Post, download, and discuss custom levels for Return To Wonderland.
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TheoX
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by TheoX » Tue Apr 08, 2008 2:50 am
The second in the series of little trick levels.
You'll need my Dirt texture.
Have fun!
EDIT:
Revised once.
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Last edited by
TheoX on Tue Apr 08, 2008 10:09 pm, edited 4 times in total.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Lutz
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by Lutz » Tue Apr 08, 2008 8:49 am
Fun little level, Theo.
Once Loof has found a secure spot he made it out in no time.
Thanks

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TheoX
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by TheoX » Tue Apr 08, 2008 11:19 am
I'm glad you enjoyed it, however I've (as always) seen a flaw in my plans.
I'll have to revise, as the level loses its "trick" unless I do. Sorry.

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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TheoX
- Rainbow SuperStar
- Posts: 2282
- Joined: Tue Jul 06, 2004 1:59 pm
Post
by TheoX » Tue Apr 08, 2008 10:08 pm
Alright, I fixed this level, removing things considerably and making it more minimalist like I had originally planned. Can anyone figure out the weird glitch that is required to solve this?

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Lutz
- Rainbow Spirit Chaser
- Posts: 5418
- Joined: Tue Mar 22, 2005 9:09 pm
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by Lutz » Tue Apr 08, 2008 10:53 pm
Found the trick and got my gold, thanks
But I liked the first version more

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TheoX
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Post
by TheoX » Tue Apr 08, 2008 11:47 pm
Thanks for playing it again and finding the trick.

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Muzozavr
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by Muzozavr » Sat Apr 12, 2008 7:04 am
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Lutz
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by Lutz » Sat Apr 12, 2008 9:20 am
It's not the "me-in-the-boulder"-glitch, Muz

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Muzozavr
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by Muzozavr » Sat Apr 12, 2008 10:43 am
Well, I'll be...
OK. Logically it then must be something with the tramp -- there SHOULD be a reason Theo put it there -- but... what?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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TheoX
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by TheoX » Sat Apr 12, 2008 3:15 pm
Here's a hint:
When boulders are bounced and destroyed, their "ghosts" travel onward another square...
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
-
Muzozavr
- Rainbow Spirit Chaser
- Posts: 5648
- Joined: Wed Jan 11, 2006 2:55 pm
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by Muzozavr » Sat Apr 12, 2008 3:20 pm
Hey, WHAT THE!
Never saw THAT coming... or so I thought.
You win, sir.

Make more, please!

Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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uneekrose
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by uneekrose » Thu May 08, 2008 10:53 pm
Pretty neat trick Theo. Thanks for the hint and the level.
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kiki
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by kiki » Fri May 09, 2008 4:17 am
Keeks
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Amnon
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by Amnon » Wed Dec 28, 2016 5:38 am
Nice one, thanks!