. I just tried it in one adventure. There were 4 coins of which 2 are activated and the other 2 is deactivated. When I finished the level it was written that I had collected 2/4 coins. So you have to collect all coins/gems which are activated/deactivated.
Total coin and gem count is calculated when the level starts, when all objects with corresponding logic are counted, no matter they are active or not. However, coins and gems can be activated again after being collected, so you can have 4/2 coins as well. Funnily that doesn't give you the Gold status (this could be exploited in one MoFI level, but it was so late in the game that the coins were hardly needed).
That's interesting. Which MoFI level was it?
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Post by |Cookie| » Tue Jul 11, 2017 5:26 pm

PhoenixBlaze wrote:]That's interesting. Which MoFI level was it?
Mystery Malfunction, you could walk in a circle in the top-left 2x2 corner of the coins room and get infinite coins.

...and that's how I once managed to collect 2k coins in MOFI.
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Post by Yoda » Tue Jul 11, 2017 5:48 pm

|Cookie| wrote:
PhoenixBlaze wrote:]That's interesting. Which MoFI level was it?
Mystery Malfunction, you could walk in a circle in the top-left 2x2 corner of the coins room and get infinite coins.

...and that's how I once managed to collect 2k coins in MOFI.
WoW, that's cool glitch. I must try it :shock:
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Post by FinnThor » Tue Jul 11, 2017 5:51 pm

|Cookie| wrote:
PhoenixBlaze wrote:]That's interesting. Which MoFI level was it?
Mystery Malfunction, you could walk in a circle in the top-left 2x2 corner of the coins room and get infinite coins.

...and that's how I once managed to collect 2k coins in MOFI.
It was in MALFUNCTION?

I was expecting a completely different level. :shock:
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Post by PhoenixBlaze » Tue Jul 11, 2017 9:58 pm

Interior of the Player's house, which will gradually change over adventures. Those arrows are for testing purposes.

(I've completed Endsdale, and I just have to make the interior of the RSA building, and make a massive dialogue that starts the actual story of the adventure. The rest of the adventure will take less longer, I promise.)
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Post by FinnThor » Wed Jul 12, 2017 1:00 am

SUUUUUUUUUUPER EARLY CVP 9 SCREENSHOT

Image

Who's Jackie?
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Post by Yoda » Wed Jul 12, 2017 7:31 am

FinnThor wrote:SUUUUUUUUUUPER EARLY CVP 9 SCREENSHOT

Image

Who's Jackie?
Wuhu, just one wlw :P :lol:

EDIT: Jackie is probably an idiot like Logan :P
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Post by FinnThor » Wed Jul 12, 2017 9:46 am

Yoda wrote:
FinnThor wrote:SUUUUUUUUUUPER EARLY CVP 9 SCREENSHOT

Image

Who's Jackie?
Wuhu, just one wlw :P :lol:

EDIT: Jackie is probably an idiot like Logan :P
Oh, come on guys, stop being so mean to Jackie. :evil:

Actually, she's the exact opposite. Jackie's actually one of the most intelligent beings that ever existed. :P

(Note to self: Make Jackie kick Yoda's butt in CvP 9.)
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Post by Yoda » Wed Jul 12, 2017 11:37 am

FinnThor wrote:
Yoda wrote:
FinnThor wrote:SUUUUUUUUUUPER EARLY CVP 9 SCREENSHOT

Image

Who's Jackie?
Wuhu, just one wlw :P :lol:

EDIT: Jackie is probably an idiot like Logan :P
Oh, come on guys, stop being so mean to Jackie. :evil:

Actually, she's the exact opposite. Jackie's actually one of the most intelligent beings that ever existed. :P

(Note to self: Make Jackie kick Yoda's butt in CvP 9.)
Ahaa, I know who is she, that was my idea to put her in the game.
(Am I right?)

It sounds like a male name to me :?
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Post by FinnThor » Wed Jul 12, 2017 11:39 am

Yoda wrote:
FinnThor wrote:
Yoda wrote:
FinnThor wrote:SUUUUUUUUUUPER EARLY CVP 9 SCREENSHOT

Image

Who's Jackie?
Wuhu, just one wlw :P :lol:

EDIT: Jackie is probably an idiot like Logan :P
Oh, come on guys, stop being so mean to Jackie. :evil:

Actually, she's the exact opposite. Jackie's actually one of the most intelligent beings that ever existed. :P

(Note to self: Make Jackie kick Yoda's butt in CvP 9.)
Ahaa, I know who is she, that was my idea to put her in the game.
(Am I right?)

It sounds like a male name to me :?
Yep, it was your idea. (You already put her in CvP 8, btw)

HOW DOES THAT SOUND LIKE A MALE NAME TO YOU?
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Post by Yoda » Wed Jul 12, 2017 11:54 am

FinnThor wrote:
Yoda wrote:
FinnThor wrote:
Yoda wrote:
FinnThor wrote:SUUUUUUUUUUPER EARLY CVP 9 SCREENSHOT

Image

Who's Jackie?
Wuhu, just one wlw :P :lol:

EDIT: Jackie is probably an idiot like Logan :P
Oh, come on guys, stop being so mean to Jackie. :evil:

Actually, she's the exact opposite. Jackie's actually one of the most intelligent beings that ever existed. :P

(Note to self: Make \ kick Yoda's butt in CvP 9.)
Ahaa, I know who is she, that was my idea to put her in the game.
(Am I right?)

