WA3E Hex-Editing Topic

Help Topics, Bug Reports, Feature Requests, etc.
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

WA3E Hex-Editing Topic

Post by MyNameIsKooky » Wed Apr 23, 2014 12:42 am

Since we needed a new topic for weird research in WA3E, I made this.

Today while I was livestreaming, I found out that spellballs' Subtype determines their color. Not sure what their Type is yet, though.
User avatar
StinkerSquad01
Rainbow AllStar
Posts: 4249
Joined: Mon Aug 09, 2010 3:39 am

Post by StinkerSquad01 » Wed Apr 23, 2014 12:45 am

WE HAVE A MISSION!
User avatar
Qloof234
Rainbow AllStar
Posts: 4193
Joined: Wed Oct 03, 2007 10:33 pm
Location: Canada

Post by Qloof234 » Wed Apr 23, 2014 1:13 am

So does SubType only control colour, or the spell's logic as well?

(I saw what you did in your stream, you are a genius btw)
Image
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Wed Apr 23, 2014 1:41 am

SubType only controls the spell color, and also makes the spell behave like that color of magic. :)

Just found out a few minutes ago that Spellballs have a Type of 50.

EDIT: haha edits
User avatar
Qloof234
Rainbow AllStar
Posts: 4193
Joined: Wed Oct 03, 2007 10:33 pm
Location: Canada

Post by Qloof234 » Wed Apr 23, 2014 1:42 am

MyNameIsKooky wrote:EDIT: haha edits
i saw that

i saw it
Image
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Wed Apr 23, 2014 2:22 am

haha boredom

Image
User avatar
Qloof234
Rainbow AllStar
Posts: 4193
Joined: Wed Oct 03, 2007 10:33 pm
Location: Canada

Post by Qloof234 » Wed Apr 23, 2014 2:26 am

to be honest i think my favourite part is the whole "stack floing bubbles/freeze flash in a bubble" stuff you've figured out how to do
Image
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Wed Apr 23, 2014 2:28 am

Qloof234 wrote:to be honest i think my favourite part is the whole "stack floing bubbles/freeze flash in a bubble" stuff you've figured out how to do
Yeah, I agree. :P
User avatar
samuelthx
Rainbow Master
Posts: 677
Joined: Sun Nov 06, 2011 1:44 am

Post by samuelthx » Wed Apr 23, 2014 2:45 am

Qloof234 wrote:to be honest i think my favourite part is the whole "stack floing bubbles/freeze flash in a bubble" stuff you've figured out how to do
Wow. Imagine the ridiculous potential this will have, and the even more ridiculous chaos this will cause. You've done it again MNIK! :twisted:
User avatar
Jutomi
Rainbow AllStar
Posts: 4364
Joined: Tue Oct 15, 2013 8:42 pm

Post by Jutomi » Wed Apr 23, 2014 4:13 am

Oh, no... :shock:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
User avatar
LittleZbot
Rainbow MegaStar
Posts: 3039
Joined: Fri Jul 03, 2009 10:51 pm
Contact:

Post by LittleZbot » Wed Apr 23, 2014 4:20 am

I probably missed that part of the stream - I had to stop watching after my computer crashed. Would somebody mind explaining this to me?

Don't worry, my computer was fine after I finally shut it down after like five weeks of constantly being on
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.

May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
User avatar
Krishiv738
Rainbow Keeper
Posts: 340
Joined: Mon Jul 22, 2013 9:47 am

Post by Krishiv738 » Wed Apr 23, 2014 7:50 am

MyNameIsKooky wrote:haha boredom

Image
How did you do that?
I am getting outta here, nothing is new, everything is boring.
User avatar
StinkerSquad01
Rainbow AllStar
Posts: 4249
Joined: Mon Aug 09, 2010 3:39 am

Post by StinkerSquad01 » Wed Apr 23, 2014 12:08 pm

He has a mouse that has a rapid click button IIRC.
User avatar
jdl
Rainbow SuperStar
Posts: 2883
Joined: Fri Jun 06, 2008 8:37 pm
Location: West Virginia, USA
Contact:

Post by jdl » Wed Apr 23, 2014 12:51 pm

MyNameIsKooky wrote:SubType only controls the spell color, and also makes the spell behave like that color of magic. :)
Just found out a few minutes ago that Spellballs have a Type of 50.
Time to add this stuff to the powerwop list. Also, how did you change the glovecharge counter?! :shock:
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Wed Apr 23, 2014 6:02 pm

StinkerSquad01 wrote:He has a mouse that has a rapid click button IIRC.
That's, uh, not what he was asking. :P
jdl wrote:
MyNameIsKooky wrote:SubType only controls the spell color, and also makes the spell behave like that color of magic. :)
Just found out a few minutes ago that Spellballs have a Type of 50.
Time to add this stuff to the powerwop list. Also, how did you change the glovecharge counter?! :shock:
Save file hacking. :twisted:
But uh, I should probably put that stuff outside of the powerwop topic since it also has other uses.

