New Level (cus) - The Duck

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bob roest
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New Level (cus) - The Duck

Post by bob roest » Tue Feb 05, 2013 5:32 am

It's been a long time since I made one of these.
I think it's 318, not completely sure. :?

I know how I do it and I don't think it's a hard one but then again I made it. Let's see how it goes. :D

I'm using the SnakeSkin texture, thanks Russ!
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bob
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Post by annedanner » Tue Feb 05, 2013 4:21 pm

A Bob level! And with spheres no less! But, alas, the spheres are not green. I'm still travelating and am hopeful that I will find the path.
Anne
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Amnon
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Post by Amnon » Tue Feb 05, 2013 8:49 pm

That was fun, thanks!
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L'Carpetron Dookmarriot 3
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Post by L'Carpetron Dookmarriot 3 » Wed Feb 06, 2013 1:35 am

I was able to exit without collecting all of the coins (but I couldn't get the gold)

Thanks!!!
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Post by Amnon » Wed Feb 06, 2013 2:17 am

I was able to exit without collecting all of the coins (but I couldn't get the gold)
Getting this bonus coin is the whole point of this level - do you need any help there?
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L'Carpetron Dookmarriot 3
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Post by L'Carpetron Dookmarriot 3 » Wed Feb 06, 2013 2:21 am

Oh.

Then yes. :lol: :lol:
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Post by Amnon » Wed Feb 06, 2013 2:24 am

Then yes.
You need to: Explode the bad-red-dude with the barrel on the left side. In order to do that, you first need to stop the conveyor - which only the generator can do!
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Liz Mayhew
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Post by Liz Mayhew » Wed Feb 06, 2013 8:31 am

Bob! Great to see a level from you again. :D :D

But alas I can't do it!

I can see from Amnon's hint that I know what to do, it's how to do it that's the big problem.
The helpful generator also blew up the vital barrel. I don't see how to stop that happening.
Lizzie

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To arr is pirate!
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Post by Amnon » Wed Feb 06, 2013 9:30 am

The helpful generator...
The other barrel is not really vital - once you collect the coins you can forget about the buttons, allowing the gates to close!
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bob roest
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Post by bob roest » Wed Feb 06, 2013 3:47 pm

Amnon is right and that keg on the left needs to go so you have room to push the bottom keg over to the bad guy. In fact you can start the generator anytime after the 2 reds are in the drink. :D
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doodlebug
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New Level (cus) - The Duck

Post by doodlebug » Wed Feb 06, 2013 11:56 pm

You've still got it Bob. This is a good one. I just can't get the red dude killed. I have exited 3 times accidentally and destroyed all the red spheres but I still can't kill that crazy red guy. Hopefully someone will post how to do that soon. So glad to see you back making levels. Thanks

Annie
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Post by Amnon » Thu Feb 07, 2013 12:06 am

I have exited 3 times accidentally and destroyed all the red spheres but I still can't kill that crazy red guy. Hopefully someone will post how to do that soon.
Here: Push the barrel (after the other one exploded) up - it will slide on the ice, so come back from under it and push it up again, then walk over the stopped conveyor and push it right. When it passes by the crazy red guy, he will be destroyed!
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Post by annedanner » Thu Feb 07, 2013 4:15 am

Here: Push the barrel (after the other one exploded) up - it will slide on the ice, so come back from under it and push it up again, then walk over the stopped conveyor and push it right. When it passes by the crazy red guy, he will be destroyed!

I get all of this, Amnon. I understand what needs to be done. Here is where I am stuck. When I destroy the last red sphere, it either gets in the way of my moving the last barrel or else kills the barrel.

Will either you or Bob do a walkthrough? I'm missing something. :oops: :oops:
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Post by Amnon » Thu Feb 07, 2013 4:20 am

When I destroy the last red sphere, it either gets in the way of my moving the last barrel or else kills the barrel.
Well, the top barrel needs to be killed, that's OK. As for getting in the way to the second barrel, If I understand you correctly, then you refer to the red sphere which shoots Left from the exit-gate, blocking your way to manoeuvre the barrel. Then simply, take that transporter out of the way before eliminating the last red sphere, then the waters will remain free.
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bob roest
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Post by bob roest » Thu Feb 07, 2013 2:58 pm

Here's a walkthrough :D

step up into blue t.p.
raft down, sphere down, quickly back up
same sphere left, next sphere down
raft back up, tramp left, return and push remaining box over tramp
raft down and push bottom sphere left then down, gen. should start
raft back up and step through t.p.
get the rainbow coins and push the keg up and onto red button
push keg right destroying red dude
raft around and pick up remaining coins
bob
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doodlebug
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New Level (cus) - The Duck

Post by doodlebug » Thu Feb 07, 2013 7:14 pm

I finally figured out the trick I was missing. Got all the coins and made it out. Thanks for the fun..


Annie

I got it before I read the help. Glad I did not look first. I did it differently anyway.
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Post by annedanner » Thu Feb 07, 2013 7:44 pm

Thanks for the walkthrough, Bob. I was traveling all over the place going nowhere. Looking forward to your next level.
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Chip
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Post by Chip » Thu Feb 07, 2013 8:42 pm

Hi Bob
It was great to play a level from you again. :D
This one was fun and challenging at the same time.
Thanks!
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Liz Mayhew
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Post by Liz Mayhew » Fri Feb 08, 2013 3:02 pm

At last I did it! Oh boy I really needed that walkthrough.

What a very clever level. I enjoyed every minute of not solving it :lol:

Thanks for the fun Bob. 8)

Quote Kiki:
Carry on!
Lizzie

To err is human,
To arr is pirate!
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