WA3E Bug Topic
- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
You say red stinkers change expression but don't actually freeze? That would be great for MM III.
NVM I realized what you meant.
NVM I realized what you meant.
Last edited by Wonderman109 on Sun Apr 20, 2014 7:54 pm, edited 1 time in total.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
When something pops up on your screen while the editor is active on the monitor, and you're pressing a key to move the editor, when you return to it being active, it keeps moving that way when you release the keys. This can be resolved by saving and exiting and reopening it. This bug has definitely been around since WAE1, but I kept forgetting to report it.
DP.
Not a bug, but a feature request. I have a gaming mouse that I use for pretty much everything (one of those ones with buttons on the side), including the Editor. Sometimes, I run into an issue wherein I accidentally end up clicking a button on the side of the mouse.
Because of how it's assigned to my keyboard keys, the buttons that are near my thumb are the "tilt left/right" buttons in the Editor view. This generally ends up meaning I'll be hammering the two buttons until the view actually gets centred properly again. Would it be possible to add a "camera reset" button that reset the zoom/tilt to the default values?
Not a bug, but a feature request. I have a gaming mouse that I use for pretty much everything (one of those ones with buttons on the side), including the Editor. Sometimes, I run into an issue wherein I accidentally end up clicking a button on the side of the mouse.
Because of how it's assigned to my keyboard keys, the buttons that are near my thumb are the "tilt left/right" buttons in the Editor view. This generally ends up meaning I'll be hammering the two buttons until the view actually gets centred properly again. Would it be possible to add a "camera reset" button that reset the zoom/tilt to the default values?
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
That's the curse of the Z-bots.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
I beg you MS, fix that! All my custom plant ideas are now just impossible to realize...jdl wrote:Not sure if this is a bug or if it was intended but the new ?Default variable does not support rgb 0,0,0 for transparency, and .jpg files are the only kind of files it accepts.
And just a minor thing: Brr-made ice floats have animation which Editor-placed ones haven't. Any way to make the Editor-placed ones have the animation too?
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
That's the case in the actual game; I'm not sure if it's intentional or not.
And...
custom plant ideas?
I like the sounds of this so far...
And...
custom plant ideas?
I like the sounds of this so far...
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
I actually made a wop for myself that gives the ice floats the tilting animation. I suppose I'll post it here for anyone who wants it.Pawelec wrote:And just a minor thing: Brr-made ice floats have animation which Editor-placed ones haven't. Any way to make the Editor-placed ones have the animation too?
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- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
Well, to be fair, Stinkers weren't designed with rotation/adjust in mind, so...
On that note, as discussed on Skype earlier today, the Editor/Player seem to act differently on different computers, which is quite confusing - The issue in question was whether or not Scritters were immune to FireTraps.
For both me and Jdl, they weren't, while MNIK said they were immune for him.
Similarly, Jdl has had trouble with some commands (Can't remember exactly which ones at the moment, though I believe CMD21 and 22 were two of them) that I've never encountered, and I'm more or less certain we've got them set up in the same way.
Some other ones that I remember - Some people have glitchy suction tube corners (turning completely black, IIRC?), some don't (I've never seen them do that).
On that note, as discussed on Skype earlier today, the Editor/Player seem to act differently on different computers, which is quite confusing - The issue in question was whether or not Scritters were immune to FireTraps.
For both me and Jdl, they weren't, while MNIK said they were immune for him.
Similarly, Jdl has had trouble with some commands (Can't remember exactly which ones at the moment, though I believe CMD21 and 22 were two of them) that I've never encountered, and I'm more or less certain we've got them set up in the same way.
Some other ones that I remember - Some people have glitchy suction tube corners (turning completely black, IIRC?), some don't (I've never seen them do that).
I was playing the April Fools version of the PQ hub and I encountered this in one of the levels but I thought that was a hub bug, not a Player bug. This is strange.For both me and Jdl, they weren't, while MNIK said they were immune for him.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
For me and MNIK, Scritters are immune to firetraps. But it's the straight suction tubes that turn completely black, not the corners. The corners are fine.Qloof234 wrote:Well, to be fair, Stinkers weren't designed with rotation/adjust in mind, so...
On that note, as discussed on Skype earlier today, the Editor/Player seem to act differently on different computers, which is quite confusing - The issue in question was whether or not Scritters were immune to FireTraps.
For both me and Jdl, they weren't, while MNIK said they were immune for him.
Similarly, Jdl has had trouble with some commands (Can't remember exactly which ones at the moment, though I believe CMD21 and 22 were two of them) that I've never encountered, and I'm more or less certain we've got them set up in the same way.
Some other ones that I remember - Some people have glitchy suction tube corners (turning completely black, IIRC?), some don't (I've never seen them do that).
i should change my signature to be rude to people who hate pictures of valves
It seems I found a workaround for my own bug report. In custom.wop, enable TextureName parameter (preferably with PowerWOP) and specify the path of model's texture which needs transparency there - it will have a structure of UserData\Custom\Models\(model_name).jpg. This makes the Editor show non-transparent version, but the transparency works fine Player-side. Of course textures without transparency don't require all that effort.Pawelec wrote:I beg you MS, fix that! All my custom plant ideas are now just impossible to realize...jdl wrote:Not sure if this is a bug or if it was intended but the new ?Default variable does not support rgb 0,0,0 for transparency, and .jpg files are the only kind of files it accepts.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
Do springs with x/y/z(not sure){and maybe if with x/y/z scale} adjustments break the adventure?
I am trying to make an unusual adventure including that stuff, but...
I can't get it to work.
It just...
err...
The screen turns black, I see the player look glitchy for a split second, and then it minimizes so I see an error message - that's MAVing, right?
Any suggestions?
I am trying to make an unusual adventure including that stuff, but...
I can't get it to work.
It just...
err...
The screen turns black, I see the player look glitchy for a split second, and then it minimizes so I see an error message - that's MAVing, right?
Any suggestions?
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Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
There's something awfully wrong with this level...
No matter what I do - get rid of certain objects, get rid of of multiple objects, or modify the level's size or lighting...
Nothing fixes it when I try to play it.
I have yet to try getting rid of the general commands(which includes 21 and 1).
No matter what I do - get rid of certain objects, get rid of of multiple objects, or modify the level's size or lighting...
Nothing fixes it when I try to play it.
I have yet to try getting rid of the general commands(which includes 21 and 1).
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
No.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
That actually doesn't sound dumb...
That... actually sounds like me, come to think of it.
That... actually sounds like me, come to think of it.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.