
Cloud Cat, don't worry about Duncan Dog. He doesn't really bite, only barks a bit annoying

After all he's not the boss of Wonderland
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Of course when you post a description how you played a custom level, (especially on a pretty new level), or a very new game like MOFI, it may be a good idea to write it in white, and in a quote box, but in this case, now it's about a classic level in the subforum "Level Solutions - Classic Trilogy", as far as I know you can use any colour you like, even black or white
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DuncanDog wrote:CloudCat wrote:*Warning* -- Spoiler
OK, what I did was to use Stinky as bait--I brought him up to stand between the red 'porter and the invisible wall. The UFO promptly tried to kill him through the wall. I ran Peegue through his paces and got him past all the lower reflectors, zapping Coily in the process, and while the UFO's attention was on Stinky Peegue shoved the reflector down into place just before the conveyor.
I then popped Stinky back into the red 'porter to get the UFO's attention off him; had Peegue peek around the corner at it and duck back into safe territory in the empty space between all the upper reflectors, making sure he stayed where he could pop one into the corner after the shot had passed and then ducking back out of the way to let it go back the other way.Mission accomplished--UFO zapped, thus making the Ice Rink safe!
Now all I have to do is practice rescuing whoever gets stuck up in the upper channel after he rescues the Stinker--I've killed Stinky several times trying to help Loof, 'cause I'm not quick enough yet on the swapover after shoving the box out of the way!
Actually I didn't think of that way. I played this almost a year ago so I'm not quite sure, but I think I did it two ways:
-1- Let Peegue push the reflectors in the upper part, very quick/tricky to let the UFO shoot itself, (without using the Stinky-bait trick) so two of the people can rescue the stinker near the UFO safely.
-2- Let Peegue do his job, let the other three do their jobs with all the button, especially the conveyor timer, so Peegue can go back. Then Stinky goes to the place where Peegue was, to let the UFO shoots down, so two of the others can rescue the stinker.
But I think you combined both ways, and maybe that's even better!
I think to push that box quickly I used two people who are two enter-key-presses after each other. I mean either Stinky and Qookie, or Loof and Peegue, so you can switch easier by: [arrow keys], 2x enter, [arrow keys], 2x enter (instead of one time 1x and 3x enter, if you use Stinky and Loof)
Muzozavr wrote:Hey, Marinus, are you at alternative solutions again?!
Well Muzo, as far as I know there is no official solution for this, so which one is the intended solution and which one an alternative?

I managed to push that reflector without using Stinky as a bait by pushing it step-by-step, avoiding fire. It's possible.

Do you mean the first of the two ways I mentioned above? As I said it's a while ago, so I'm not quite sure, but if I remember right I also did it that way. Maybe I'll play it again once but it's so big, and there's no "save" function.
