Fun Ideas

Discuss the games (no level solutions or off-topic, please).

Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl

Post Reply
User avatar
tyteen4a03
Rainbow AllStar
Posts: 4386
Joined: Wed Jul 12, 2006 7:16 am
Contact:

Post by tyteen4a03 » Sun Dec 09, 2007 2:37 am

ispike2 wrote::D color=blue][/color]Aqua stinkers which you control but swim in water instead of walk on land. :piratesmile:
Funny!But you have to think some monsters and goodies in the water.

YAY!7Pages~!
and the duck went moo

Beep bloop
User avatar
ispike2
Posts: 4
Joined: Wed Jun 27, 2007 7:41 pm

Post by ispike2 » Sun Dec 09, 2007 8:16 pm

Thanks, you have good ideas. :lol:
User avatar
Blast!10
Rainbow Star
Posts: 1739
Joined: Thu Nov 02, 2006 7:26 pm
Location: New Hampshire

Post by Blast!10 » Mon Dec 10, 2007 9:29 pm

tyteen4a03 wrote:How to use?I am getting DIZZy! :lol:
Oops, mouse control. :oops:
User avatar
peegman
Rainbow Wizard
Posts: 471
Joined: Mon Dec 24, 2007 5:21 am

Post by peegman » Wed Jan 16, 2008 2:10 am

From mario bros:

Wasteland Boss: Giant Goompa
Walks around and growed because of a radioactive cactus.

Stinky's house boss:Mr. Giganto daisy
Is alive 'cause it rained soda not water
yee
User avatar
wonderland fan
Gold Wonderlander
Posts: 54
Joined: Sat Nov 24, 2007 3:32 pm

Fun Ideas

Post by wonderland fan » Sun Jan 27, 2008 5:52 pm

I can be good with stuff like this. How about these ideas:

Exhausted Zbot: Runs real fast, but needs to take a couple breathers.
Spinning Reflector: Spins constantly. It reflects Fireballs in a random direction.
Pinball: Bounces uncontrollably, and can kill you :twisted: .
Dead Chomper: Can't be destroyed (since it already is).
Super altering Conveyor: Changes directions in a different way after use. It changes like this: Left, Up, Right, Down, and Left again.
Shock Coin: Goes on and off electcrocution at regular intervals. Collect while it's off. It won't electrocute you from in your pocket.
Water Block and a Lava Block- If a Water Block is pushed into Lava, the tile will become water. Also vice versa with the Lava Block. If they're pushed next to each other, they will become a Rock Block (see below).
Rock Block: It's like a boulder, except it gets pushed like a box, and is tough. For example- If a Rock Block and a Boulder collide on a Conveyor Belt, the Rock Block would win.
User avatar
speegled
Rainbow Master
Posts: 904
Joined: Sun Mar 05, 2006 1:21 am

Post by speegled » Sun Jan 27, 2008 8:30 pm

Super Conveyor:Goes four times the speed of a Z-bot
Moss:Blocks your way,but if a Kaboom explodes next to it,the moss will break.
TRY THIS COOL FORUM.

http://hoomdoom.forumotion.com/
User avatar
wonderland fan
Gold Wonderlander
Posts: 54
Joined: Sat Nov 24, 2007 3:32 pm

Fun Ideas

Post by wonderland fan » Tue Jan 29, 2008 11:16 am

Sorry, but I can't help myself:

Fathership: Protects its wife (motherships) at all costs (but not itself) :idea: .

Knight: It looks like a statue, but if you get close to one, prepare to die. :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:

Abot: Aims a laser at you.

Tbot: Teleports wherever it wants.

Morph Tile: When you step on it, you become the enemy that is printed on the tile.

Morph Tile 2.0: For enemies, if they step or fly on this tile, they'll become the box on the tile.

Fake Exit: Leave through here and the next level is the same level :!: :shock: .

Kbot: Combanation of a Zbot and a Kaboom!.

Jbot: Jumps around a lot.

Ibot: No, it is not related to an Iphone, it just shoots Ick at you.
User avatar
Boppelist
Rainbow Keeper
Posts: 375
Joined: Fri Dec 14, 2007 10:05 am

Post by Boppelist » Tue Jan 29, 2008 11:36 am

Great ideas, wonderland fan!
I can only think of some.

