I'm a good photoshop designer and I can create custom textures, but I don't know how to arrange the different parts of the object on the picture.
Every custom object texture I have downloaded here had a very precise arrangement of the different elements.
How do I know where to put what?
I hope you can understand; If not tell me and I'll try to explain better
Help with custom texture mapping
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
Thanks! I never thought these files could be read as images.MyNameIsKooky wrote:An easy way is to look at the original textures for the model and arrange your texture in as similar a fashion as possible. You can find the textures in the Data/Models/ directory (they're .wdf files that can be read like a typical image file).
Now to create textures for every little thing in the editor...