Post, download, and discuss custom levels for Return To Wonderland.
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Mark
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Post
by Mark » Sun Jun 18, 2006 11:09 pm
Duckel's Code Breaker
This one is for Drushing, who I believe has solved every Wonderland level ever created! 
Enjoy! 
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Last edited by
Mark on Sun Jul 27, 2014 7:16 pm, edited 2 times in total.
Mark
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kiki
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by kiki » Mon Jun 19, 2006 12:02 am
Mark wrote:This one is for Drushing, who I believe has solved every Wonderland level ever created!
I think you are right Mark, Donna is amazing in her level solving skills.
I decoded enough of the hints to get me through,
Awesome and magical. Thanks for the challenge.

Keeks
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drushing
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by drushing » Mon Jun 19, 2006 3:17 am
Thanks Mark! You guys flatter me!

I have plenty of unsolved levels and a lot of them are old ones of yours and your aliases! I will get to them all eventually though!!
Including this one I have now solved 6348 custom levels! You can't say I don't love this game!
As for this level, once again I have no idea how you set it up but I used your very helpful clues and solved this one! Truly amazing as usual! Thanks again!
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Lutz
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by Lutz » Mon Jun 19, 2006 4:56 am
Amazing level. I unscrambled the code and got my gold. The first code has been the hardest for me. Thanks for the fun

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Mark
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by Mark » Mon Jun 19, 2006 5:26 am
drushing wrote:I have now solved 6348 custom levels!
My hat is off to you, Donna!
You are truly amazing!!!

There should be a Wonderland Trophy for solving so many!
Until then, I present you with the Triple Brentnor Bow-Wow Award...



Hopefully Patrick can come up with something better soon!

Mark
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Lillie
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by Lillie » Mon Jun 19, 2006 7:08 pm
Well done Donna - you are a true
WONDERLANDER
And well done to Mark - this was very sneaky and and celver trevor

I knew something must be going on behind those trees - so I did a bit of this and that and your cryptic signs were indeed helpful
Great fun - thanks

Lillie The Beanhead!
"Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
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drushing
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by drushing » Mon Jun 19, 2006 7:25 pm
Thanks Lillie, I truly love this game!
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TheoX
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by TheoX » Mon Jun 19, 2006 11:19 pm
It took me two tries to crack the code.
I didn't use the third hint, as I didn't understand it

I pondered the most over what
number the "_ _ _" stood for.
Very tricky and mysterious, but I know there was a point to those trees

Fun, thanks, and a good tribute to Donna/drushing/duckels

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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kaz67
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by kaz67 » Tue Jun 20, 2006 1:13 pm
Well ... I must have got lucky on this one ... tried something for the hell of it and .. hey presto .. ker-ching.. home time !
More baffling impossibilities in the smallest area .. Classic Mark - loved it
Thanks
Kazza

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Liz Mayhew
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by Liz Mayhew » Tue Jun 20, 2006 2:34 pm
Got the codes worked out, and then magically the gates opened for me!
Yet another puzzle wrapped in an enigma.
Donna is indeed an ace level solver, and this was a very nice tribute to her.

Lizzie
To err is human,
To arr is pirate!
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TASHA
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by TASHA » Tue Jun 20, 2006 10:32 pm
Think this is only the second one of yours I have solved, Mark, & don't even know what or how I did it. Read the codes & just kept trying different things & all of a sudden I was home free. Great tribute to Donna....she truly amazes me with all the puzzles she solves

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Chickie
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by Chickie » Wed Jun 21, 2006 2:31 pm
What a nice tribute and very sneaky. Thank you for the clues they were very helpful in completing this level and achieving gold.
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Loirae
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by Loirae » Thu Jun 22, 2006 7:23 am
I broke the code but didn't use it for the longest time because I was looking all over my little island for the Felt Nevercoy. After a while I decided to use the Thrig Nevercoy. and that did the trick.
Loirae
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kiki
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by kiki » Thu Jun 22, 2006 7:31 am
Loirae wrote:I was looking all over my little island for the Felt Nevercoy
I think Mark meant the other felt.

Keeks
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wonderlandlover
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by wonderlandlover » Wed Jun 28, 2006 6:31 pm
I had fun figuring out the code! It was even more amazing seeing it put into action!
Donna: that is amazing how many levels you have done! You rock!
Lisa
Will I ever be able to play again?
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dunc
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by dunc » Wed Jun 28, 2006 8:14 pm
i loved the codes too, got them first time, only because the last code is an old quiz question that i'd seen before

a person who never made a mistake never made anything!
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Amnon
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by Amnon » Sun Jul 27, 2014 2:19 am
Thanks for the fun.
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Jutomi
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by Jutomi » Sun Jul 27, 2014 5:40 am
I have to admit, I didn't get the other two parts...
I just...
broke the boulder, and then kept going onto the conveyorbelt.
Even though I solved it on my third try - since third time's a charmer -
I still haven't figured out the code.
Thanks for the level, Mark!

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Mark
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by Mark » Sun Jul 27, 2014 8:35 am
Jutomi wrote:I still haven't figured out the code.

- First Riddle: "Leave no boulder unturned. Then in turn, leave no boulder."
This simply means to move the boulder and destroy it.
Second Code: O _ T F F S S _ _ T
Hint: Try counting. The missing letters will form a word.
The letters represent an acronym for each number in counting:
O: One, T: Two, T: Three (etc). The missing letters are: T, E, N.
Unscramble Duckel's Code: "PETS NO FELT NEVORCOY ___ SMITE"
Fill in the blank with the second code."
Unscrambled it reads: "STEP ON LEFT CONVEYOR (TEN) TIMES"
Mark
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TheoX
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by TheoX » Sun Jul 27, 2014 3:03 pm
I happened to try this level again recently, before it was brought back to the top of the forum. I actually figured out all the hints this time around.
Fun level, I like riddles like this

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Jutomi
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by Jutomi » Sun Jul 27, 2014 4:39 pm
Oh...
I interpreted as "something bland smite" and as "smite the boulder".

Then the conveyor-belt was just luck
