New level - Boxes and water... everywhere

Post, download, and discuss custom levels for Return To Wonderland.
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Qookievn
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New level - Boxes and water... everywhere

Post by Qookievn » Wed Feb 11, 2009 8:21 am

To finish this level, you must be patience. :)
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Last edited by Qookievn on Fri Feb 20, 2009 10:21 am, edited 2 times in total.
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phardgrave
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Post by phardgrave » Thu Feb 12, 2009 7:55 pm

Anybody get through this one? I need some help. Thanks!

Edit: Well, I'm glad other players are also having trouble and its not just me!
Last edited by phardgrave on Thu Feb 12, 2009 9:02 pm, edited 1 time in total.
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kiki
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Post by kiki » Thu Feb 12, 2009 8:27 pm

I tried a few times but no success. :wink:
Keeks
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uneekrose
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Post by uneekrose » Thu Feb 12, 2009 8:41 pm

I tried also but I don't see what, when or where..... :roll:

I can do the first part and i know there's a hidden box...I think you might need to tell us where to build our bridges Qookie cause things just don't add up or look right.
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dlcs18
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Post by dlcs18 » Thu Feb 12, 2009 9:49 pm

I tried it as well and I'm baffled. :lol:
dlcs18
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bob roest
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Post by bob roest » Thu Feb 12, 2009 10:18 pm

I keep coming up one box short so I can't exit.

Like the rest I'm either missing something or as I asked you before, do you test your levels before you post them?
bob
marusita
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Post by marusita » Thu Feb 12, 2009 11:28 pm

jejejeje, I need some help too.
:roll:
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Qookievn
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Post by Qookievn » Fri Feb 13, 2009 10:57 am

No no, there aren't any bugs to fix.
There's one hide box in fake walls.
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Muzozavr
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Post by Muzozavr » Fri Feb 13, 2009 11:22 am

We know that. The problem is that the box near the conveyors is useless, because there's no way to get it away from the wall. Check it yourself.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Qookievn
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Post by Qookievn » Sat Feb 14, 2009 5:00 am

Ah! I will remove other box so the box in the conveyors will be useful.
Muzozavr
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Post by Muzozavr » Sat Feb 14, 2009 9:38 am

That will make it even more impossible.

Unless I'm missing something huge, you need one more box to get everything, even after you use the hidden box. The box on the conveyors is still there, but you can't get to where you need it. There's only ONE space in the wall to the right, but you need two to get the box away from the wall.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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uneekrose
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Post by uneekrose » Sun Feb 15, 2009 1:10 am

Actually you only need one more box. The hole in the wall on the right is useless, pretend it's not there. Three boxes need to go to the right which can be done. Then you need one for the coin where the first set of boxes are located. The rest of the boxes need to go down the left side up into the water and one that's done they need to be taken down and pushed right to collect the coins .

My suggestion is move the box near the black upper tp to where it's centered when you push it into the water for a proper bridge or take out an electro tile or two.
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phardgrave
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Post by phardgrave » Thu Feb 19, 2009 10:21 pm

Anyone able to finish this level? Qookievn says he fixed it, but I still am one box short. I'm starting to feel really stupid. :oops:
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Marinus
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Re: New level - Boxes and water... everywhere

Post by Marinus » Thu Feb 19, 2009 10:38 pm

Qookievn wrote:To finish this level, you must be patient. :)
:lol: :lol: :lol:
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phardgrave
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boxes and water

Post by phardgrave » Thu Feb 19, 2009 11:04 pm

Marinus- Ok, maybe I'm dense. What do you mean, be patient?
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phardgrave
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boxes and water

Post by phardgrave » Thu Feb 19, 2009 11:04 pm

Marinus- Ok, maybe I'm dense. What do you mean, be patient?
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Marinus
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Post by Marinus » Thu Feb 19, 2009 11:19 pm

:oops: Sorry, I was just kidding. I meant, we've to wait patiently either for a walktrough, a video-solution, or a revised version.

For everyone says they can't finish this level I think it's impossible, also because there were a few more of Qookievn's levels not to be solved. But you'll never be 100% sure in Wonderland. Therefore we should be patient. 8)
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Qookievn
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Post by Qookievn » Fri Feb 20, 2009 9:58 am

Ok I will give you the video solution soon.

