New Level (adv) - Walkin' the Walk

Post, download, and discuss custom levels for Return To Wonderland.
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bob roest
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New Level (adv) - Walkin' the Walk

Post by bob roest » Mon Mar 03, 2008 9:19 pm

I wanted to try my hand at a box pushing puzzle so here it is. Don't fret, there aren't that many boxes to push. :D

BTW, you can get the coins whenever you like, well most of them anyway. :wink:

Using the 'cabin' texture, thanks Janet!
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kiki
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Post by kiki » Tue Mar 04, 2008 12:39 am

:D :D :D Agreed! There weren't that many boxes to push, It was just figuring out where to push the ones there was :twisted: and avoiding a certain couple on a walk. :lol:
Almost trapped my self once but finally made it out.
Nice box pusher Bob, Your on a roll man, Carry on! :D :D :D
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bordeaux
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Post by bordeaux » Tue Mar 04, 2008 1:09 am

Bob,

You are quite prolific lately. Thanks for another fun level :lol: I got blasted a few times, backslid trying to walk the CB a few times, but made it home after a few restarts 8)


Michelle 8)
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bob roest
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Post by bob roest » Tue Mar 04, 2008 2:01 am

kiki wrote:Your on a roll man, Carry on! :D :D :D
bordeaux wrote:You are quite prolific lately. 8)
To tell you the truth lady and gentleman I have run out of levels to play. :shock:

I didn't think it would be possible but with the exception of a couple of hidden maze puzzles, I'm done. So it's either make my own or start playing the Kid's stuff, which I do now and then, actually I've played some good ones there. :D

Maybe I'll catch Keeks one of these days...I'm about to post NO.75! :lol: :lol:
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Gen
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Post by Gen » Tue Mar 04, 2008 9:51 pm

bob roest wrote:To tell you the truth lady and gentleman I have run out of levels to play. :shock:I didn't think it would be possible but with the exception of a couple of hidden maze puzzles, I'm done.
:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
There are almost 12,000 levels and you've played them all?
:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
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bob roest
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Post by bob roest » Wed Mar 05, 2008 3:55 am

Gen wrote:There are almost 12,000 levels and you've played them all?
:shock:
I have not played all the Kid's levels, but yes, I've played all that are available on this forum, with a few exceptions as I said earlier.

Don't forget, a lot of the early levels are easy as pie because people were still experimenting with what you could in the editor. A handful of level-makers were starting to come up with some interesting variations given what they had to work with but by the time I started going back into the archives a lot of the moves were almost old hat.

And I don't want to upset anyone here but throwing out a level with a hidden maze or coileys and ghosts that can't be controlled is not new, in fact it's been done 1,567 times before.


So you're right Gen, I have not played 12,000 levels. I checked my numbers when I started up the game and I'm just under 9,000 levels played.

I suspect Keeks has probably played as many as has Mark.

Of course, I'm still waiting for a walkthrough on 3,950 of them. :wink: :D

BTW, where did you get the 12,000 number? There are approx. 50 levels per page and 175 pages, does that not equal 8,750?
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Post by rescuefire » Wed Mar 05, 2008 2:06 pm

I just recently went to Mette's site and downloaded her zip file of "all levels up to Feb" Feb something, don't remember the date. I bought a new laptop and wanted RTW on there so if I travel I have something to do.

Anyway, there were over 12,000 "items" in there and as far as I can tell that means levels. That does include kids levels though.

I think that's where that number comes from. I also noticed that some levels have been dropped off old threads. No level on there anymore so Mette's site if you want to go back really helps with those.

I'm wondering now if I transfer my "player" file to the laptop if it will show which of those I have actually completed...hmmm maybe I'll do that today.
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Lillie
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Post by Lillie » Wed Mar 05, 2008 2:11 pm

I had fun walking the walk Image I thought those dudes might explode doing the fandango on the timers but it was all OK! :D

Fun one - merci Monsieur Bobster :D
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Liz Mayhew
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Post by Liz Mayhew » Fri Mar 07, 2008 2:54 pm

I finally did it Bob! I can't tell you how many times I had to restart :twisted:

Incredibly frustrating but absolutely compelling.
Couldn't stop until I'd done it.

Your signs always baffle me - I didn't understand the one about the raft at all.

Found a way, but it probably wasn't the way you intended.

Thanks for the entertainment. :D 8) :D
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uneekrose
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Post by uneekrose » Mon Apr 14, 2008 11:51 pm

Yes, I'm still working on some of yours. Finally finished this one...but I cheated. I only pushed a few boxes then let the timer smash the rest. My boomer's kept going on my wooden bridge and getting caught before I could get my boxes into place.

I didn't leave the raft where your sign said to either. Once I managed to make it over to the conveyor it was easy peasy. great level Bob, thanks.

I've played 8812 custom levels so far.
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Post by tweetyangel » Tue Dec 21, 2010 1:27 pm

Could someone please resize the texture for me? I recently got a new motherboard and I'm coming across a few levels I can't load. Thank you.
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Liz Mayhew
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Post by Liz Mayhew » Wed Dec 22, 2010 8:05 am

Hi Tweetyangel

I took a look at the texture, and all the sizes are correct. The texture works for me, and I have a very picky graphics card too.

Just in case I'd previously resized the texture and forgotten about it, here's the version I have on my computer:
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Marinus
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Post by Marinus » Thu Dec 23, 2010 1:58 am

Liz, do you know if this problem has anything to do with if people have an older version of RTW? With the older version I mean the one which made people having problems to play a level with a custom texture if they don't have that texture at all. Then they could not play the level. The newest version simply ignores that, and let the player play the level with the wood-texture. For people who have the older version, there's a free upgrade to the newest version on MS' site.

Anyhow, there's always the option to open the level in the editor and change the custom texture into a standard texture such as wood, sand, garden etc...
Then you can't see the texture of course, but at least you can play the level.
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Liz Mayhew
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Post by Liz Mayhew » Thu Dec 23, 2010 9:48 am

You're right Marinus. Maybe Tweetyangel has the old version of RTW. I have the new version but like to see the textures as they should be, so I alter them if necessary. 8)
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Post by Marinus » Thu Dec 23, 2010 12:35 pm

OK, thanks.
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Post by tweetyangel » Wed Jan 05, 2011 9:38 pm

I have the 3.01 version. I didn't have any problems with texture before I got the new motherboard. I had the texture, it just wouldn't load. I figured out how to play problem levels without the custom texture but it's more fun seeing the levels as intended. Thank you Liz for fixing the texture for me.
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