IceWall Block: Works like an Ice wall in WA (Bounces back Fireballs) and can be pushed as a box.
Block Stick: Can be pushed and moves like the Block in the game Bloxorx.
Float on water and can also fill 2 water tiles depending on which side it lands.
30 seconds chomper: Looks like a Rainbow chomper and chase Stinky for 30 secs. Then Loof for 30 secs and so on...
:D Image :D
User avatar
tyteen4a03
Rainbow AllStar
Posts: 4386
Joined: Wed Jul 12, 2006 7:16 am
Contact:

Post by tyteen4a03 » Wed Jan 30, 2008 9:46 am

Boppelist wrote:Great ideas, wonderland fan!
I can only think of some.

IceWall Block: Works like an Ice wall in WA (Bounces back Fireballs) and can be pushed as a box.
Block Stick: Can be pushed and moves like the Block in the game Bloxorx.
Float on water and can also fill 2 water tiles depending on which side it lands.
30 seconds chomper: Looks like a Rainbow chomper and chase Stinky for 30 secs. Then Loof for 30 secs and so on...
IceWall Block=Ice Block v2.0 xD
and the duck went moo

Beep bloop
User avatar
Boppelist
Rainbow Keeper
Posts: 375
Joined: Fri Dec 14, 2007 10:05 am

Post by Boppelist » Wed Jan 30, 2008 10:36 am

Ice block v3.0! :lol: : Works like normal Ice block but when push into water it will float for about 20 seconds and then melt and disappear...
:D Image :D
User avatar
wonderland fan
Gold Wonderlander
Posts: 54
Joined: Sat Nov 24, 2007 3:32 pm

Fun Ideas

Post by wonderland fan » Thu Jan 31, 2008 11:39 pm

Once I figure out about posting JPEGs, I'll post a picture with my Kbot idea.
User avatar
wonderland fan
Gold Wonderlander
Posts: 54
Joined: Sat Nov 24, 2007 3:32 pm

Fun Ideas

Post by wonderland fan » Thu Jan 31, 2008 11:56 pm

Hope this woiks.
Attachments
Copy of Kbot Picture.JPG
Copy of Kbot Picture.JPG (44.78 KiB) Viewed 9315 times
sewel5
Rainbow Keeper
Posts: 382
Joined: Sat Dec 22, 2007 2:47 am

Post by sewel5 » Tue Feb 26, 2008 4:29 am

Chasm tile:Like a water or lava tile, except anything that goes into it is gone forever.

Toxic/Polluted water: Normal water, but when you use boxes to cross, they will act like bridges and break. The boxes you use will break only if Stinky,Loof,Qookie or Peegue steps on it. Monsters and other boxes can cross without breaking it. :? :roll: :shock:
sewel5
Rainbow Keeper
Posts: 382
Joined: Sat Dec 22, 2007 2:47 am

Post by sewel5 » Sun Mar 02, 2008 12:48 am

Magnets:Similar to steel box (can withstand lava), but with magnetism!
If a magnet and a steel box or another magnet are at horizontal or
vertical range, they will move towards eachother, flying(not relying
on ground).

A magnets magnetism can be blocked by any object.

Magnets come in four orientations. If you play Professor Fizzwizzle
you'll know, cuz they're like those magnets, except wonderland
magnets attract and repel as far as possible.

Barrels:Ordinary barrel (lying on its side) . Come in two orientations. If
pushed horizontally, will move like normal wood box. If pushed
vertically, will roll (or vice versa).
User avatar
boywhoflies
Rainbow Spirit Chaser
Posts: 5510
Joined: Thu Jun 26, 2008 3:16 pm

Oops

Post by boywhoflies » Thu Jul 17, 2008 11:16 pm

When I was ispike 2,I stoped comeing here and when I came back,I couldent log in :( .Water emenys:


Fireball=bubble
coily=inflated pufferfish
skouge=tenthcele
kaboom=round black fish with spark on top fin
rambow sprit=jellyfish
goast=fishbone
shadow stinker=Penguin
Mr. Robot never dies! :D

Chatroom
User avatar
boywhoflies
Rainbow Spirit Chaser
Posts: 5510
Joined: Thu Jun 26, 2008 3:16 pm

Post by boywhoflies » Thu Jul 17, 2008 11:33 pm

How about:
Costom songs
anamated Backgrounds ect.
costom anamated Backgrounds ect.
Bosses
costom Bosses
movie clips (step on a seleced floor tile)
costom movie clips (step on a seleced floor tile)
costom maps(like in WSW)
mini games(for costom levels)
costom mini games
costom obgects
other elemts costom(Eg.=a steel box made red)
costom levels(complete one to go to another)
Floors(Go to a stair cace, and go to 'an other level' but you will need to colect all the rainbow coins on all floors for the door to open)
Mr. Robot never dies! :D

Chatroom
User avatar
boywhoflies
Rainbow Spirit Chaser
Posts: 5510
Joined: Thu Jun 26, 2008 3:16 pm

Post by boywhoflies » Wed Jul 23, 2008 5:24 pm

My computer closed the tab for no reson at all(Bottom), so this may be confuseing becouse of my anger :evil: . :(

Interactive house: when you enter, you go to another level, and when you complete it, you get gold coins(point if you got all gold coins)and get sent to the entrerence.Image(Points on costom levels).

