New Level (Adv) - Courtyard Capers

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Lillie
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New Level (Adv) - Courtyard Capers

Post by Lillie » Tue Jun 27, 2006 9:32 pm

This is what happens when people submit lovely new textures - I just can't resist :oops: Thanks Loopy for this really cool Jade texture - I'm lovin' it :D

This started out as a peasy one and sort of ........ grew :shock:

Enjoy :D

I've added a couple of coins to try and fix the Inspector Gadetness of this one - sorry :oops:
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Last edited by Lillie on Wed Jun 28, 2006 10:06 am, edited 1 time in total.
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wonderlandlover
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Post by wonderlandlover » Wed Jun 28, 2006 12:19 am

This was a little stinker! I had a hard time even knowing where to start, there were so many boulders. I really enjoyed the layout of this one!

Thanks!
Lisa
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Loirae
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Post by Loirae » Wed Jun 28, 2006 12:40 am

Cue Loopy....

Um, what's the purpose of... oh about 3 or 4 things? :twisted: :twisted: :lol:

This was great. I had a rough time getting going, and saw the neatest glitch while I was. One of the transporters slid under the conveyor. :shock: :shock: :shock: Finally got a plan and stuck with it. Although I didn't use the smigle, which meant one less biquie to duguie or the holifites or the rungle that was with it.

The texture looked great (patting my self on the back) and the puzzle was still excellent, even if Inspector gadget and fis whole family was playing along. :twisted: :lol: :lol:
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kiki
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Post by kiki » Wed Jun 28, 2006 5:36 am

:D :D :D Hi Lillie. I really like the clever part with the break tile, I kept using it before its time leaving myself no way to get out. Finally got it sorted, I did notice one cool thing with the transporter, Fun level thanks. :D :D :D
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Lillie
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Post by Lillie » Wed Jun 28, 2006 10:04 am

kiki wrote::D :D :D Hi Lillie. I really like the clever part with the break tile, I kept using it before its time leaving myself no way to get out.
What clever part :lol: :lol: :lol: OK - I know there was lots of "gear" to use in this one. The whole part of the jumping puzzle at the end is to fill the water hole by the exit again. I would love to know how you didn't use it at the start please Keeks :shock: :D :?:

And Miss Loopy - could you pm me to tell me what you didn't use please :D I might be able to "fix" it :D Maybe I should start sending you my levels to test before I submit them :wink: Mind you, you are always in bed whilst I am awake :lol:
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kiki
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Post by kiki » Wed Jun 28, 2006 2:59 pm

Lillie wrote: I would love to know how you didn't use it at the start please Keeks
How I did the start---I would push the left boulder to the left and let the conveyor carry it back to hit the right boulder down, But before they came to a stop I would run and get to the right of the down conveyor, then push it left again and run to the spot below where they would stop, So by doing this I didn't have top step on the break tile.



I would have already taken care of the upper two boulders and put them in their places and have the metal box in place before I did any of the above.

I tried it the other way by using the step tile but could only get the boulder in the water after coming off the tramps, Couldn't figure out how to get around the metal box to push it back down.

All in all it was a fun level and i really loved the jump sequence. and the clever way to get Loof out of hie nitch. :D :D :D
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TASHA
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Post by TASHA » Wed Jun 28, 2006 4:52 pm

Lillie, I had to do it Kiki's way too. Tried EVERYTHING, but could only get one boulder in the breakaway tile & the metal box couldn't be moved anywhere (at least I couldn't find a way). This really was a STINKER to figure out...especially at the beginning where I had quite a few DUH moments. Once I got started everything moved along fine & then I had to figure out the jumps. How did you work it to get two items in the water :?: :?: :?:
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Lillie
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Post by Lillie » Wed Jun 28, 2006 7:58 pm

Thanks Keeks - that was really clever of you 8) I never saw that one :twisted:

I put 2 boulders on the green and white buttons and had Loof stand on the red one. I was hoping that folk would put a boulder on the red button - therefore not be able to get home :twisted: But you found an alternative route so that is kewel :wink: I hadn't intended the grey box to be used again - but at least you used it the intended way :oops:

Thanks for playing dudes :D
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Loirae
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Post by Loirae » Wed Jun 28, 2006 10:14 pm

kiki wrote: I would have already taken care of the upper two boulders and put them in their places and have the metal box in place before I did any of the above.
I only put one boulder in place and the metal box. the other boulder I just left hanging around for decoration.

Lillie: Sent you a PM with all the stuff I didn't use. (like that boulder.) :twisted:
Last edited by Loirae on Fri Jun 30, 2006 4:10 am, edited 1 time in total.
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Mark
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Post by Mark » Wed Jun 28, 2006 10:42 pm

Finally got this one! Thought I would go crazy! :shock:
Either your puzzles are getting more challenging or it's time to trade-up on those little grey cells! :lol:
This was a Corker... and I mean CORKER!!!
Finally got the gold star, but I never used the blue TP's.

Thanks for the fun, Lillie! :D
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Post by drushing » Thu Jun 29, 2006 6:46 am

This one took many tries to sort through before I made it to the exit! Great challenge Lillie!
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wonderfull
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Post by wonderfull » Fri Jun 30, 2006 4:01 am

This was a great challenge for sure! I did it the way Kiki did too, but not sure what the intended way was. Thought I had trapped Loof at the end after Peegue jumped his way home, only to wake up and push my way home.
Thanks Lil, (I'm all caught up on Lillie levels now! :D )
-Wonderfull
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Liz Mayhew
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Post by Liz Mayhew » Wed May 21, 2014 9:39 am

Here's another Lillie level that I couldn't do then and still can't do it now.

The help and hints don't seem to work for me.

I can't stop both rafts to free Loof.

I can't cover the white button.

I can't see how to use those 2 boulders beside Peegue at the beginning of the level.

Can anyone take the torment away? :shock: :o :shock:
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To arr is pirate!
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Liz Mayhew
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Post by Liz Mayhew » Wed May 21, 2014 12:50 pm

Actually, I had another go at it, and managed to finish. Whoopee!

I never got the white button covered, but had Loof stand on it.
I did cover the red button, but that made no difference to my being able to exit.
I also used the blue TPs.

Fantastic puzzler Lillie.

If only you were around to join in again.
Lizzie

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To arr is pirate!
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Post by Amnon » Wed May 21, 2014 2:31 pm

Our heroes are free, but the impression is that something is missing: I didn't for example solve the top-right room with the two button, instead I just had one character stand on the button while the other picks the coin.
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