New Level (Adv) The Poop Deck

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Mark
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New Level (Adv) The Poop Deck

Post by Mark » Fri Aug 07, 2009 3:37 am

This may be the most challenging one I have ever made.
It is decked out in Liz Mayhew's seaworthy Ship texture.
Beware All Ye Landlubbers! MARK226
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Marinus
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Post by Marinus » Fri Aug 07, 2009 11:48 am

:D This is indeed a very challenging level! I think this is another example of your being magican, for one part I simply didn't see for a long time, but thanks to your help I finally finished the level. Thanks! :D :D :D
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leenallrad
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Post by leenallrad » Sat Aug 08, 2009 8:13 pm

I am in total need of some clues here.
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Mark
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Post by Mark » Sat Aug 08, 2009 10:46 pm

leenallrad wrote:I am in total need of some clues here.
Here are three clues for the beginning:
  • * The stone twins can take turns dancing the sidestep.
    * Barrels do not always explode and can be stepped on.
    * Cannons commit suicide when given the opportunity.
annedanner
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Post by annedanner » Sun Aug 09, 2009 2:29 pm

Hey Mark,

I'm struggling with killing the cannon. May I have another couple of hints, please?
Anne
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shad1027
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Post by shad1027 » Sun Aug 09, 2009 5:45 pm

Wow!!! What a challenging level..How you were able to put that all together is way beyond comprehension to me. The end of the level was just as tough as the beginning but it was a pleasure to solve..In fact I had to do it a cpl more times to be sure that I actually was able to solve it..Thx Mark..this level will undoubtably be one of Wonderland's classics..
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Mark
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Post by Mark » Sun Aug 09, 2009 7:54 pm

annedanner wrote:I'm struggling with killing the cannon. May I have another couple of hints, please?
Push a keg of TNT beside the cannon's mouth and step back. :wink:
annedanner
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Post by annedanner » Sun Aug 09, 2009 8:53 pm

Then:
that's assuming that the keg on the left goes in the water by the blue gate. If that's true, then I haven't found a way to get that keg past the rolling boulders and through the blue gate.
May I have help with that, please?
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Mark
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Post by Mark » Sun Aug 09, 2009 9:22 pm

annedanner wrote:I haven't found a way to get that keg past the rolling boulders and through the blue gate.
Look for a way to stop the boulders. Hint: Read my second clue.
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kiki
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Post by kiki » Mon Aug 10, 2009 12:30 am

Brilliant work Mark, I was a bit stuck at the beginning until Marinus reminded me what kegs can do other than exploding next to things and filling water holes, :roll: I have used that one many times too. :roll: :roll: :roll:
The end with the cannon and reflectors was fabulous.
Thanks for the level. :D
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Mark
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Post by Mark » Mon Aug 10, 2009 3:34 pm

Here's the solution for the first room. Thanks goes to Marinus for writing the walk-through. :)
- Push boulder down and step left. Using upper break tile twice, push barrel below blue button when boulder stops on button.
- Push bottom boulder right and immediately step left and down. When it rolls back, slide right on lower ice curve to push barrel up on button. Step on/off break tile right of blue gate.
- Step over break tile to push left boulder down. Slide the barrel 2 tiles right, and roll the left boulder right on the ice. When the boulder is just below the blue button, quickly push the barrel right through gate and follow.
Amnon
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Post by Amnon » Wed Aug 12, 2009 6:36 am

"The most challenging"... well, that's an exaggeration. I've seen harder ones that took me months - this one took me just 2 hours to solve (no hints taken). The last/cannon part was the biggest challenge.

Thanks Mark for another wonderful level!
annedanner
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Post by annedanner » Wed Aug 12, 2009 4:21 pm

Great level, Mark! Thanks for the hints with the opening moves. I agree with Amnon about the ending being a humdinger, also. We sure have to think outside the box with your levels. I really enjoy them. Thanks!
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LEMARQUIS
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Post by LEMARQUIS » Fri Aug 14, 2009 7:09 am

Another great level Mark! Nice misdirection for the last coin...

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bob roest
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Post by bob roest » Mon Aug 24, 2009 3:35 pm

Great level Mark, the cannon and reflectors had me scrathin' the noggin' for awhile. :D

Thanks,
bob
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