New Level - (Adv) Urban Suburban

Post, download, and discuss custom levels for Return To Wonderland.
Post Reply
User avatar
kiki
Rainbow Spirit Master
Posts: 9454
Joined: Sun May 22, 2005 10:58 pm

New Level - (Adv) Urban Suburban

Post by kiki » Tue Mar 10, 2009 12:07 am

Stinky is driving, there is a hornet up front with him (he is the only one who knows of it) and he can't wait to get out but first the others bail and leave him on his own. :roll:

Thanks to Janet for her fabulous texture "Urbanscape" :D
http://pcpuzzle.com/forum/download.php?id=24450

KIKI887
You do not have the required permissions to view the files attached to this post.
Keeks
User avatar
bob roest
Rainbow Spirit Chaser
Posts: 5385
Joined: Mon Jul 11, 2005 9:04 pm

Post by bob roest » Tue Mar 10, 2009 4:01 am

First of all let me say how much I loved the title! :D

Second, I started this at about 10 minutes to 11, here in Toronto it's now just about midnight and I should be in bed, but I simply had to figure this out.

After a dozen restarts and much trial and error (which is generally my modus operandi) I got my gold star. Then I read sign no.3 because there were a few things that happened that I couldn't see from just opening the level in game mode.

Did I use the 'editor' to solve the level, no. Did I go into the editor, yes.

But sign no.3 brings up an interesting discussion that's been flowing around for awhile. At one point can one use the editor to solve a level?

Personally, I don't care. I try to hide very little and when I do, I try to make it obvious, so going into the level editor shouldn't be that big a help. It might tell you what will come out of a generator, but some T and E will produce the same result.

Anyhooo, before I run too far off topic :roll: ...again, this level was a pile of fun and a great challenge, thanks Keeks! :D
bob
User avatar
Liz Mayhew
Rainbow Spirit Master
Posts: 9169
Joined: Mon Jul 19, 2004 1:07 pm

Post by Liz Mayhew » Tue Mar 10, 2009 12:10 pm

I love the title too 8) :D

Actually managed to finish this one all by myself! I'm so pleased :D :D

This is certainly a level where order is paramount, and with so many little details to remember it took loads and loads of restarts.

Loved it, thanks Keeks :piratesmile:
Lizzie

To err is human,
To arr is pirate!
Amnon
Rainbow Spirit Seeker
Posts: 6575
Joined: Wed Mar 22, 2006 5:29 am

Post by Amnon » Tue Mar 10, 2009 2:08 pm

Nice, the order is quite tricky, but they all got out safely.

P.S. It is possible to exit early, with Stinky exiting via Loof's exit, but then you don't get a gold coin!
User avatar
Salin
Rainbow SuperStar
Posts: 2227
Joined: Wed Mar 17, 2004 6:05 am

Post by Salin » Tue Mar 10, 2009 3:35 pm

I have to admit, I took a quick peek in the editor to see what was going on with that box in the upper corner :oops: :oops:

After that it took a few restarts to get my gold. thanks buddy :lol: :lol:
Inger
Norway
Marinus
Rainbow AllStar
Posts: 4686
Joined: Sun Dec 16, 2007 2:20 pm

Post by Marinus » Tue Mar 10, 2009 5:47 pm

:D Great level!
Liz Mayhew wrote:This is certainly a level where order is paramount, and with so many little details to remember it took loads and loads of restarts.
You took the words right of my mouth 8)

And Kiki, I'm not that good that I could read the sign without looking in the editor :lol:

Thanks for the fun! :D :D :D

Bob, about the editor, I think it depends on what kind of puzzles people like. If they like puzzles to guess with trial and error, or puzzles where only logical thinking is required and nothing is hidden. I like both, but mostly the logical puzzles, so I try to solve the levels without looking in the editor, but when I sometimes can't resist the temptation, well nevermind. :)
Bob wrote:I try to make it obvious
You mean: obvious to you. :wink:
Image
User avatar
kiki
Rainbow Spirit Master
Posts: 9454
Joined: Sun May 22, 2005 10:58 pm

Post by kiki » Tue Mar 10, 2009 8:07 pm

I too try to make things obvious but like Marinus says its always obvious to the level designer.
I put that sign as a gag, I know its not accessible in the level itself but I like to add stuff like that now and again. :D :D :D
Keeks
User avatar
Salin
Rainbow SuperStar
Posts: 2227
Joined: Wed Mar 17, 2004 6:05 am

Post by Salin » Tue Mar 10, 2009 8:08 pm

So I have to go in the editor again :shock:

:lol: :lol: :lol: :lol: :lol:
Inger
Norway
User avatar
bob roest
Rainbow Spirit Chaser
Posts: 5385
Joined: Mon Jul 11, 2005 9:04 pm

Post by bob roest » Tue Mar 10, 2009 8:10 pm

kiki wrote:I too try to make things obvious but like Marinus says its always obvious to the level designer.
Yeah, you guys are probably right...goes with the territory I guess. :D
bob
User avatar
uneekrose
Rainbow MegaStar
Posts: 3574
Joined: Mon Oct 24, 2005 8:21 pm
Location: Mississippi

Post by uneekrose » Thu Mar 26, 2009 11:48 pm

Well, I peeked in the editor..so there. I had to see what was with the box in the upper right. I certainly enjoyed this one also kiki. It took me a lot of restarts cause I couldn't get nothing right. If there was a mistake to be had I made it. :roll:

Finally figured out all the right moves and Stinky even made it to the exit on the first try. Thanks for the fun and frustration. :lol:
Post Reply