Custom 3d models, houses, etc. for Return To Wonderland.
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billy bob
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by billy bob » Wed Sep 16, 2009 9:32 pm
Here is lots of starry backgrounds!
(And lots of starry background level tests!)
EDIT: Go down for some pictures.
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Last edited by
billy bob on Sat Sep 26, 2009 1:56 am, edited 1 time in total.
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ben-09
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by ben-09 » Tue Sep 22, 2009 10:45 pm
Can you post some screenshots?
Generation 59: Community experiment. The first time you see this, take the generation # and add 1. Put in your signature.
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billy bob
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by billy bob » Tue Sep 22, 2009 10:57 pm
OK.
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billy bob
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by billy bob » Tue Sep 22, 2009 10:58 pm
More.
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MyNameIsKooky
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by MyNameIsKooky » Wed Sep 23, 2009 1:31 am
Those kinda look like the textures from WA.
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wonderland01
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by wonderland01 » Wed Sep 23, 2009 5:52 am
Oh wow, I can see myself using these textures.
Nice work!
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billy bob
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by billy bob » Wed Sep 23, 2009 11:41 am
MyNameIsKooky wrote:Those kinda look like the textures from WA.
They are very similar.
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kyleisaguy
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by kyleisaguy » Fri Nov 27, 2009 11:10 pm
I like star of rainbow the most.
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LittleZbot
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Contact:
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by LittleZbot » Fri Nov 27, 2009 11:25 pm
MyNameIsKooky wrote:Those kinda look like the textures from WA.
All but Star of Rainbow is from the Cubes from WA, I think.
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
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Nobody
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by Nobody » Sat Nov 28, 2009 12:13 am
billy bob wrote:MyNameIsKooky wrote:Those kinda look like the textures from WA.
They are very similar.
They are very copied.
i should change my signature to be rude to people who hate pictures of valves
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billy bob
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by billy bob » Sat Nov 28, 2009 12:07 pm
There is still a big difference...
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kyleisaguy
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by kyleisaguy » Mon Nov 30, 2009 2:10 am
Well,what is it?
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Qloof234
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by Qloof234 » Mon Nov 30, 2009 2:45 am
billy bob wrote:There is still a big difference...
Oho!
I c wut u did thar.
*shot*
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billy bob
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by billy bob » Mon Nov 30, 2009 11:56 pm
kyleisaguy wrote:Well,what is it?
OK, its not actually visible in the game because of some blitz 3D code: "Set buffer Backbuffer()" at least that's what I presume. (If that code wasn't there then you wouldn't be able to see what's going on...) But anyway, if you look at the background when not in the game (look in the custom backgrounds file to do so) you will see a difference, the picture has been flipped.