New Level -- Simple 023
New Level -- Simple 023
The "Shadow" of "Muzozavr" strikes again, with another weird bug that had been discovered ages ago by the recently returned TheoX. I don't think anyone has ever really taken advantage of this bug in a level before... aside, of course, from TheoX himself... but just to make sure that TheoX won't solve the whole thing in a minute, I tried to misdirect as far away from the solution as possible and used a different version of said bug.
Can you figure out the riddle of the red timer?
EDIT: Apologies for the first five downloaders -- I made a mistake. Download the revised version, which does require the bug I was talking about. Amnon's bugless loophole has been made into a level called "Amnon's Analytical Approach" and posted under the "Muzozavr" account.
Can you figure out the riddle of the red timer?
EDIT: Apologies for the first five downloaders -- I made a mistake. Download the revised version, which does require the bug I was talking about. Amnon's bugless loophole has been made into a level called "Amnon's Analytical Approach" and posted under the "Muzozavr" account.
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Last edited by Shadow on Sun Feb 05, 2012 2:33 pm, edited 2 times in total.
EDIT: edited out a minor spoilerAmnon wrote:Very nice level, but I could see no bug here - only fair play.
Last edited by Muzozavr on Sun Feb 05, 2012 1:58 pm, edited 1 time in total.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
EDIT: OK, download the revised version, please! The "Amnon's Analytical Approach" solution should no longer work. I'll make it into a separate level, though, because it's AWESOME. As for now, the revised version of "Simple 023" requires you to use "Shadow's Shifty Solution".
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Congrats! I hope the "Shadow's Shifty Solution" was worth it. The revised version is just a quick fix, really, so if you found the buggy way on the original you may not even notice the difference. It's a very small one.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
I don't think it's a feature. It's not used in the official Platinum levels. It's not mentioned anywhere, too, not even in the editor tutorial. And besides, this trick produces some weird results. If you place a square button on the tile that's supposed to be "affected" with this trick, it won't be pressed. So I guess it's a bug.Amnon wrote:In hindsight, I wonder whether this is a bug or a feature - thinking about physics, it is possible!
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Re: New Level -- Simple 023
Jeepers! I almost missed this one thinking Amnon's Analytical Approach was the "fixed" version instead of two completely different solutions
Absolutely magnificent level, Muz; I absolutely adored the absurd nature of this glitch Many thanks!
Oh, and as usual, My video solution~
Absolutely magnificent level, Muz; I absolutely adored the absurd nature of this glitch Many thanks!
Oh, and as usual, My video solution~
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.