New Level - Qookie And The Chaos Corridors

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kiki
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New Level - Qookie And The Chaos Corridors

Post by kiki » Tue Jul 29, 2008 2:51 am

:D :D :D I need to get to level 780 so I can change my avatar. :lol: :lol: :lol:

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Post by rescuefire » Tue Jul 29, 2008 2:18 pm

Well chaos is putting it mildly :oops: :shock: This is a crazy puzzle Keeks, I'm lovin' it!!!

I've gotten as far as the box generator. What I'm trying to do just doesn't seem possible but I can't see any other way. Can ya let me know if this is right please?
After the white button I wait until there are two boxes out of the generator and I'm trying to push one box from the top of the generator into the water to the left so I can step on the red button. Seems that the cannon on the bottom shoots the other box and I can't time it to get that box in the water and get out of the way. Is that what I'm supposed to do? Was I supposed to let the box in the white gate smash?
Help please (yes I know its early for help) :oops:
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kiki
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Post by kiki » Tue Jul 29, 2008 2:22 pm

:D :D :D Hey Robyn, glad your having fun in the chaos corridors.
the answers to you two questions in the order you asked them.
Yes and no!
more later if needed. :D :D :D
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Post by rescuefire » Tue Jul 29, 2008 2:27 pm

Rut roh :oops:
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kiki
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Post by kiki » Tue Jul 29, 2008 4:14 pm

:D :D :D Here is a version without the UFO. :D :D :D
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Post by wonderfull » Tue Jul 29, 2008 4:52 pm

Oh sure, now that I've finished it whilst pulling out most of my hair over that blasted UFO, you post the "revised" version. Oh well, what's done is done, and it is DONE, so I'm relieved. You tripped me up on every little trick too. Onward and upward... :wink:
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Post by rescuefire » Tue Jul 29, 2008 11:15 pm

Image I hear ya, this is mostly what I looked like fightin' with that UFO. UGHHHHH I want a save button Image

Finally got your help Keeks and made it past the box generator only to stand by the exit wondering how the heck to get over there and still get that coin Image more help from Master K and I finally got outta there!

I had to do it with the UFO cuz I had defeated him so many times I just had to make it the whole way with him still intact. If I coulda killed him on my way out I sure would have Image

This was GREAT! Thanks again snookums!
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Post by Marinus » Wed Jul 30, 2008 12:52 pm

Great level Kiki! :D :D
rescuefire wrote:Image I hear ya, this is mostly what I looked like fightin' with that UFO. UGHHHHH I want a save button Image
You have an editor though? 8) Sometimes with a level when I always be shot or such at the beginning I use the editor to practice the other parts, and after all I play the whole level. 8) BTW, with that woodfactory I did it a bit different first, but later I did it the intended way as well
I simply used the woodbox which was standing there all the time above the green timer to push in the water to the red button.
Thanks for the fun! :D :D :D
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Post by rescuefire » Wed Jul 30, 2008 6:32 pm

I get what your talking about with using that box but I couldn't make that work because I had no where to put the cannon when I came back through. In other words, there were only one break break tiles there so I couldn't push it down and out of the way to get the other box where I wanted it.

How'd you do that?
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bob roest
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Post by bob roest » Wed Jul 30, 2008 8:22 pm

I sort of had two items leftover, so I pushed them in the water. Is that right? :?

That UFO was just nasty, the rest wasn't so bad but I got chomped and I put myself in the wrong spot with one of the boxes. :lol:

Fun stuff Keekster, thanks!
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kiki
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Post by kiki » Thu Jul 31, 2008 12:19 am

:D :D :D If it worked for you Bob then it must be right. :lol:
Honestly I do see a thing or two I would have done differently with this level, Oh well!
On to the next level design for me. :D :D :D
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bob roest
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Post by bob roest » Thu Jul 31, 2008 1:51 am

kiki wrote::D :D :D If it worked for you Bob then it must be right. :lol:
Yeah sure. :D

But seriously,
I could not find a use for the keg so I pushed it into the first lower waterhole and then I pushed the reflector in front of the prism generator there too. I used a bunch of prisms to fill the rest of the water. I effed it up, didn't I?
If you hadn't put that damn UFO in there everything would have been fine! :lol: :lol:
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Post by jcvalcar2 » Thu Jul 31, 2008 2:44 am

I didn't mind the UFO till I got rid of him :twisted: ... :shock: .... :( :lol:

This was sure alot of fun to figure out. Thank you :D :P :D :P
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kiki
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Post by kiki » Thu Jul 31, 2008 3:32 am

:D :D :D Bob, That's the room I would have tightened up a bit but I rushed this level out.
I just can't get in tune with my feminine side and that avatar has got to go.
Hence my hurry to get levels posted. :lol: :lol: :lol:
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Post by Marinus » Thu Jul 31, 2008 8:27 am

Robyn, I'm not quite sure what's not clear, but I did it this way: :D
Filling the first waterhole in the green cannon room with the reflector and prism from the blue timer room.

