Adventure #42: Mr. Zurkon's Retarded Holiday II
- MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
Adventure #42: Mr. Zurkon's Retarded Holiday II
This adventure requires my music pack and Master Wonder Mage's Music Pack. It also requires my Rainbow Duck textures.
Oh boy! I've worked for two weeks with no food or water and it's finally finished! The long-awaited sequel to Mr. Zurkon's Retarded Holiday is here! It's called Mr. Zurkon's Retarded Holiday II. Go figure.
Mr. Zurkon's Retarded Holiday II has 53 wlv files and 55 dia files! It was 4.5 Megabytes big before getting zipped! It takes me almost 2 hours to beat the adventure, and I already know the solutions to all of the puzzles! It certainly puts the measly 30 minutes of gameplay in the original Mr. Zurkon's Retarded Holiday to shame!
In this adventure, you decide to go on a walk in the woods with Mr. Zurkon. What could possibly go wrong?
Thanks to all of you adventure players and designers that have kept me going over the months. I really appreciate it!
Special thanks goes to Emerald141 who helped me fix a problem with Command 22. This adventure was the first time I've used it, and I've learned something from making Mr. Zurkon's Retarded Holiday II, I suppose. Also, you're still managing to scramble a few adventures ahead of my grasp after a year, Emerald. I'll catch you... some day...
Anyways, enjoy the adventure.
NOTE: Make sure you save often and use multiple saves when playing this adventure! You don't want to have to start the entire adventure over after making a mistake!
Oh boy! I've worked for two weeks with no food or water and it's finally finished! The long-awaited sequel to Mr. Zurkon's Retarded Holiday is here! It's called Mr. Zurkon's Retarded Holiday II. Go figure.
Mr. Zurkon's Retarded Holiday II has 53 wlv files and 55 dia files! It was 4.5 Megabytes big before getting zipped! It takes me almost 2 hours to beat the adventure, and I already know the solutions to all of the puzzles! It certainly puts the measly 30 minutes of gameplay in the original Mr. Zurkon's Retarded Holiday to shame!
In this adventure, you decide to go on a walk in the woods with Mr. Zurkon. What could possibly go wrong?
Thanks to all of you adventure players and designers that have kept me going over the months. I really appreciate it!
Special thanks goes to Emerald141 who helped me fix a problem with Command 22. This adventure was the first time I've used it, and I've learned something from making Mr. Zurkon's Retarded Holiday II, I suppose. Also, you're still managing to scramble a few adventures ahead of my grasp after a year, Emerald. I'll catch you... some day...
Anyways, enjoy the adventure.
NOTE: Make sure you save often and use multiple saves when playing this adventure! You don't want to have to start the entire adventure over after making a mistake!
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- Rainbow AllStar
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- TheThaumaturge
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- MyNameIsKooky
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- Joined: Mon Dec 01, 2008 10:18 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- TheThaumaturge
- Rainbow Master
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- MyNameIsKooky
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- Joined: Mon Dec 01, 2008 10:18 pm
- TheThaumaturge
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- MyNameIsKooky
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- TheThaumaturge
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- MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
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- Rainbow AllStar
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- MyNameIsKooky
- Rainbow Spirit Master
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- Joined: Mon Dec 01, 2008 10:18 pm
- TheThaumaturge
- Rainbow Master
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- Joined: Fri Dec 17, 2010 1:56 am
- TheThaumaturge
- Rainbow Master
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- Joined: Fri Dec 17, 2010 1:56 am
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
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- Rainbow AllStar
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- TheThaumaturge
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- MyNameIsKooky
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- LittleZbot
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I know this makes me sound stupid, but how do you get through the part right after the nature walk(with the Indigo & Cyan Teleporters)?
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
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- Rainbow AllStar
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- TheThaumaturge
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- LittleZbot
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Now I'm stuck with the Garden Fireflowers. As soon as I start that section, I get fried.
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
I didn't even have to spring the Chomper Northwest. The Chomper didn't bother me after I sprung it north. Maybe that's because I went to rotate the spring as soon as the Chomper touched the spring.Emerald141 wrote:That area is probably the hardest part of the adventure.spoiler wrote:Get the three turtles to form a bridge to the spring island.
Spring upwards to the northern island.
Collect the two coins near the Chomper. Do not collect the key.
Go back to the spring island by the lower path and stand in a spot where the Chomper will get sprung upwards.
Quickly rotate the spring so that the Chomper will get sprung northwest instead.
Rotate the Spring to face northeast- the Chomper will not bother you during this part.
Walk to the southern end of the island, then quickly walk back again- this should get the Chomper to chase you again.
Spring the Chomper northeast to kill it.
Spring yourself northwest to open the TollGate.
Collect the Orange Key and use it on the gate to get out, collecting the package in the process.
Quickly get to a safe location.LittleZbot wrote:Now I'm stuck with the Garden Fireflowers. As soon as I start that section, I get fried.