Post, download, and discuss custom levels for Return To Wonderland.
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Loirae
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by Loirae » Thu Mar 22, 2007 6:30 pm
Return to Wonderland Adventures - Scritter Control
Please download popo's scrittercage model. They help set the scene and will be used in later adventures as well.
Also uses Kazzie's House2 Texture which has been around forever, but if you need it, click here to begin a download:
http://pcpuzzle.com/forum/download.php?id=11547
Thanks Kaz! (And Thanks popo for reminding me

)
Loof's journal:
I showed this Orange hunk of sparkle to Qookietootie. She had no idea what it was, but led me to a guy who knows a guy who has a sister whose friend said if I send this shard to 12 people, something wonderful will happen. Wait. That was my good luck email. Where was I?
Ah yes, There is an underground tunnel to a magician who may know someting hidden in the basement of a windmill. The windmill seems infested with some scooting skittering scritterthingy. As soon as all the scritters are gone, I'll be able to access the tunnel.
Enjoy!
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Last edited by
Loirae on Thu Mar 22, 2007 9:02 pm, edited 1 time in total.
Loirae
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popo
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by popo » Thu Mar 22, 2007 8:22 pm
I spent forever trying to figure out how I was going to get the coins in those white gates. I don't know how you did it but you're very crafty.
Btw, you used a custom texture for this, Kazzie's House one I think, but haven't mentioned it. It looks wonderful with the texture.
You're doing a bangin' job on these levels Loops.

Pauline
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lizwiz
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by lizwiz » Thu Mar 22, 2007 8:53 pm
OK I give up!
How do you get those coins in the white gates? I've tried everything I can think of and still can't get anywhere.
Liz (the Wiz)
No trees were killed in the making of this message...however, a large number of electrons were horribly inconvenienced
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bob roest
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by bob roest » Thu Mar 22, 2007 9:03 pm
Finished "Frostbite Cave' and 'The Orange Shard' with few problems and then I got to this one and was totally stumped by the white gates
So I went back to the start to see if I had missed some clue or something, seems I didn't pay enough attention to one of the signposts!
Got the gold after that. Thanks Loirae,
bob
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Loirae
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by Loirae » Thu Mar 22, 2007 9:07 pm
Liz, a bit early for a spoiler here, so I PMed you. But, Bob hit on it, too. Read one of the signs.
Are you the same Liz of the Coinquest series? Or do we now have two lizzies? Did you go changing your name?

Loirae
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kiki
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by kiki » Thu Mar 22, 2007 9:08 pm
Keeks
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dlcs18
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by dlcs18 » Thu Mar 22, 2007 9:23 pm
Loirae wrote:Are you the same Liz of the Coinquest series?
I'm pretty sure no.
Still workin' on this level.

dlcs18
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Lillie
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by Lillie » Thu Mar 22, 2007 10:02 pm
Lillie The Beanhead!
"Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
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lizwiz
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by lizwiz » Thu Mar 22, 2007 10:14 pm
Loirae wrote:
Are you the same Liz of the Coinquest series? Or do we now have two lizzies? Did you go changing your name?

No that's Liz Mayhew - her levels are way out of my class! She happens to live near me in London but we have yet to meet.
Liz (the Wiz)
No trees were killed in the making of this message...however, a large number of electrons were horribly inconvenienced
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kiki
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by kiki » Thu Mar 22, 2007 10:56 pm
Keeks
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TASHA
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by TASHA » Thu Mar 22, 2007 11:43 pm
Sure wish I had the "Save" option in this level, Loopy. Each time I'd get so far & then screw up the next room. Like Bob I had read the sign so thought I knew what had to be done & it paid off. My fav so far also. You are doing a "bang up" job with all these!!!
Thanks to Popo whose talent is truly amazing. Can hardly wait to see what else you both have in store for us

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bob roest
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by bob roest » Fri Mar 23, 2007 1:00 am
I forgot to say that the cages that Popo made are brilliant
Keeks is right, I'm sorry I didn't acknowledge the model's in my first post

bob
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Liz Mayhew
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by Liz Mayhew » Fri Mar 23, 2007 11:26 am
Loopity - you've done an
ACE job with this level. Also my favourite so far
It's taken me ages to work this one out - especially directing that z-bot onto the green timer. I was making such hard work of it, and the solution was quite simple
The white gates also had me worried, but I carried on and it all worked out OK in the end.
Popo - the cage models are absolutely
BRILLIANT!
And it all looks great with Kazzie's ever-popular House3 texture.
Lizzie
To err is human,
To arr is pirate!
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jcvalcar2
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by jcvalcar2 » Fri Mar 23, 2007 12:21 pm
I'm glad I was able to read the comments first before sorting thru this gem. I simply love those cages, Popo you are so talented with your models.
Another ace of a level Loirae, totally enjoyable thru and thru. I'm glad that "they"

can't read
Can we use your new models too?

Cathy
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Lutz
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by Lutz » Fri Mar 23, 2007 6:21 pm
Excellent fun, thanks

Had the hardest time with the green timer

Nice to see I'm not the only one

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rescuefire
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by rescuefire » Tue Mar 27, 2007 9:08 pm
Ok yes, I'm doing your RTWA backwards hehehe although this one was quite the stinker! Took me awhile, I too was a bit stumped by the white gates. Got out with my gold.
Since I'm going backwards with these I'm wondering how many you have already done and are going to keep doing?
Love em!

Blessed are those who can give without remembering and take without forgetting.
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Loirae
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by Loirae » Tue Mar 27, 2007 9:13 pm
rescuefire wrote:Since I'm going backwards with these I'm wondering how many you have already done and are going to keep doing?
I just posted #11 - Pumphouse. So, depending on what the last number you had was, go
green from there.

Loirae
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Loirae
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by Loirae » Sat Apr 07, 2007 9:09 pm
jcvalcar2 wrote:Can we use your new models too?

Yes, of course. Sorry, I just remembered that you'd asked this. I've posted the masters for the cages and the stinkerflower in Custom Content with some explainations.
Loirae
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Amnon
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by Amnon » Sun Sep 12, 2010 3:53 am
All scritters gone, thanks for the fun!