Full Hub; The Legend of Mon Saanti (Update 1.0.1)

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StinkyFTW
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Full Hub; The Legend of Mon Saanti (Update 1.0.1)

Post by StinkyFTW » Sun Nov 18, 2018 5:26 am

Hey, look whose back from the dead!

That's right guys. You read the title correctly. I have successfully made a full-fledged hub... AND IT IS FINISHED!

I have attached it in a .ZIP and I hope you all enjoy. If you find any bugs/glitches, please do tell me.

EDIT - UPDATE TIME!

I have released a new bug-fix;
The Altar of Time has been fixed.
A few levels have been changed.

As for the shop
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Last edited by StinkyFTW on Sun Nov 18, 2018 7:51 pm, edited 1 time in total.
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Wonderman109
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Re: Full Hub; The Legend of Mon Saanti

Post by Wonderman109 » Sun Nov 18, 2018 4:48 pm

Wow, and I didn't even hear about this one. Congrats! You're now part of the exclusive club of just five people or so in the entire forum who've actually finished a proper WA Trilogy hub. :lol:
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StinkyFTW
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Re: Full Hub; The Legend of Mon Saanti

Post by StinkyFTW » Sun Nov 18, 2018 5:54 pm

Woot! Here in the coming days I might need to release a bug fix (I keep getting told that the shop is broken) so that, I gotta fix!
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samuelthx
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Re: Full Hub; The Legend of Mon Saanti (Update 1.0.1)

Post by samuelthx » Wed Dec 05, 2018 3:08 pm

I've played roughly the first 10 adventures of the hub, and so far the levels are really easy.

However, I was forced to stop because I didn't get the Glowgem from the "Boomer" merchant, and the selling dialogue doesn't appear when you talk to him subsequently.

Also, what's with the green gate with the gems and adventure at the beach? Was I supposed to use a green key that spawns after completing an adventure to open it? Or was I supposed to buy a green key from the merchant?
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FinnThor
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Re: Full Hub; The Legend of Mon Saanti (Update 1.0.1)

Post by FinnThor » Wed Dec 05, 2018 9:02 pm

samuelthx wrote:
Wed Dec 05, 2018 3:08 pm
Or was I supposed to buy a green key from the merchant?
You were supposed to buy a green key from the merchant.
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Wonderman109
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Re: Full Hub; The Legend of Mon Saanti (Update 1.0.1)

Post by Wonderman109 » Thu Dec 06, 2018 1:48 am

Going to try the new version now, I'm assuming you fixed the shopkeeper.
Wonderman109
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Re: Full Hub; The Legend of Mon Saanti (Update 1.0.1)

Post by Wonderman109 » Thu Dec 06, 2018 3:17 am

This was a well-used and fun hour and a half of playtime! I really like this hub, it manages to capture the feeling of a legend without ever going into any detail. The only issue I have is that the shopkeeper's dialog is still broken, which means you have to choose between limited light and limited spending.
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StinkyFTW
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Re: Full Hub; The Legend of Mon Saanti (Update 1.0.1)

Post by StinkyFTW » Fri Dec 07, 2018 8:30 pm

Hey everyone. Glad to see your responses/issues with the hub. Allow me to address a few things;

1. The level on the beach behind the gate is a bonus one - you'll need the key from the merchant to access it.

2. I wasn't the one who made the shop. Finn did (or you may know him as Scath)

3. Everything except the shop is fixed in 1.0.1

4. The reason this is easy is because I was more pulled towards story. I promise the sequel will have more difficulty.
I'm not gonna count on ohers
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