It sounds like a male name to me :?
Yep, it was your idea. (You already put her in CvP 8, btw)

HOW DOES THAT SOUND LIKE A MALE NAME TO YOU?
That's true :wink:

I don't know, in my language, that sounds like a male name :lol:

In fact, I'm not sure how that name would sound in my language...

Maybe it sounds like male name because Jackie Chan, he is male...
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Post by FinnThor » Wed Jul 12, 2017 11:56 am

Yoda wrote:
FinnThor wrote:
Yoda wrote:
FinnThor wrote:
Yoda wrote:
FinnThor wrote:SUUUUUUUUUUPER EARLY CVP 9 SCREENSHOT

Image

Who's Jackie?
Wuhu, just one wlw :P :lol:

EDIT: Jackie is probably an idiot like Logan :P
Oh, come on guys, stop being so mean to Jackie. :evil:

Actually, she's the exact opposite. Jackie's actually one of the most intelligent beings that ever existed. :P

(Note to self: Make \ kick Yoda's butt in CvP 9.)
Ahaa, I know who is she, that was my idea to put her in the game.
(Am I right?)

It sounds like a male name to me :?
Yep, it was your idea. (You already put her in CvP 8, btw)

HOW DOES THAT SOUND LIKE A MALE NAME TO YOU?
That's true :wink:

I don't know, in my language, that sounds like a male name :lol:

In fact, I'm not sure how that name would sound in my language...

Maybe it sounds like male name because Jackie Chan, he is male...
Oh. Okay.

(Let's not get too off-topic now.) :wink:
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Post by PhoenixBlaze » Thu Jul 13, 2017 5:43 pm

I'm having an odd and frustrating glitch whenever I Re-Flash a barrel onto a tile. It just disappears, and isn't there when I walk on the tile it was supposed to be on. It was showing signs when I was testing a Flash puzzle in A New Voyage, but now it's completely getting rid of barrels when they are Re-Flashed on a tile. The puzzle is optional, but it's required to get gold, and I'd hate for people to deal with something neither me or they can fix. I need someone to tell me if this is going on with their player too.
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Post by Pawelec » Thu Jul 13, 2017 5:47 pm

PhoenixBlaze wrote:I'm having an odd and frustrating glitch whenever I Re-Flash a barrel onto a tile. It just disappears, and isn't there when I walk on the tile it was supposed to be on. It was showing signs when I was testing a Flash puzzle in A New Voyage, but now it's completely getting rid of barrels when they are Re-Flashed on a tile. The puzzle is optional, but it's required to get gold, and I'd hate for people to deal with something neither me or they can fix. I need someone to tell me if this is going on with their player too.
Did you remember to leave the 1,1 tile a walled-off floor? Or maybe you use WonderMod and it's the mod's issue?
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Post by PhoenixBlaze » Thu Jul 13, 2017 5:48 pm

Pawelec wrote:Did you remember to leave the 1,1 tile a walled-off floor?
It is, and it's still persisting.
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Post by FinnThor » Thu Jul 13, 2017 5:49 pm

PhoenixBlaze wrote:I'm having an odd and frustrating glitch whenever I Re-Flash a barrel onto a tile. It just disappears, and isn't there when I walk on the tile it was supposed to be on. It was showing signs when I was testing a Flash puzzle in A New Voyage, but now it's completely getting rid of barrels when they are Re-Flashed on a tile. The puzzle is optional, but it's required to get gold, and I'd hate for people to deal with something neither me or they can fix. I need someone to tell me if this is going on with their player too.
I have not heard of nor seen this strange occurance. I'd say to re-download the editor and transfer the editing files into the re-downloaded editor. That's how I fixed my strange bug where only Gates/Keys Version 2 would work, and even if I changed them, it'd still be Version 2.

Edit: Wow, Pawelec & You posted while I was making my post. :P
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Post by PhoenixBlaze » Thu Jul 13, 2017 5:54 pm

That's going to be a bit iffy, because the editing files messed up themselves and I lost all of my progress when I put them back into the folder, but I'll see if it works.
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Post by PhoenixBlaze » Thu Jul 13, 2017 6:18 pm

Finn, i pm'd you the wlv file
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Post by FinnThor » Thu Jul 13, 2017 6:28 pm

PhoenixBlaze wrote:Finn, i pm'd you the wlv file
Replied. Check your PMs.
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Post by Yoda » Thu Jul 13, 2017 6:43 pm

I'm not very good at the photo shopping, but however, I try to make this hub logo. What do you think :P

The reason I'm writing this is to let you know that I should make a new update for my hub WA:Invasion of the Dark (WA:IOTD) this month.
New update will contain:
-New DEMO version
-Screenshots of my hub
-Hub trailer

You can find the DEMO version of my hub here
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