Uploaded your video solution as well. :P (also linked in the op) Aaaah... I'm really gonna have to come back to this concept. Not sure it bears replacing - I could just create a new, similar level to actually do what this one was trying to do (albeit better). But for now I'm fine letting it rot in i...
Hi, IW; This was another interesting level of yours :lol: I'll agree with Amnon that the hints only did so much to help with the final solution (even looking through the editor); although I did realize you can kind of trial-and-error your way to see what rainbow coins were collected or not, it's sti...
Hey Amnon; I agree. I think the simplified level is honestly the only way to do everything you said needed to be done, though. :oops: I should clarify that there is a way of making the ghost section not remotely as bad as-is; if you push plasma boxes around and lock out a ghost so it can't return to...
And here is my video solution ~ It's a little bit difficult to follow at times, just because the very mechanic is abusing the save/load feature. But I hope this helps. :P Also, in case you wonder where some of the rainbow spirits went - don't worry, they're simply merged is all. ;) (Unless they actu...
And here is my video solution. :P https://www.youtube.com/watch?v=l8olXthEzNA The trick to saving/loading is that you have to make sure the kaboom!s have moved a tile, otherwise they'll spring back and you'll be softlocked. You can also do this without the save/load feature, as I could almost demons...
And for those who are curious, my... yes, this is named after my Wonderland Adventures mechanized firestorm contest :lol: My video solution~ It's a long one - but I felt I could partly get away with it with the game's save/load feature. :P (Still a wretched level though :evil: ) Hope this helps anyo...
In case you were here early and were wondering where the files went, so was I! I think it had to do with using "s or ~s in the description, not sure though. Should be fixed now.
I thought of this one while watching somebody stream an adventure from Planet of the Z-Bots. I thought "Ah, if that were part of the puzzle that'd be kind of cool actually". So I went with it. :lol: Another one I'm quite fond of. It took a lot of testing to make it work... hopefully I patched all of...
I had looked back at classic RTW levels and appreciated the vastness of the garden themed levels. I had also wanted to try out a couple of weird mini-puzzles involving ghosts... :oops: So uh... here is a classic Lost Lands style level for you to enjoy. :lol: :twisted: With all that being said, I've ...
Hello again, IW; long time no see :lol: :roll: Figured while I was at it, might as well play and record your two earlier levels I hadn't gotten to yet. :P A bit of repetition, but nevertheless a quite interesting level you have here. Your work's certainly improved, but I still had fun. :) My video s...
Oh... that's insane... :lol: Aaaah I was worried adding in those white teleporters would create an absurd alternate solution somehow. :oops: didn't think it'd be this wild though :shock: (though I guess compared to mine... :lol:) [Nevermind the fact that I forgot you could just use the white telepor...
Torturous indeed. Fortunately it's not too rough if you can eyeball a specific point the z-bots ought to be when you perform certain maneuvers... but you're not wrong, it is pretty difficult to pull off, assuming you do figure out what you need to do.
Hey, BruceB. Very clever - and devious :twisted: - level you've got here. It took me quite a few tries to figure out what I was supposed to do :roll: :P Here is my video solution~ And uh... since I couldn't find your forum thread for Surprise! , which I also decided to record ... I figured I'd link ...
Hi again BruceB; this one was pretty cool. Nothing crazy, but the lack of anything being airtight certainly gave it a natural, open-feeling, but perhaps inevitable solution. Which I quite like.
Hi BruceB! If that's your real name... :lol: I quite enjoyed playing through your set of levels :) Very good fun. Felt almost like classic wonderland levels if I do say so myself. ;) Here is my My video solution to this level. Nothing too crazy, but a fun concept level regardless. Thanks for the fun...
Oh yeah, I forgot I'd have to link video solutions to mine as well :lol: :oops: Here's my video solution to this one! It's tricky - normally kaboom!s don't block teleporters, and you also normally can't get quite so close to them. ;) (WITH THAT SAID, I'm pretty sure you can actually do this with one...
Alas, the last one for now it seems. This one was interesting , to say the least; green scouges and link sphere generators in a WSW temple-esque level layout, it's a fascinating aesthetic. I'll confess it wasn't my favorite mind-bending puzzle, but it was still good fun. Thank you for making all the...
Wow... :shock: Now this... this one was fire :lol: It reminds me quite a lot of a classic Wonderland or RTW level (I guess it'd be classic RTW cause of the powder keg) - simple, but my ever so devious :twisted: I will note that I wound up not needing either of the red timer buttons. But that's quite...