WA Editor Pre-Open WA Releases

The Wonderland Open Source Project

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WA Editor Pre-Open WA Releases

Post by Lazy Loof » Sun May 05, 2019 1:34 pm

Archived topic of pre-open WA releases.

Visit here for new OpenWA repository, team and versions: viewtopic.php?f=42&t=27848
You can also view the WA Editor versions here: viewtopic.php?f=42&t=27820
Hello everyone,

WA Editor is updated regularly with merging of different mods, here's the source of the latest mod!

File changed:
NOTE: revisions.txt contains detailed revisions although authors are not correct. Alex and Sammy_Bro get the credits for their work, I only merged the code. Due to Patrick not allowing the code to be shared in code sharing sites, I had to manually merge everything and because of this all commits have my name as their author.

loader.bb
-Fixed loader not closing on clicking the close button.

menu-defines.bb
-Updated credits.

adventures.bb
-Changed version to v3.04.
-added custom maps (ALEXALEX976)
-added support for custom glyph and shard locations (ALEXALEX976)
-added test mode for adventures (ALEXALEX976)
-added logo support for custom hubs, just place wonderlandadventures.bmp in custom\hubs\yourhubname or in custom\editing\hubs\yourhubname and the hub builder will copy it to custom\hubs\yourhubname (ALEXALEX976)
-added blink barrels and prisms (Sammy_Bro)
-added new command 17 that changes level tile logic
-fixed function ChangeIntAccrossLevels (ALEXALEX976)

menu.bb
-changed Version Text, added some commented code
-test mode changes in menus (ALEXALEX976)

editor.bb
-added test button and test mode (ALEXALEX976)
-added hub builder (ALEXALEX976)
-adventure and hub compiling with custom content
-added custom maps (ALEXALEX976)
-added support for custom glyph and shard locations (ALEXALEX976)

player.bb
-Shift+8 activates Bounce, and Shift+9 activates Barrel Magic in secret
-variables and some changes made related to test mode (ALEXALEX976)

Here is the old changelog:
File changed (2019-05-12):
adventures.bb
-added two general commands in ActivateCommand() function
-added Bounce magic in ControlSpellball() function
-added Talkable objects - code in ControlPlayerInGame(), OccupyObjectTile(), VacateObjectTile(), ControlObjects() object type 472
-talkable objects are now considered as NPCs and can move
-Null magic charges show different particle movements
New changes (2019-05-12)
-added widescreen mod (ALEXALEX976)
-added support for bmp and png textures with transparency
-fixed "Couldn't load texture" bug for custom textures that does not exist

editor.bb
-changed version to v10.03
-Colour adjuster in GloveCharge can now select Bounce magic and White Magic
New changes (2019-05-12)
-added widescreen mod (ALEXALEX976)
-added support for bmp and png textures with transparency
-object textures specified even with unofficial method are also visible!
-fixed "Couldn't load texture" bug for custom textures that does not exist

menu.bb
-changed version to v10.01
-fixed profile explode bug
-fixed stars background in adventure title screen when you launch any adventure from custom adventure select screen
-fixed strange cube in hub load and save load screens
New changes (2019-05-12)
-added widescreen mod (ALEXALEX976)

player.bb and menu-defines.bb
-secret code changed, and the hint for secret updated

preload.bb
-fixed jungle temple background in wonderfalls texture bug
Hope you enjoy!
Aryan
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Lazy Loof
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Re: WA Editor v3.01 Source (released as v10.01)

Post by Lazy Loof » Mon May 06, 2019 4:36 am

Added missing files player.bb and menu-defines.bb.

I'll not be documenting the code here, you would know why! :stinkylol:
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Re: WA Editor v3.03 Source (released as v10.03)

Post by Lazy Loof » Sun May 12, 2019 4:40 pm

UPDATE 2019-05-12!

Version has been updated to v10.03

Changes from previous version (see main post for changes in files)
-added support for bmp and png objecttextures in editor and player
-added widescreen mod by ALEXALEX976
-object textures specified even with unofficial method are visible in editor
-fixed jungle temple background in wonderfalls level texture bug
-fixed "Couldn't load texture" bug for a custom texture that doesn't exist
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Re: WA Editor v3.04 Source (released as v10.04)

Post by Lazy Loof » Mon May 20, 2019 5:53 am

UPDATE v10.04 IN 2019-05-20!

Changes from previous version: (see main post for detailed)
-Fixed loader not closing on clicking the close button.
-Updated credits.
-Changed version to v3.04.
-added custom maps (ALEXALEX976)
-added support for custom glyph and shard locations (ALEXALEX976)
-added test mode for adventures (ALEXALEX976)
-added logo support for custom hubs, just place wonderlandadventures.bmp in custom\hubs\yourhubname or in custom\editing\hubs\yourhubname and the hub builder will copy it to custom\hubs\yourhubname (ALEXALEX976)
-added blink barrels and prisms (Sammy_Bro)
-added new command 17 that changes level tile logic
-changed Version Text, added some commented code
-test mode changes in menus (ALEXALEX976)
-added test button and test mode (ALEXALEX976)
-added hub builder (ALEXALEX976)
-adventure and hub compiling with custom content
-added custom maps (ALEXALEX976)
-added support for custom glyph and shard locations (ALEXALEX976)
-Shift+8 activates Bounce, and Shift+9 activates Barrel Magic in secret
Previously known as Aryan101
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