Anyway, more logic crap I found.

350,0: GrowFlower (MOFI).
360,0: Floing Bubble (MOFI).

Plus some more crap about spellballs:

Data0: X target
Data1: Y target

The spellball simply dissipates if it reaches the tile described by Data0 and Data1. The spellball does not change its direction based on Data0 and Data1.
User avatar
Wonderman109
Rainbow MegaStar
Posts: 3530
Joined: Thu Jun 28, 2012 11:25 pm

Post by Wonderman109 » Wed Apr 23, 2014 8:58 pm

MyNameIsKooky wrote:
StinkerSquad01 wrote:He has a mouse that has a rapid click button IIRC.
That's, uh, not what he was asking. :P
jdl wrote:
MyNameIsKooky wrote:SubType only controls the spell color, and also makes the spell behave like that color of magic. :)
Just found out a few minutes ago that Spellballs have a Type of 50.
Time to add this stuff to the powerwop list. Also, how did you change the glovecharge counter?! :shock:
Save file hacking. :twisted:
But uh, I should probably put that stuff outside of the powerwop topic since it also has other uses.

Anyway, more logic crap I found.

350,0: GrowFlower (MOFI).
360,0: Floing Bubble (MOFI).

Plus some more crap about spellballs:

Data0: X target
Data1: Y target

The spellball simply dissipates if it reaches the tile described by Data0 and Data1. The spellball does not change its direction based on Data0 and Data1.
I used those Data things for the command-able spellball in MM III. (But it's in the second wlv, and no one has got there yet. :P )
User avatar
StinkerSquad01
Rainbow AllStar
Posts: 4249
Joined: Mon Aug 09, 2010 3:39 am

Post by StinkerSquad01 » Wed Apr 23, 2014 9:18 pm

MyNameIsKooky wrote:
StinkerSquad01 wrote:He has a mouse that has a rapid click button IIRC.
That's, uh, not what he was asking. :P
Ah, I didn't notice the number in the corner. Guess I shouldn't go on the forums in the early morning. :P
User avatar
samuelthx
Rainbow Master
Posts: 677
Joined: Sun Nov 06, 2011 1:44 am

Post by samuelthx » Thu Apr 24, 2014 12:29 pm

How on earth did you alter the spell ball's Subcolour? Did you use CMD 4, and if so, what values did you input? :o
MyNameIsKooky wrote:The spellball simply dissipates if it reaches the tile described by Data0 and Data1. The spellball does not change its direction based on Data0 and Data1.
I tried using CMD4 to change a spikeyball's logic to that of a spell. But the Spikeyball simply explodes and is briefly replaced by red magic. No bubble forms though. :(
User avatar
Qloof234
Rainbow AllStar
Posts: 4193
Joined: Wed Oct 03, 2007 10:33 pm
Location: Canada

Post by Qloof234 » Thu Apr 24, 2014 2:36 pm

I'm assuming it was -1 for spellballs in flight. What I'm curious about is how he managed to seemingly do the same thing for Magic Chargers... :?:
Image
User avatar
samuelthx
Rainbow Master
Posts: 677
Joined: Sun Nov 06, 2011 1:44 am

Post by samuelthx » Thu Apr 24, 2014 3:39 pm

Qloof234 wrote:I'm assuming it was -1 for spellballs in flight. What I'm curious about is how he managed to seemingly do the same thing for Magic Chargers... :?:
Just to double-check: Spellballs have an ID of -1?
Yeah MNIK REVEAL YOUR SECRETS :evil:
but seriously I'm really intrigued.
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Thu Apr 24, 2014 3:53 pm

samuelthx wrote:How on earth did you alter the spell ball's Subcolour? Did you use CMD 4, and if so, what values did you input? :o
CMD: 4
Data1: -1 (all spellballs have this ID by default)
Data2: 10 (altering subtype)
Data3: 3 (changes all spellballs' subtype to 3, i.e. grow magic)
User avatar
samuelthx
Rainbow Master
Posts: 677
Joined: Sun Nov 06, 2011 1:44 am

