New Level (Adv) - Loof's Dirty Tricks 2

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TheoX
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New Level (Adv) - Loof's Dirty Tricks 2

Post by TheoX » Tue Apr 08, 2008 2:50 am

The second in the series of little trick levels. :wink:
You'll need my Dirt texture.
Have fun! :)

EDIT: Revised once.
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Last edited by TheoX on Tue Apr 08, 2008 10:09 pm, edited 4 times in total.
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Lutz
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Post by Lutz » Tue Apr 08, 2008 8:49 am

Fun little level, Theo.
Once Loof has found a secure spot he made it out in no time.
Thanks :D
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TheoX
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Post by TheoX » Tue Apr 08, 2008 11:19 am

I'm glad you enjoyed it, however I've (as always) seen a flaw in my plans. :shock:
I'll have to revise, as the level loses its "trick" unless I do. Sorry. :wink:
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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TheoX
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Post by TheoX » Tue Apr 08, 2008 10:08 pm

Alright, I fixed this level, removing things considerably and making it more minimalist like I had originally planned. Can anyone figure out the weird glitch that is required to solve this? :shock:
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Lutz
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Post by Lutz » Tue Apr 08, 2008 10:53 pm

Found the trick and got my gold, thanks :D

But I liked the first version more :wink:
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TheoX
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Post by TheoX » Tue Apr 08, 2008 11:47 pm

Thanks for playing it again and finding the trick. :)
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Post by Muzozavr » Sat Apr 12, 2008 7:04 am

I'm clueless on how to get the me in a boulder glitch working in such circumstances, and I am even more clueless as to how to do this level without getting it to work. :shock: :shock: :shock:
Sorry for making some "glitch-only" levels in the past -- NOW I'M IN THE SAME BOAT AND FEEL YOUR PAIN! :lol:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Lutz
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Post by Lutz » Sat Apr 12, 2008 9:20 am

It's not the "me-in-the-boulder"-glitch, Muz :wink:
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Post by Muzozavr » Sat Apr 12, 2008 10:43 am

Well, I'll be... :evil: :shock: :twisted:
OK. Logically it then must be something with the tramp -- there SHOULD be a reason Theo put it there -- but... what?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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TheoX
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Post by TheoX » Sat Apr 12, 2008 3:15 pm

Here's a hint:
When boulders are bounced and destroyed, their "ghosts" travel onward another square...
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Muzozavr
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Post by Muzozavr » Sat Apr 12, 2008 3:20 pm

Hey, WHAT THE! :shock: :shock: :shock: :shock:
Never saw THAT coming... or so I thought.
You win, sir. :D Make more, please! :wink:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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uneekrose
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Post by uneekrose » Thu May 08, 2008 10:53 pm

Pretty neat trick Theo. Thanks for the hint and the level.
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kiki
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Post by kiki » Fri May 09, 2008 4:17 am

:D :D :D I've seen it done with the angry red dude but this is the first with a bot.
Nice one Theo, Thanks! :D :D :D
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Post by Amnon » Wed Dec 28, 2016 5:38 am

Nice one, thanks!
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