Gold coins:use these to buy other levels, games,points,fetures, and elments for costom levels at the shop.Image

Shop:A place on the main menu to buy other levels, games,points,fetures, and elments for costom levels with gold coins.Image

And thats it!
Attachments
Ahhh!.gif
Ahhh!.gif (52.8 KiB) Viewed 9210 times
Mr. Robot never dies! :D

Chatroom
User avatar
Valco
Platinum Wonderlander
Posts: 87
Joined: Sat Jun 28, 2008 12:51 am

Post by Valco » Thu Jul 24, 2008 8:22 pm

My list is much shorter than some of your guys'.

Here it is. These also consist of updates to the editor.
  • Make the LV6. version updates items instead of squares.
    Add green & blue chompers as items, for Quookie and Peegue.
    Add a stair square so we can do all of our lower activities on high ground.
    Add a canyon, but one that is as low as a wall is high. Stairs could lead here too, and it would be like walking on the wall.
Still sounds like these ideas won't be implemented. Oh well.
Random quote of the week: (Updated weekly)

This model of a frog is especially useful for Effluvium miners!
User avatar
boywhoflies
Rainbow Spirit Chaser
Posts: 5510
Joined: Thu Jun 26, 2008 3:16 pm

Post by boywhoflies » Thu Jul 24, 2008 10:52 pm

Valco wrote:My list is much shorter than some of your guys'.

Here it is. These also consist of updates to the editor.
  • Make the LV6. version updates items instead of squares.
    Add green & blue chompers as items, for Quookie and Peegue.
    Add a stair square so we can do all of our lower activities on high ground.
    Add a canyon, but one that is as low as a wall is high. Stairs could lead here too, and it would be like walking on the wall.
Still sounds like these ideas won't be implemented. Oh well.

No!Those are great ideas, Valco!I love them, and so will evryone elce that sees them!And the same with your avatar!How can someone not stare at it? :D
Mr. Robot never dies! :D

Chatroom
User avatar
boywhoflies
Rainbow Spirit Chaser
Posts: 5510
Joined: Thu Jun 26, 2008 3:16 pm

Post by boywhoflies » Thu Jul 24, 2008 11:25 pm

Ultra suit:Wear it and you can shoot fireballs, walk throu things, not be hamed by electro tiles or eminis, move at the speed of a z-bot , and folt above lava and water.

Blender:Makes chopers and link speres mix collors.A multi-collord chomper will follow the colcest origal stinker(Gold and blue=will follow the colcesed stinker of loof and Peegue ect.)
A multi-collord link spere will controll both collors of link speres that it is made of.If 2 of the same thing it will move at double speed.If a chomper
and a link spere/2 mulit-collored obgects colide, they explode.


?????:Ofgects that can only be used by one carecter.
Mr. Robot never dies! :D

Chatroom
User avatar
jdl
Rainbow SuperStar
Posts: 2894
Joined: Fri Jun 06, 2008 8:37 pm
Location: West Virginia, USA
Contact:

Post by jdl » Thu Jul 24, 2008 11:38 pm

Here's one for WA. Orange glove power! You hit a enemy with it and it copies its DNA and the next time you shoot it, (not on another enemy. That would change the DNA!) it makes that enemy! I call it: "generator!"
ImageImage
TheCracksOverhead#9565 | Oops, uh oh.
User avatar
LAN
Gold Wonderlander
Posts: 56
Joined: Sat Apr 29, 2006 9:33 pm

Post by LAN » Sat Aug 09, 2008 11:18 pm

Toon Dog wrote:
dlcs18 wrote:How about UltraShips, which generate four MegaShips, which generate four SuperShips, which generate four MotherShips, which generate UFOs, which generate fireballs, which generates danger! :shock: :lol:
I like the "Witch generates danger" part! :lol: Any way, That will probobly be too big any way. :lol: Sorry.
One UltraShip would generate 256 UFO's!

