New Level- Floating in the Sky

Post, download, and discuss custom levels for Return To Wonderland.
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DEVINT
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New Level- Floating in the Sky

Post by DEVINT »

I haven't made a level in a century.
It has a Z-Bot puzzle and some reflectors.
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I'm one of those odd guys who doesn't enjoy the WA series
Amnon
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Post by Amnon »

My record is 6 seconds. Thanks!
Amnon
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Post by Amnon »

I assume this is what you meant:
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Mark
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Post by Mark »

Nice one! Thanks! :)
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bob roest
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Post by bob roest »

A fun level but I don't see the reason for the conveyor in the second version.

Thanks,
bob
Amnon
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Post by Amnon »

A fun level but I don't see the reason for the conveyor in the second version.
Without this conveyor you can exit in 6 seconds.
Chip
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Post by Chip »

Hi Devint
I used the same loophole as Amnon in the first version, but in the second one I needed all the items to make it home.
Thanks for the fun puzzle. :D
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bob roest
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Post by bob roest »

Went back and took another look at this and yes you're right on the money but I kind of like watching the bottie earn his keep. :D
bob
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DEVINT
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Post by DEVINT »

I don't really see this loophole others are talking about :oops:
Could someone point it out to me?
I'm one of those odd guys who doesn't enjoy the WA series
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Mark
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Post by Mark »

I don't see what difference the conveyor makes either.
I solved both versions the exact same way.

Here's what I did:
I pushed the cube down two spaces and had the cannon destroy the box beside the TP. Everything else remained untouched.
Am I missing something? :?
.
Amnon
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Post by Amnon »

The loophole:

Just re-activate the timer, then push a box into the TP and follow it. As there's no place left to go in the first room, Stinky will remain on the TP and can turn left onto the red TP.
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Jutomi
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Post by Jutomi »

In the first version, if you push a box up into the yellow teleporter, then you can just walk over it. :D

In the second, the conveyorbelt prevents that from being possible.

P.S. I see you posted as I did, Amnon. :lol:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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DEVINT
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Post by DEVINT »

Mark wrote:I don't see what difference the conveyor makes either.
I solved both versions the exact same way.

Here's what I did:
I pushed the cube down two spaces and had the cannon destroy the box beside the TP. Everything else remained untouched.
Am I missing something? :?
.
Heh, nice find! Didn't notice that, it wasn't intended to be solved like that. The cube was just there to prevent the z-bot from killing itself in the gates, but I guess that's a second solution then!

Also, thanks for the comments and pointing out the loophole!
I'm one of those odd guys who doesn't enjoy the WA series
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