WA3 Update Thread
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Hmmm.. MS mentioned that he'd make either a RTRTW (Not the real name, actually a game like old classic games) or WA4. RTRTW is more likely though.
I doubt it's the end of the series, even if Patrick takes a long break after that.
I doubt it's the end of the series, even if Patrick takes a long break after that.
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I know MS commented he might, but doesn't it seem like if Wonderland is to continue, he'll make a new series? He mentioned before that the engine for WA3 is the same one as WA1, which was from 2007. RTW, WSW, and TOW have got to be even older than that(2002ish, I think), so he probably doesn't want to go back to that old of a engine. I'm hoping he might make an entirely new Wonderland(maybe with a multiplayer mode?), continue WA, or make a new series even better than Wonderland(hard to believe, but it could be possible).Yfzm wrote:Yzfm
Posted: Tue Oct 09, 2012 6:09 am Post subject:
Hmmm.. MS mentioned that he'd make either a RTRTW (Not the real name, actually a game like old classic games) or WA4. RTRTW is more likely though.
I doubt it's the end of the series, even if Patrick takes a long break after that.
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YAY!! Somebody shares the same opinion as me.Pawelec wrote:Noooooo! WA is so awesome...Yzfm wrote:RTRTW is more likely though.
Wonderland with no magic, diagonal moves, scritters and all these awesome stuff? Do we want that?
(My personal answer is no.)
I also want WA4 more (although it's very doubtful that MS will make it


EDIT: @Fluffshery: I'm like you, but I'd go for Continuing WA or making new Wonderland (tri)logy. (If he's keeping magic of course.)
No Maze game could be better than Wonderland.
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Yup, those are my two preferences, I just put the last one in because it is possible that MS could make a game even better than Wonderland.
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After you remove all of that stuff and add crates, boulders, cannons, ghosts, gunpowder kegs, trampolines, link spheres, shadow stinkers, and 4 different characters, you're left with PUZZLES. RTW might not be as detailed as WA, but needs a whole lot of thinking...Pawelec wrote:Noooooo! WA is so awesome...Yzfm wrote:RTRTW is more likely though.
Wonderland with no magic, diagonal moves, scritters and all these awesome stuff? Do we want that?
to be honest, RTW's puzzles are the most difficult yet (Ok maybe WSW is treated the same, haven't purchased TOW though.)
Wa's puzzles were fair enough as well as its action. MOFI was a bit hard. Don't get me wrong.. MOFI is the best game of WA series yet (and the least buggy.) (We don't count WA3 beause it's not released yet. But WA3 is surely to be the awesomest yet) But the fairest (Spelling correct?) puzzles were WA's. also WA's gameplay elements were the best yet. RTW has more puzzle elements than action though.
But one of the bold reasons I like WA more that the storyline was awesome. And told in a set of easy to deal with dialogues. The plot in The classic trilogy was weak. I usually like games as long as their plots are bold and strong.
Wa's puzzles were fair enough as well as its action. MOFI was a bit hard. Don't get me wrong.. MOFI is the best game of WA series yet (and the least buggy.) (We don't count WA3 beause it's not released yet. But WA3 is surely to be the awesomest yet) But the fairest (Spelling correct?) puzzles were WA's. also WA's gameplay elements were the best yet. RTW has more puzzle elements than action though.
But one of the bold reasons I like WA more that the storyline was awesome. And told in a set of easy to deal with dialogues. The plot in The classic trilogy was weak. I usually like games as long as their plots are bold and strong.
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Well, I liked the WA plot and setting, but come on, this is WA3, not "Final Fantasy 26". Good and clever level design is the heart and soul of any puzzle game, period.
(actually, the more story-oriented a game is, the closer it is to being a glorified visual novel, but that's another matter entirely)
EDIT: As for difficulty, I have kinda fell out of MOFI, so I haven't beaten it and can't really talk about it... though it's definitely harder than WA. As for the classic trilogy, I actually believe that WSW is by far the hardest. Though there's one RTWD level I've never finished, "Rescue Mission", but that's because it's really long and REALLY boring. Once you get further into the game, WSW holds some of the toughest puzzles of the classic trilogy. It becomes especially apparent in "The Void" section of the game.
(actually, the more story-oriented a game is, the closer it is to being a glorified visual novel, but that's another matter entirely)
EDIT: As for difficulty, I have kinda fell out of MOFI, so I haven't beaten it and can't really talk about it... though it's definitely harder than WA. As for the classic trilogy, I actually believe that WSW is by far the hardest. Though there's one RTWD level I've never finished, "Rescue Mission", but that's because it's really long and REALLY boring. Once you get further into the game, WSW holds some of the toughest puzzles of the classic trilogy. It becomes especially apparent in "The Void" section of the game.
Last edited by Muzozavr on Tue Oct 09, 2012 9:17 pm, edited 1 time in total.
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It depends, for example It's pretty hard for me to be excited about WA3 with no plot.Emerald141 wrote:Plot can be good in video games, for sure, but if it's the primary thing that you look for, go read a book or something.
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My guess: Fire scritter: Are chased like normal scritter but touching them is dangerous.
My guess: Fire scritter: Are chased like normal scritter but touching them is dangerous.
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This is cool with those orange scritters and the purple chasms
I really wonder what they do
I really wonder what they do
Last edited by Technos72 on Wed Oct 10, 2012 8:12 pm, edited 1 time in total.
Could it be.. No.. doubt it's like that. I don't think it's the revenge of the void or something..Pawelec wrote:You remind me of some bad thing in the first WA...Technos72 wrote:This is cool with those purple chasms

It's either a new cool watertex or a new LIQUID OTHER THAN WATER AND LAVA!!!!! (Well, I thimk it's a watertex after all.)
I'm thinking that it'd be cool that MS add new liquids like acid in WA3.
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You never cease to amaze. Those scritters look beautiful!


You never cease to amaze. Those scritters look beautiful!

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I was wondering when we'd see another place/texture. It seems like the majority of the recent pictures have been that Spaceship/Z-Bot building place. I like the orange scritters though. Also, the MOFI bridges look good, but why would there be bridges if stinkers weren't there before? Do the alien stinkers live on that planet, and they set them up? And what planet is it? I would say Barren, but that picture seems not very barren for being a barren planet. And is that even water at the bottom of the pits, or just a bit of floor stuff?
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Ah okay, I didn't know barren was an a adjective word! I thought this was just a invented name...tyteen4a03 wrote:Barren is a confirmed planet for PoTZ. It's called Barren because it's... barren?garirry wrote:I don't know what do you mean for ''barren planet''. That dosen't make sense .Fluffshery wrote:I would say Barren, but that picture seems not very barren for being a barren planet.
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The new update is available in form of a little teaser trailer to mark the 10th Anniversary of Wonderland:
http://pcpuzzle.com/forum/viewtopic.php?t=24244
http://pcpuzzle.com/forum/viewtopic.php?t=24244