Then push the green cannon one step aside, and fill all the other waterholes including the two where the one-step breaktiles were, with a barrel, two reflectors, and lots of prisms. (in the version without UFO only one reflector)

Push cannon left and walk around getting 3 bonuscoins. Make sure cannon doesn't shoot box in the meantime. Cannon back to where it was to activate yellow timer.

Push box down and left and step on red button.

Walk around with the dog.

Cannon one right and then back in front of woodfactory.

Drown bottie and two spheres, get coins and exit.
Edit:
jcvalcar2 wrote:I didn't mind the UFO till I got rid of him :twisted: ... :shock: .... :( :lol:
Indeed, the UFO itself wasn't the biggest problem :evil: :roll: 8)
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Post by rescuefire » Thu Jul 31, 2008 12:41 pm

How did you get around the cannon to exit? I have tried this over and over and I still don't get how the heck ya did it.
If you don't push the cannon down towards the box generator how do you get around it and then push it back to blow boxes up? There's no room to get around it in the row of tiles it is in. Oh wait, did you fill the whole water hole at the right just before the exit? That might do it! I didn't bother filling all of that up, I simply used the box that was in the white gate. Then I didn't have to play much with that chomper either. Just walk up and wait until he stepped on the button and then pushed the box over to exit.
Amazing how many different ways there are to do things LOL I think its what makes the game and those of us who play so interesting!

Thanks again Keeks and thanks Marinus for the explanation.

Edit: Ok so you
filled the water hole by the prism generator and the whole water hole by where you exit?
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kiki
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Post by kiki » Thu Jul 31, 2008 3:32 pm

:D :D :D That's what I get for trying to give the level atmosphere.
As long as you had fun that is what counts. :D :D :D
Last edited by kiki on Fri Aug 01, 2008 3:27 am, edited 1 time in total.
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Post by Marinus » Thu Jul 31, 2008 4:00 pm

Yes Thanks!! :D :D :D

And Robyn, yes that was exactly what I did. Actually I don't see a different way, except for a terrible action game avoiding a hell's crossfire. :evil: :evil: :evil: (Was that your intended way Kiki?)
So I needed the cannon for the yellow timer and the green timer.
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Post by uneekrose » Thu Jul 31, 2008 11:55 pm

I did the one without the UFO first which I'm glad I did it was a practice run for the real level. When I got to the level with the UFO I thought 'Oh this is easy, I'll just avoid it'...yea right....you had a mother ship...a mothership in there. Well I got smart the next time and took care of the fire and then avoided the UFO while Qookie got the metal boxes where they belonged.

The first one with the UFO was a bit harder because you changed the prism, reflector room but I soon caught on.

My biggest problem was that I kept getting gated and the one cannon got Qookie a few times while she was waiting for the chomper to get on his mark. She got a bit quicker as time went on.

This was fun Kiki and sneaky. I enjoyed them both. Thanks...
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kiki
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Post by kiki » Fri Aug 01, 2008 12:23 am

Marinus wrote:(Was that your intended way Kiki?)
Of course, action all the way. :D :D :D
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bob roest
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Post by bob roest » Fri Aug 01, 2008 3:17 am

kiki wrote:I just can't get in tune with my feminine side :lol: :lol: :lol:
Perhaps you're not trying hard enough.

Can you get any Martha Stewart shows where you live? :lol: :lol:
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kiki
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Post by kiki » Fri Aug 01, 2008 3:31 am

Bob wrote:Can you get any Martha Stewart shows where you live?
Yes we can, only my TV turns the channel itself if I leave it on her show for even a second. :roll:
So you see getting in touch with my feminine side just can't happen. :lol: :lol: :lol:
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Post by Marinus » Fri Aug 01, 2008 7:59 am

kiki wrote:
Marinus wrote:(Was that your intended way Kiki?)
Of course, action all the way. :D :D :D
Well then maybe I give it another try. But only because it's a Kiki level! 8) :lol: :lol: :lol: :D :D :D
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Post by annedanner » Fri Aug 01, 2008 11:01 pm

Boy, I'm low (wo)man on the totem pole! Am I the last to finish? :oops: :oops: Thanks for another fun level, Kiki!
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Post by Dizzy1 » Sun Aug 03, 2008 1:15 am

Kiki this was fantastic!!! :D :D It took me all day long, :lol: but I did it! And, with no hints! And...without killing the UFO! (I never downloaded the level with no UFO) My total score was 3010 and my time was 8 hrs. and 59 minutes. :D :D

I had the most trouble figuring out how to move the box in the white gate. Didn't know why it wouldn't move and thought I was doing everything all wrong. :lol:

Loads of tricks in this one. You're incredibly gifted at creating levels. :D

Thanks for a days worth of FUN! :D :D :D
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Post by Amnon » Sun Aug 03, 2008 1:53 pm

Thanks Kiki for another twisted good idea. Other than the UFO (always got me impatient) it was a breeze.
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