I'm sad.
Muzozavr
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Post by Muzozavr » Fri Feb 20, 2009 10:11 am

If the original level was at the very least NEARLY impossible, how does removing two boxes make it easier?
I still have the original level, and have redownloaded just to see.
The box near the conveyors is still stuck against the right wall, and the hole in the right wall is not enough to get it to the left (you need two holes)

So I'm afraid I cannot see how to do either of those.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Qookievn
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Post by Qookievn » Fri Feb 20, 2009 10:22 am

Qookievn wrote:Ah! I will remove other box so the box in the conveyors will be useful.
I have added two boxes I deleted before.
Muzozavr
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Post by Muzozavr » Fri Feb 20, 2009 11:04 am

Well, thanks for that. It's now identical to the original level which no one can see how to do. :lol: So we're all still stumped.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Muzozavr
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Post by Muzozavr » Wed Feb 25, 2009 7:54 am

If a solution for this one exists, it's better be revealed sooner. After all, we're still curious if it's possible after all.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Qookievn
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Post by Qookievn » Wed Feb 25, 2009 11:01 am

Sorry, I couldn't record a video solution.
Here is some pictures, I hope they will help you.
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Muzozavr
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Post by Muzozavr » Wed Feb 25, 2009 12:05 pm

Wait, we were all that dumb? :lol:
(tries)
(returns)
WHAT IT WAS SO SIMPLE HOW COULD WE ALL HAVE MISSED THAT?! :lol:
The second picture is all I needed. Once I realised that you can beat the box to the hole in the wall, it was all I needed to complete the level.

I still figure you didn't playtest your level well, because of the version with two boxes removed :wink: however the original level (identical to the newest version) is, indeed, possible.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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phardgrave
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Post by phardgrave » Wed Feb 25, 2009 1:58 pm

Now I feel really DUMB :oops: :oops: :oops: I would never have thought to beat the box to the hole in the wall :( :( Thank you Qookievn and thank you Muz :D :D Even after you posted the pictures, Qookie, I still needed Muz to make me think of beating the box! Just proves we need to think out of the box :D :D :D
Location: Northern California
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phardgrave
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Post by phardgrave » Wed Feb 25, 2009 1:59 pm

Now I feel really DUMB :oops: :oops: :oops: I would never have thought to beat the box to the hole in the wall :( :( Thank you Qookievn and thank you Muz :D :D Even after you posted the pictures, Qookie, I still needed Muz to make me think of beating the box! Just proves we need to think out of the box :D :D :D
Location: Northern California
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Qookievn
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Post by Qookievn » Wed Feb 25, 2009 4:00 pm

No no you're not dumb.
Marinus
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Post by Marinus » Wed Feb 25, 2009 4:15 pm

:D I would like to say the same as Phardgrave. I only saw it after Muzo's post. Thanks.

Qookievn, it was just because you posted some other levels, which were impossible to solve, I thought this one was also impossible. Sorry for that.

Thanks for the fun. :D :D :D
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bob roest
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Post by bob roest » Wed Feb 25, 2009 4:17 pm

Okay it is possible. If you had mentioned 'beating the box' in the first place this wouldn't have dragged on so long but it's possible you weren't aware that was a sticking point. Designers often think what's obvious to them is obvious to all, nature of the beast. :D

But as to this comment:
Muzozavr wrote:WHAT IT WAS SO SIMPLE HOW COULD WE ALL HAVE MISSED THAT?! :lol:
If this had been a level posted by someone else I probably would have looked harder to find the solution but since you had already posted a level that wasn't play-tested correctly, I assumed the fault was at your end. Indeed your last level 'Many Boulders' wasn't tested correctly either.

Mistakes happen, but as a general rule, I test my levels several times to make sure the mechanics work before I post them. Just something to bear in mind for the future. :wink:

edit: apparently Marinus and I were having the same thought at the same time :D
bob
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Qookievn
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Post by Qookievn » Wed Feb 25, 2009 4:26 pm

I promise I will test the new level before posting. :roll:
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