Rainbow Arrows

Leveltextures, Custom Icons, etc. for Wonderland Adventures.
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MyNameIsKooky
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Rainbow Arrows

Post by MyNameIsKooky »

The Rainbow Arrow textures can let you make LevelExits any color of the rainbow, plus white or black! These textures are handy if you want to color-code your LevelExits for whatever reason.

To use the textures and be able to see them in other people's adventures, extract the zip file and put the textures into the "Custom" folder found in the main editor directory (the folder with Editor.exe). If the folder doesn't exist, then create it.

Note to adventure designers: Custom textures do NOT work on the standard LevelExits. You'll need to use cbloopy's Generic Rectangle wop called "GC (Enhanced)" if you want these textures to appear.
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StinkerSquad01
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Post by StinkerSquad01 »

These will actually be useful, thanks! :D
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MyNameIsKooky
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Post by MyNameIsKooky »

StinkerSquad01 wrote:These will actually be useful, thanks! :D
What, did you expect them to not be useful? :evil:
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TheThaumaturge
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Post by TheThaumaturge »

I could definitely use these! Thanks Kooky! :D
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ab-47
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Post by ab-47 »

I like the red one most.

I'll use them for my adventures, thx
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Post by |Cookie| »

Cool ! 8)
I'll use it in my next adventrue : Rainbow keys mission ! 8)
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MyNameIsKooky
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Post by MyNameIsKooky »

ab-47 wrote:I like the red one most.
Red is the default color. Don't you get bored of seeing red LevelExits all the time? :lol:
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Post by ab-47 »

I don't have A level exit with a texture name option. :(
can you please post the Texture name option for the level arrow?
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MyNameIsKooky
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Re: Rainbow Arrows

Post by MyNameIsKooky »

MyNameIsKooky wrote:Note to adventure designers: Custom textures do NOT work on the standard LevelExits. You'll need to use cbloopy's Generic Rectangle wop called "GC (Enhanced)" if you want these textures to appear.
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Post by Technos72 »

For WA: TMT!
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Post by Emerald141 »

Last edited by Emerald141 on Fri Sep 02, 2022 5:33 am, edited 1 time in total.
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MyNameIsKooky
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Post by MyNameIsKooky »

Nah. Just set the Generic Rectangle's Data0 to 7 (Data0 is the CMD that is triggered when the player steps on the Generic Rectangle).
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LexieTheFox
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Post by LexieTheFox »

Emerald141 wrote:So you just sink the real LevelExit into the ground and put a Generic Rectangle on top of it?
ILLEGAL LOGIC DETECTED.
SCRIPT

Code: Select all

SINK LEVEL EXIT THEN STACK GR ON TOP
ILLEGAL OPERATION! METHOD USED IS NOT POSSIBLE.
FLIPGLITCH WAS NOT LISTED> ERROR ERROR ERROR ERR-

Code: Select all

LexieTheFox.exe has encountered a Problem and needs to Close. We are sorry for the Inconvienience
[/b]
:lol: Sorry if i offended anyone there, but i just had to.
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Post by Emerald141 »

Last edited by Emerald141 on Fri Sep 02, 2022 5:50 am, edited 1 time in total.
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Post by Emerald141 »

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Last edited by Emerald141 on Fri Sep 02, 2022 6:17 am, edited 1 time in total.
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Post by PhoenixBlaze »

deleted because i was being stupid
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