World of mazes level 2: One-way (Sorta) maze

Post, download, and discuss custom levels for Return To Wonderland.
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anklejbiter
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World of mazes level 2: One-way (Sorta) maze

Post by anklejbiter » Wed Dec 31, 2014 9:45 pm

I think this works for you
Just comment "MAV" if it gives you an mav error
If you can fix the mav, comment that too please!
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Post by Chip » Wed Dec 31, 2014 10:30 pm

Hi Anklejbiter

MAV, guess because the game can't handle too many objects of the same kind.
Try to reduce the coins, the bonus coins, the clocks AND the breaktiles drastically, then the level should work.

Every level designer has to make some disappointing experiences with the possibilities of the game. :wink:
So don't give your experiments up! But please post your future levels not before you're absolutely sure that they work.
Test them again and again, until you can get gold every time you play them. Otherwise you will anger the other players.

Happy New Year to you and your family!
>Link to my level list
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Amnon
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Post by Amnon » Thu Jan 01, 2015 12:00 am

MAV
Muzozavr
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Post by Muzozavr » Thu Jan 01, 2015 12:26 am

I can load the level, but I can't play it. It MAVs out very quickly.

There are too many pick-ups in this level, especially bonus coins. I tried it twice and once I had some alarm clocks turned on their side, which looked hilarious. Some bonus coins are also not spinning at all and can't be picked up because the game can't handle so many of them.

EDIT: I've just created an edited version by removing some bonus coins. This version doesn't MAV out and is actually completable.

It does, however, display a very strange and freaky bug, at least on my system. Keep walking through this edited level and you'll eventually see a huge chunk of the level completely disappear. At least I hope it works for you the same way it does for me. It's quite a visual shocker and it always happens in the same spot.

The level part doesn't actually disappear and you can still beat the level. The "disappeared" part merely becomes invisible, but seeing chunks of the map go completely blank for no adequate reason is startling.
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Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by anklejbiter » Thu Jan 01, 2015 6:33 pm

Cool! Thanks, Ill see if I can fit that in.
Amnon
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Post by Amnon » Thu Jan 01, 2015 9:22 pm

It works now.
Muzozavr
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Post by Muzozavr » Thu Jan 01, 2015 10:05 pm

Amnon wrote:It works now.
Did you get the huge "disappearance" that I get? Or does that just happen on my system?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by Amnon » Thu Jan 01, 2015 10:12 pm

Yes, I did get the "huge disappearance".
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Post by anklejbiter » Fri Jan 02, 2015 4:23 pm

I got it too in both of the versions

Not as much in the first as in the second though
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Post by Muzozavr » Fri Jan 02, 2015 5:05 pm

Wait, can your computer really handle the first version without MAVs and frozen bonus coins?? :shock: You have a very good computer, right?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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anklejbiter
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Post by anklejbiter » Fri Jan 02, 2015 9:22 pm

No, It does all that, but stuff also dissappears randomly here and there. The computer(s) I'm using reaaly suck, One is a desktop which is really slow and low on memory, the other is a laptop with a screen attached by one wire, backlight burnt out, low on memory, and a really crappy charger cord that doesn't even work half the time.

So, yeah... lol
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