New Level (adv) - No 'I' in Team

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bob roest
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New Level (adv) - No 'I' in Team

Post by bob roest » Sun Oct 05, 2008 1:29 am

Yes, it's a teamwork level. Maybe a liitle more challenging than the last two...then again, maybe not. :)

Using Loirae's 'Alias' texture, thanks!
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Post by Amnon » Sun Oct 05, 2008 4:17 am

I so much enjoyed taking revenge on that bad red dude (even though it is not really required)!

The end was lots of fun - so many ways to deal with the kabooms (or even let them live if you have a soft heart, as I did once).
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Post by Marinus » Sun Oct 05, 2008 5:08 pm

:D Great level! The first part took me several restarts to figure it all out. And the second part was also fun to play but - I'm sorry if I disappoint you :oops: - I don't know what's the intended way with all those things. :?
I only used the steelbox to jump over to the boulder area to collect the coins in the pink gates and then I went through the blue TP to the exit
Thanks for the fun! :D
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bob roest
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Post by bob roest » Sun Oct 05, 2008 6:53 pm

I didn't put the boulders on the island so you can push one in the water and have the other character work the pink timer. An obvious loophole.

But I've said it before, do what makes you happy. :wink:
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Post by Marinus » Sun Oct 05, 2008 8:35 pm

bob roest wrote:do what makes you happy. :wink:
Well, it makes me most happy to play the levelmakers intended way in the first place, if I know what that is. :) After you posted this I tried again, and I think now to know it, for I used everything now:
Used the reflectors to make a bridge, to let the two kabooms escape and blow up the two barrels
I'm sorry if it's bothering you that I often play the non-intended way, but if I simply don't see the intended way, I really don't know what to do about it. :?

And if it makes you happy if I, in that case, only post: "Great level, Thanks", no matter if I see the intended way, just tell me, and I try to do so. :) :idea:
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bob roest
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Post by bob roest » Mon Oct 06, 2008 12:58 am

Marinus wrote:I'm sorry if it's bothering you that I often play the non-intended way, but if I simply don't see the intended way, I really don't know what to do about it
Did you really think that I put the boulders and the boomers and the reflectors there just for the hell of it!? :shock:

You took the easiest way you could find.

Do me a favour, don't post up saying "I don't know what the intended way was" because you never even bothered to look for it.
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Post by Amnon » Mon Oct 06, 2008 2:48 am

I have no reason to be sorry:

While the beginning of this level is quite strict, towards the end there are dozens of different ways to complete the level: with the metal boxes (and as many of them as you want) or without them, with the reflectors or without them, with the boulders or without them, exiting from the left or from the right, killing the kabooms in various cruel ways, or choosing to be merciful and keep them alive (even placing a protective fence around them so they don't wonder by mistake into the pink gate).

Perhaps that's the original intention - to just have lots of fun!
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bob roest
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Post by bob roest » Mon Oct 06, 2008 3:23 am

Amnon wrote:Perhaps that's the original intention - to just have lots of fun!
:wink:
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Post by Marinus » Mon Oct 06, 2008 11:24 am

I don't quite understand. When you or someone else says:

I had an item left over but I suspect that's by design,
What for was that item? ,or,
There are dozens of different ways to complete the level,

then there seems to be no problem, but when I ask: What was your intended way with that part, then there's something wrong? Some way it seems to me, you've something against me personal. I had that idea a bit already when you posted the rules about posting on old levels, just after I posted on 3 old Muzo levels, but then you said, if that's the matter, you'd sent me a PM. Well, I got no PM. Then I realized, when I was new on the forum I made a joke about your picture in the back-of-the head-contest. Maybe I made a big mistake to do that, so, in that case; my apologize.

If you have problems with the way I act or do something, just let me know, and I'll do my very best to solve the problems together. Maybe it happens again that I only see the easy (loophole) way and not the hard (intended) one. In that case I'll do my best to think harder, and think carefull how to post. But if you have a problem with the way I am, well, I don't know. Try to live with it.
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Post by bob roest » Mon Oct 06, 2008 7:12 pm

I don't have a lot of patience these days Marinus, in fact less than usual. :)

My apologies if my comments upset you, try not to take them too
personally.

P.S. I don't remember any comment about the back of my head. Is there a bald spot?
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Post by Marinus » Mon Oct 06, 2008 7:27 pm

Thank you very much for that post Bob!

And about that back-of the-head thing I'll send you a PM.
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Post by kiki » Mon Oct 06, 2008 10:31 pm

:D :D :D Had fun with this one Bob, well OK! I have fun with all of your levels.
I appreciate all your work, Thanks!

Just to be clear for most of you wonderlanders and I think I can speak for Bob here, when I put an item into a level 99% of the time its there to be used.
So if you complete a level that has extra items, most likely you haven't solved it the intended way.
Got it, Get it, Good! Carry on. :D :D :D
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Post by annedanner » Mon Oct 06, 2008 11:10 pm

Hey Bob,

Thanks, again, for another level. I can't figure out how to get the bonus coin at the bottom. Will you please help?
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Amnon
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Post by Amnon » Mon Oct 06, 2008 11:28 pm

I can't figure out how to get the bonus coin at the bottom.
Two pink cubes go over the trampoline..
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Post by uneekrose » Wed Oct 15, 2008 9:08 pm

I just can't believe this took me this long to figure this one out. Those gates were HE double L along with the boomers. Great challenging level here Bob.

I was to determined to ask for help. I knew I could do it. Thanks for the fun Bob.
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