Shry Mountains (Level Texture)

Leveltextures, Custom Icons, etc. for Wonderland Adventures.
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Creeperpasta
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Shry Mountains (Level Texture)

Post by Creeperpasta » Sat Aug 20, 2016 7:02 am

The upload is supposed to be for WAE3, X( Now I don't know how to delete posts.
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So it's done! After squeezing in some more time to do this, the level texture is finished! (Sort of X/) It's ready for download here.

If you want to know what it looks like, here:
Image
It can have a rocky caves, and some simple cottage houses too.
I do have to tell you that I wasn't able to feature all the tiles, so there's ice walls, floors, etc, and some tiles that came from the original game's textures.
Some are recolours also.

I changed the path texture, I was really inspired by pawelec's works XD.


Anyways, enjoy the level texture X)
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Hard-To-Destroy Reptile
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Post by Hard-To-Destroy Reptile » Sat Aug 20, 2016 8:00 am

Looks great! :)
Will definitely be useful for an island in the sky, or something like that.
-Ruby
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FinnThor
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Post by FinnThor » Sat Aug 20, 2016 10:29 pm

YAY!! I'm so excited to use this! :D I'll probably use it in my hub as a sky dimension. This is a very good level texture, everything looks amazing!
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Wonderman109
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Post by Wonderman109 » Sun Aug 21, 2016 12:16 am

That shimmer effect is impressive.
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Pawelec
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Post by Pawelec » Sun Aug 21, 2016 8:37 pm

Oh crap. A nice cloud world leveltex before I managed to upload mine at the Lair. Now my leveltex feels useless :cry:
"Let us return to the past; it will be progress."
by Giuseppe Verdi
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Wonderman109
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Post by Wonderman109 » Sun Aug 21, 2016 10:16 pm

You can never have too much variety with art.
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Creeperpasta
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Pawelec

Post by Creeperpasta » Mon Aug 22, 2016 12:10 pm

Oh crap. A nice cloud world leveltex before I managed to upload mine at the Lair. Now my leveltex feels useless
:shock: X( I didn't know you were gonna :cry: . But I bet yours would be tons impressive.

I mean, TBH I like yours better because your tiles are seamless on the edges. Really polished and neat. Your level textures are still beyond gorgeous! Especially the one with the fishies! Bright green grasses make me go "whoaaa"!

Besides, it wasn't supposed to be a set of floating islands X( maybe the rock fragments gave the impression?
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PhoenixBlaze
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Post by PhoenixBlaze » Thu Jul 13, 2017 9:05 pm

I'm intrigued- how did he make the water or whatever white to make it look like clouds?
currently simping for kiyotaka ishimaru
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Pawelec
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Post by Pawelec » Fri Jul 14, 2017 1:09 am

PhoenixBlaze wrote:I'm intrigued- how did he make the water or whatever white to make it look like clouds?
A simple trick: the tile sides have white gradient applied to them and the floor is white, so everything blends with the cloud particles.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
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