Here's an adventure I've really been wanting to release for some time.Inaccurate Level Description wrote:Difficulty: Moderate (Medium if you don't get the hang of the whirlers.)
Type: Storyline, Puzzle, Invents, Showcase, Jumbled, Adventure*
Feel: Natural, Alien, Polluted*
Family: Tinkered
Reward: Poor
There's something of a story as well as interesting feature in here.
Storyline: You were sent to planet Kewntŕcaym(or Kewnt'rcaym)
with instructions from Guggenheimer to explore for 42 days the vast
and bizarre world filled with diabolical and
non-logical weather patterns. One of these includes the feature:
Whirlers: These spin you around in a 90° angle.
They're believed to be the reason - along with the super-tornadoes not seen in this adventure
- as to why the planet's named ... what it's named.
They'll toss you across gaps, suck magic from you, throw you exactly 2 "tiles"
in the direction it throws you(unless you hit a wall, then you just stop),
and pick you up if you land next to them - but not if you're still "in mid air".
(Yes, this is all illousionary.)
Oh - and, what may be the worst trait to this next to the fact that you drown
if you splashdown into water is that if you've flashed something without setting it down,
it'll be lost in the future forever - and can never be reobtained.
Well - not unless you wait about 7 trillion years or something.
There's slightly more, but I just wanted to give a general overview as to the main projections of this adventure.
Albeit not the best of puzzles, I do really like it; and there are instructions
given by Guggenheimer(I hope I spelled that right) in red ink,
so you'll be able to get instructions while in-game.
I hope you enjoy!
Here's my video solution.