Any possibility of making a Z-Bot move faster?

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LexieTheFox
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Any possibility of making a Z-Bot move faster?

Post by LexieTheFox » Mon Apr 24, 2017 1:08 am

Heya!

So, I'm looking into more slightly modified enemies in my once-in-a-blue-moon work on Operation Mecha, {Which may be renamed at this point} aannd.. I'm considering some nifty things with ZBots.

There's just one problem... they're kind of slow for what I want.

So that's my question. Is there any way to make ZBots move faster or to make MovementSpeed effect them?

Thanks in advance!
Rawr.
Fear me, I bite! >:3
Emerald141
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Post by Emerald141 » Mon Apr 24, 2017 1:52 am

Last edited by Emerald141 on Sat Sep 03, 2022 2:05 am, edited 1 time in total.
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LexieTheFox
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Post by LexieTheFox » Mon Apr 24, 2017 4:28 am

Emerald141 wrote:'Fraid not. Standard Z-Bots travel at a fixed speed. (If these are just for mechanism purposes you could use Spikeyballs instead.)
Aah.. what a shame.. Thank you anyway though, Emerald!

(It was actually for the purpose of trying a new enemy that follows the theme of Operation Mecha; Rainbow Spirits, since Operation Mecha is quite a heavy hitter in terms of referencing the classic trilogy, I was wondering of 'bringing back' rainbow spirits with the zbot wop.)
Rawr.
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Caton
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Post by Caton » Thu Jun 01, 2017 8:36 pm

well, maybe for a request their could a simple ai scripting system, kind of like mario dream team rpg. for wa editor

it's simple.
it will use commands and arguments from a data file.
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