How about strong kegs, which can only be destroyed via fireballs. They float in water, lava, or void, creating a bridge (yes, you can make a bridge across void. In Wonderland, we don't have to obey the laws of physics.)
User avatar
tyteen4a03
Rainbow AllStar
Posts: 4386
Joined: Wed Jul 12, 2006 7:16 am
Contact:

Post by tyteen4a03 » Sun Aug 10, 2008 11:04 am

LAN wrote:
Toon Dog wrote:
dlcs18 wrote:How about UltraShips, which generate four MegaShips, which generate four SuperShips, which generate four MotherShips, which generate UFOs, which generate fireballs, which generates danger! :shock: :lol:
I like the "Witch generates danger" part! :lol: Any way, That will probobly be too big any way. :lol: Sorry.
One UltraShip would generate 256 UFO's!

How about strong kegs, which can only be destroyed via fireballs. They float in water, lava, or void, creating a bridge (yes, you can make a bridge across void. In Wonderland, we don't have to obey the laws of physics.)
In ! time? :shock:
and the duck went moo

Beep bloop
User avatar
boywhoflies
Rainbow Spirit Chaser
Posts: 5510
Joined: Thu Jun 26, 2008 3:16 pm

Post by boywhoflies » Mon Aug 11, 2008 3:26 pm

A lucky penny that if you land on it, no emenys will harm
that stinker(its this sise)


A pushable trampolene that you can push like a box, it trrns into a
normal tramolene.You can use them like a normal by pushing it into a
wall.

A SRINK mashene that makes you smaller(turns lardge ibnto normal) so you can pass mouse holes but you will walk at the speed of a kaboom you will not break briges
but can't push things.Fireballs will go over you but you but trampolenes wont work for you.

A GROW
Mashene that turns srunkek stinkes back to normal, and normal
stinkers into HUGE stinkers that smash evrything, includeing friends, and take a 3x3 space.They still die from electro tiles.

Normal,B,C,D walls.

Custom obgects(Shift O, its made with a new program from midnight syngergy will have to make, or game maker(program to make games) file with the name of
the obgect is that file, and use a custom model for the shape, so it needs
One new program/game maker file, 1 3d model file and 1 Picture).
Mr. Robot never dies! :D

Chatroom
User avatar
idahomom
Bronze Wonderlander
Posts: 12
Joined: Sat Apr 22, 2006 3:54 pm

Post by idahomom » Fri Aug 22, 2008 11:51 pm

Awesome ideas!!
User avatar
duncan
Rainbow Seeker
Posts: 291
Joined: Mon Jan 14, 2008 9:25 pm

Post by duncan » Sat Aug 23, 2008 10:32 pm

jdl wrote:Here's one for WA. Orange glove power! You hit a enemy with it and it copies its DNA and the next time you shoot it, (not on another enemy. That would change the DNA!) it makes that enemy! I call it: "generator!"
I already posted that idea!
Don't judge a person by his look,but his heart
Anytime, Anyplace, Adventure Always Awaits!
Last edited by Loof on 1/1/19999999999999999 BC; edited 98998 in total.
User avatar
jdl
Rainbow SuperStar
Posts: 2894
Joined: Fri Jun 06, 2008 8:37 pm
Location: West Virginia, USA
Contact:

Post by jdl » Sat Aug 23, 2008 10:39 pm

OMG!!! You did?!?! :confused and shocked look: :shock: :shock: :lol:
ImageImage
TheCracksOverhead#9565 | Oops, uh oh.
User avatar
duncan
Rainbow Seeker
Posts: 291
Joined: Mon Jan 14, 2008 9:25 pm

Post by duncan » Sat Aug 23, 2008 11:15 pm

jdl wrote:OMG!!! You did?!?! :confused and shocked look: :shock: :shock: :lol:
yes
Don't judge a person by his look,but his heart
Anytime, Anyplace, Adventure Always Awaits!
Last edited by Loof on 1/1/19999999999999999 BC; edited 98998 in total.
User avatar
jdl
Rainbow SuperStar
Posts: 2894
Joined: Fri Jun 06, 2008 8:37 pm
Location: West Virginia, USA
Contact:

Post by jdl » Sat Aug 23, 2008 11:21 pm

I most-likely just skimmed the posts... Sorry Duncan. :oops:
ImageImage
TheCracksOverhead#9565 | Oops, uh oh.
Muzozavr
Rainbow Spirit Chaser
Posts: 5648
Joined: Wed Jan 11, 2006 2:55 pm

Post by Muzozavr » Sun Aug 24, 2008 8:54 am

Guys, please try to post ideas that would actually fit in a Wonderland game! Most of this is, sadly, plain nonsense.

That said, I still want diagonal reflectors. :P
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Post Reply