Issue #21 Feedback

Discussion related to the Midnight Synergy newsletter.
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Midnight Synergy
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Issue #21 Feedback

Post by Midnight Synergy » Tue Nov 10, 2009 5:24 am

Issue #21 for your consideration:

http://www.midnightsynergy.com/newsletter/issue021

(for any Wonderland Illustrations, please use this thread:
http://pcpuzzle.com/forum/viewtopic.php?p=224045)
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Joy
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Post by Joy » Tue Nov 10, 2009 9:33 am

HOORAYYYY! Now we have a hub news!
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popo
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Post by popo » Tue Nov 10, 2009 10:54 am

Thanks for the Wonderland Illustrations Patrick. I'm sure they will get a lot of use.

I was amazed at what's been going on in the WA Editor section. I haven't looked in there for a looooong time. There a some very clever people out there. Maybe it's time to set them on permanently. :wink:

I can wait as long as it takes for the next WA to come out. I'd rather wait a long time and it be great than you try and cobble something together quickly and it turn out a bit disappointing.

:D :D
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Post by billy bob » Tue Nov 10, 2009 11:02 am

Thanks Patrick :) , I have completed the first puzzle, but haven't completed them all (yet) :wink: .
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Boppelist
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Post by Boppelist » Tue Nov 10, 2009 12:03 pm

Wow
I love the Retro Connection part!
:D Image :D
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Joy
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Post by Joy » Tue Nov 10, 2009 12:41 pm

:lol:
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jdl
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Post by jdl » Tue Nov 10, 2009 1:50 pm

I found the Wonderland Illustrations my favorite part of the issue. :D I'm sure, like Popo said, that they will be used a lot on here.
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Post by Muzozavr » Tue Nov 10, 2009 2:48 pm

Awesome Peegue puzzles.

.... damn you jdl I KNEW it was a rickroll but my curiosity made me click it anyway! :lol:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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jdl
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Post by jdl » Tue Nov 10, 2009 4:53 pm

Muzozavr wrote:.... damn you jdl I KNEW it was a rickroll but my curiosity made me click it anyway! :lol:
:P
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Qloof234
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Post by Qloof234 » Tue Nov 10, 2009 5:19 pm

Lots of interesting stuff here, and to be honest I want to go play Pac-Man now, and I didn't even watch the video. :lol:

As for Peegue's Puzzles... I think I might have the answer to number 1.
If Stinky takes 10 coins at the start, then (provided that he thinks his next moves through) he should be guaranteed to win.
Round 2 I honestly have no idea, and I haven't thought about Round 3 yet. :lol:
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Muzozavr
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Post by Muzozavr » Tue Nov 10, 2009 6:11 pm

25-10=15.

Loof takes 4, leaving 11.
Stinky will now lose no matter what next move he does.

So, no, 10 isn't the answer.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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AJQZC
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Post by AJQZC » Wed Nov 11, 2009 8:11 am

Let's see...

For Stinky to take the last coin and win, when Loof takes a certain number of coins, Stinky should be able to take away a number of coins, such that the total number of coins taken away in that round is 11.

In the first round, there are 25 coins. Stinky should create a situation where the number of coins is a multiple of 11 to guarantee a win. Hence, he will take 3 coins. With 22 coins left, whatever number of coins Loof takes, Stinky can ensure that after he finish taking, there are 11 coins left such that when Loof cannot get the last coin, he can. Similarly, in the second round, Stinky should remove 8 coins to ensure a win.

In the third round (where Stinky starts first), Loof must place coins with a multiple of 11, and this number must be between 30 and 40. The only possible number is hence 33.
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gameboy991
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Post by gameboy991 » Wed Nov 11, 2009 11:48 pm

Wow. I didn't think it could be solved with such a simple answer.

...You might want to either delete it or put it in a spoiler... :P
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Blink
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Post by Blink » Sun Mar 14, 2010 6:32 pm

I am not much of a spatial thinker, so these puzzles look like a confusing mess to me.
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Technos72
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Re: Issue #21 Feedback

Post by Technos72 » Sun Apr 04, 2010 9:50 pm

I made a Wonderland game using the illustrations which I'll launch very soon!
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Blink
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Post by Blink » Sun Apr 04, 2010 9:51 pm

Been a while since anyone posted in here, but what does that have to do with this issue?
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maxnick
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Post by maxnick » Mon Apr 05, 2010 1:11 am

He used th illustrations.
Uijt jt nz tjhobuvsf.
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Blink
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Post by Blink » Mon Apr 05, 2010 1:16 am

Well, I suppose...

Congratulations on your 1111th post. :lol:

BINARY CODE!
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Technos72
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Post by Technos72 » Mon Apr 05, 2010 1:43 am

Blink wrote:Been a while since anyone posted in here, but what does that have to do with this issue?
was that off topic? if it was then sorry. I keep making mistakes because I'm new to discussion boards
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Blink
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Post by Blink » Mon Apr 05, 2010 1:59 am

Well, you could ask Patrick to include a demo of your game on the next issue.

By the way, when is the next issue going to come out?
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