WA3 General Discussion (some Spoilers)

Discuss the games (no level solutions or off-topic, please).
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Krishiv738
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Post by Krishiv738 »

Qloof234 wrote:It looks like that's what you were saying, considering that it was at the end of your post about a Flash-related glitch.
I said "New glitch!" Not "New glitches!"
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Qloof234
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Post by Qloof234 »

... Then what was the point of adding it to your post in the first place?

It's not like there's a precedence for that kind of interaction between magic spells that makes this noteworthy (not counting Floing). You can't freeze GrowFlowers, and you can't destroy them with Pow either.
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StinkerSquad01
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Post by StinkerSquad01 »

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UH OH
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Jutomi
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Post by Jutomi »

Oh, right, I encountered that...
but, I just went along with it. I didn't even think about posting any thing about it. :P
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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StinkerSquad01
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Post by StinkerSquad01 »

Okay, uh, can you guys please stop pm'ing me for level solutions?
Just make a topic in the solutions forum, thanks.
:?
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Krishiv738
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Post by Krishiv738 »

I made some POTZ wops which are compatible in editor and player without MAV.I made them before the release of POTZ,they are in wop request thread.
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tyteen4a03
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Post by tyteen4a03 »

Krishiv738 wrote:I made some POTZ wops which are compatible in editor and player without MAV.I made them before the release of POTZ,they are in wop request thread.
How are you able to access PoTZ wop files before the release of PoTZ?
and the duck went moo

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Krishiv738
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Post by Krishiv738 »

tyteen4a03 wrote:
Krishiv738 wrote:I made some POTZ wops which are compatible in editor and player without MAV.I made them before the release of POTZ,they are in wop request thread.
How are you able to access PoTZ wop files before the release of PoTZ?
I made the wops not stole them from WA POTZ wlvs.I saw the teaser and got rotating cuboid which is actually a coin,zbot movement glow worm which is a zbot.small thin gates which are actually scaled gates,key cards which are keys but have gate logic
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Qloof234
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Post by Qloof234 »

"Stole"? How is extracting .wop information from the level files stealing?

Also, when people are talking about PoTZ/MoFI .wops, they mean the actual files from the game itself, not edited logic objects to have a resemblance to something from the game.
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Post by Nobody »

Krishiv738 wrote:
tyteen4a03 wrote:
Krishiv738 wrote:I made some POTZ wops which are compatible in editor and player without MAV.I made them before the release of POTZ,they are in wop request thread.
How are you able to access PoTZ wop files before the release of PoTZ?
I made the wops not stole them from WA POTZ wlvs.I saw the teaser and got rotating cuboid which is actually a coin,zbot movement glow worm which is a zbot.small thin gates which are actually scaled gates,key cards which are keys but have gate logic
I... wow. Yeah, there's a difference between wops from POTZ and... wops inspired by the POTZ trailer, of objects that make no appearance in POTZ.
i should change my signature to be rude to people who hate pictures of valves
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Krishiv738
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Post by Krishiv738 »

Nobody wrote:
Krishiv738 wrote:
tyteen4a03 wrote:
Krishiv738 wrote:I made some POTZ wops which are compatible in editor and player without MAV.I made them before the release of POTZ,they are in wop request thread.
How are you able to access PoTZ wop files before the release of PoTZ?
I made the wops not stole them from WA POTZ wlvs.I saw the teaser and got rotating cuboid which is actually a coin,zbot movement glow worm which is a zbot.small thin gates which are actually scaled gates,key cards which are keys but have gate logic
I... wow. Yeah, there's a difference between wops from POTZ and... wops inspired by the POTZ trailer, of objects that make no appearance in POTZ.

They have very very very little logical difference and no physical difference with POTZ.(key card has both differences)
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Krishiv738
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Post by Krishiv738 »

Sorry for double post.


Grynklers and Jeebos=custom texture stinkers.
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epicdude15
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Post by epicdude15 »

Now kids, Drugs isn't good for you, look what happened to Jim, John and Jake!
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R u Srs?
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StinkerSquad01
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Post by StinkerSquad01 »

racist
Krishiv738 wrote:Grynklers and Jeebos=custom texture stinkers.
No, because MS added them.
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MyNameIsKooky
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Post by MyNameIsKooky »

Plus custom textures don't work on Stinker NPCs.
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Post by ~xpr'd~ »

Well, well, well... I guess someone was following me.
[size=0]Yes, I am a sophisticated Santa Claus. I'm also Jewish.[/size]
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epicdude15
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Post by epicdude15 »

Look at that, I finished the game!


[SPOILER PICTURE REMOVED by MS]
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StinkerSquad01
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Post by StinkerSquad01 »

Congrats, but I don't think that warrants a picture.
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Post by jdl »

StinkerSquad01 wrote:Congrats, but I don't think that warrants a picture.
And it's in the wrong thread. This needs to go in the Full Spoilers thread.
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TheCracksOverhead#9565 | Oops, uh oh.
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Jutomi
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Post by Jutomi »

I am pretty sure that one all so crash lands... :lol:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Krishiv738
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Post by Krishiv738 »

~xpr'd~ wrote:Well, well, well... I guess someone was following me.
[size=0]Yes, I am a sophisticated Santa Claus. I'm also Jewish.[/size]
Where did you found that place?
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Post by billy bob »

~xpr'd~ wrote:Well, well, well... I guess someone was following me.
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Post by tyteen4a03 »

billy bob wrote:
~xpr'd~ wrote:Well, well, well... I guess someone was following me.
Never thought somebody would go all the way just to get Jeebo appear in the wild. :lol:
and the duck went moo

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Krishiv738
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Post by Krishiv738 »

I found that the Floing bubbles expand and contract,emit particles if you look carefully.
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tyteen4a03
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Post by tyteen4a03 »

Krishiv738 wrote:I found that the Floing bubbles expand and contract,emit particles if you look carefully.
Yes, they do. Been this way since they were introduced.
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Post by Muzozavr »

Method: First time you enter the area put the Scritters onto the Jeeboo's path then move onto the activation square. The Jeeboo will try to move across but will be obstructed by Scritters.
:shock: :shock: :shock: Now that's clever.
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Krishiv738
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Post by Krishiv738 »

I also noticed that the brr pads we make with brr magic are transparent and tilt.The standalone brr pads(separate object in editor) are opaque and do not tilt.
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Krishiv738
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Post by Krishiv738 »

POTZ has fireflowers which shoot pow to a limit which is just like aiming fireflowers.(don't believe me?Play leap frog adventure in POTZ)
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Qloof234
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Post by Qloof234 »

That's in MoFI and WA1 too, though I don't believe there are any levels where you can see it happen.
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Post by peegman »

Qloof234 wrote:That's in MoFI and WA1 too, though I don't believe there are any levels where you can see it happen.
What about that gem collecting level in acid pools, where you have to use blink, pow and pop
There was one fireflower that would shoot fireballs at an ice wall, back to itslef,but the pow stopped before killing the flower
Really annoying
yee
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