Post by samuelthx » Thu Apr 24, 2014 3:55 pm

MyNameIsKooky wrote:
samuelthx wrote:How on earth did you alter the spell ball's Subcolour? Did you use CMD 4, and if so, what values did you input? :o
CMD: 4
Data1: -1 (all spellballs have this ID by default)
Data2: 10 (altering subtype)
Data3: 3 (changes all spellballs' subtype to 3, i.e. grow magic)
Thanks! Sorry to keep leeching, but how did you do the same for the glove charges?
Also, do all products of magic (i.e. growflowers and floing bubbles) have ID -1 ?
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Thu Apr 24, 2014 4:01 pm

samuelthx wrote:how did you do the same for the glove charges?
Sorry, I'm not sure what you're referring to.
samuelthx wrote:Also, do all products of magic (i.e. growflowers and floing bubbles) have ID -1 ?
Yes. :)
User avatar
samuelthx
Rainbow Master
Posts: 677
Joined: Sun Nov 06, 2011 1:44 am

Post by samuelthx » Thu Apr 24, 2014 4:14 pm

MyNameIsKooky wrote:
samuelthx wrote:how did you do the same for the glove charges?
Sorry, I'm not sure what you're referring to.
samuelthx wrote:Also, do all products of magic (i.e. growflowers and floing bubbles) have ID -1 ?
Yes. :)
In your stream I thought I saw you stepping on a Brr charger and having Floing charges instead. Those floing charges could be stacked in a bubble.

I suppose the default ID for everything not in the editor is -1?
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Thu Apr 24, 2014 4:28 pm

samuelthx wrote:In your stream I thought I saw you stepping on a Brr charger and having Floing charges instead. Those floing charges could be stacked in a bubble.
Ah. What was going on there was that I had a mechanism that was constantly changing all spellballs into Floing spells. If a spellball gets cast into a Floing Bubble, the spellball will be stuck until the bubble bursts, even if the spellball gets turned into Floing during that time. ;)
samuelthx wrote:I suppose the default ID for everything not in the editor is -1?
Yeah.
User avatar
samuelthx
Rainbow Master
Posts: 677
Joined: Sun Nov 06, 2011 1:44 am

Post by samuelthx » Thu Apr 24, 2014 4:44 pm

Yeah, I sort of guessed that mechanism was in place.
If my memory serves me well, I thought that when you stepped on a Brr charger your glove on the top left hand corner was red. Correct me if I'm wrong :P
User avatar
MyNameIsKooky
Rainbow Spirit Master
Posts: 9711
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Thu Apr 24, 2014 5:19 pm

Wonderman109 wrote:I used those Data things for the command-able spellball in MM III. (But it's in the second wlv, and no one has got there yet. :P )
Late response, but I meant spellballs themselves, not magic shooters. :P
samuelthx wrote:If my memory serves me well, I thought that when you stepped on a Brr charger your glove on the top left hand corner was red.
Hm, I don't think that ever happened. :P
User avatar
LexieTheFox
Rainbow Master
Posts: 769
Joined: Mon Sep 27, 2010 11:51 pm

Post by LexieTheFox » Thu Apr 24, 2014 10:21 pm

Hmm, what happens if you change spellballs to Brr and the player fires a spellball, will it act like player Brr or will it be Perma-Brr?
Rawr.
Fear me, I bite! >:3
Muzozavr
Rainbow Spirit Chaser
Posts: 5643
Joined: Wed Jan 11, 2006 2:55 pm

Post by Muzozavr » Fri Apr 25, 2014 8:53 am

freeze flash in a bubble
*remembers that MS specifically tried to disallow this because of bugs*

*imagines what happens if two flash balls hit the same object simultaneously, or two different objects simultaneously*

OOOOOOOOOOOH MYYYYYYYYYYYY GOOOOOOOOOOOOOOD

:shock: :shock: :shock:

"Stack Floing bubbles" is also an epic idea. MNIK, you're a genius.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Emerald141
Rainbow AllStar
Posts: 4548
Joined: Fri Dec 26, 2008 4:56 pm

Post by Emerald141 » Fri Apr 25, 2014 2:07 pm

Last edited by Emerald141 on Fri Sep 02, 2022 11:40 pm, edited 1 time in total.
Post Reply