Pawelec's Custom Lair is online!

Leveltextures, Custom Icons, etc. for Wonderland Adventures.
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Pawelec
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Re: Pawelec's Custom Lair is online!

Post by Pawelec » Wed Jul 11, 2018 6:25 pm

Ugh, then I cannot recommend using them anymore because Soon™ I'll replace the asset pack with a new one. I hope you don't expect me to work fast because I have a lot of real life things to do now.
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Re: Pawelec's Custom Lair is online!

Post by LexieTheFox » Fri Jul 13, 2018 10:43 pm

Oh no worries, I work on Operation Mecha at an all time low. It leads to amazing quality (imo...) but very slow progression.

I'm sure I won't even be half-way done by the time you get around to this. I'll just try to see if I can use the trees sparingly, and if not, oh well. It's just a bunch of wop replacements.

Take your time, no worries.
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Re: Pawelec's Custom Lair is online!

Post by Pawelec » Fri Jul 20, 2018 4:11 pm

I was actually planning to provide direct replacements - file names would stay the same, just the models and textures will change.

EDIT: I wouldn't like to worry anyone but while tinkering with the AoEO models I realised how broken some of them are. Remaking these will take much longer than I expected.
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Re: Pawelec's Custom Lair is online!

Post by Aryan » Sat Aug 04, 2018 3:48 am

Pawelec wrote:
Fri Jul 20, 2018 4:11 pm
I was actually planning to provide direct replacements - file names would stay the same, just the models and textures will change.

EDIT: I wouldn't like to worry anyone but while tinkering with the AoEO models I realised how broken some of them are. Remaking these will take much longer than I expected.
Could you do it soon? Patrick told that we have to finalize everything till mid-Augest.
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Re: Pawelec's Custom Lair is online!

Post by Aryan » Sat Aug 11, 2018 6:13 am

I have a suggestion: you could leave broken trees for now, I am sure nobody would have used them (if any?). And how much of your work is done? Could it be completed in this month? Please reply ASAP.
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Re: Pawelec's Custom Lair is online!

Post by Pawelec » Thu Aug 16, 2018 9:33 am

Definitely not this month :stinkysad:

AoEO trees are not that much of a problem when it comes to licencing (the original creators don't seem to care, if they still exist), it's the Mayan set what bothers me more (BitGem is somehow involved in licensing but things are unclear) but providing a replacement is not that easy as it is a huge set.

I don't quite know what to do because I'm having less and less time to work on the replacements. I think a quick one could be basing the whole set on Classic Trilogy temple texture with severe modifications.
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Re: Pawelec's Custom Lair is online!

Post by Aryan » Fri Aug 17, 2018 4:09 am

Uh-oh! :stinkysad:

I will PM Patrick and ask him if he could give some more time. AoEO trees are already been removed from CvP (thanks to FinnThor) and for Mayan Assets we will see... so the archive could be ready for the CD. People can download the excluded collection when its ready.

You should try to make Mayan Assets replacement, I think AoEO trees are now safe to be excluded from the archive.
Also, is Modular Bridge set and Crazy Mushrooms safe to be included? You said that Bridge set is a remake. :stinkyconfused:
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Pawelec
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Re: Pawelec's Custom Lair is online!

Post by Pawelec » Sun Aug 19, 2018 9:11 pm

So I sat down to work today. Modular Bridge Set is replaced by 100% safe remake, I'm working on the Crazy Mushrooms now and I will move back to Mayan Temple when I'm done.

I did some reorganisation at the Lair so each asset is a separate topic now and dubious/W.I.P./to be included in a bigger pack assets are listed in the old thread. Link in the first post updated; maybe the new structure will encourage some comments and discussion at the Lair.

Good news is I may be able to finish before the end of the month, Mayan assets are easier to replace than I thought (some of my newly acquired Photoshop skills make imitating cartoon-ish stone and reliefs unbelievably easy).
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Re: Pawelec's Custom Lair is online!

Post by FinnThor » Mon Aug 20, 2018 1:00 am

Pawelec wrote:
Sun Aug 19, 2018 9:11 pm
So I sat down to work today. Modular Bridge Set is replaced by 100% safe remake, I'm working on the Crazy Mushrooms now and I will move back to Mayan Temple when I'm done.
Just for clarification, does the new Bridge Set have the same filenames as the old one? (And will the other Replacements have the same filenames?)
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Re: Pawelec's Custom Lair is online!

Post by Pawelec » Mon Aug 20, 2018 8:17 am

Yes, you have to overwrite the files and everything will work.
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Re: Pawelec's Custom Lair is online!

Post by Aryan » Mon Aug 20, 2018 9:31 am

This is a good news! I will be updating the archive and checking for bugs etc till that time.
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Re: Pawelec's Custom Lair is online!

Post by Pawelec » Sat Aug 25, 2018 2:02 pm

The problem with the Mayan set is I find the quality of replacements made in a hurry not acceptable, they are nowhere close to hand-painted textures. I need to find a way to make them both looking good and quick to make.
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Re: Pawelec's Custom Lair is online!

Post by |Cookie| » Sun Feb 24, 2019 11:41 am

This might be a silly question, but how do I exactly use custom models? :oops:

EDIT: NVM it's working now for some reason, perhaps I kept misspelling things.
EDIT2: I can't download the Olympus custom models because the link is broken, I would appreciate if someone who has them uploaded them to here. :P
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Re: Pawelec's Custom Lair is online!

Post by FinnThor » Mon Mar 11, 2019 1:27 am

|Cookie| wrote:
Sun Feb 24, 2019 11:41 am
EDIT2: I can't download the Olympus custom models because the link is broken, I would appreciate if someone who has them uploaded them to here. :P
If you haven't already received them I'll upload them to mediafire/dropbox and PM the link to you.
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