New Level (Adv) Peegue's Perilous Predicament

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bob roest
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New Level (Adv) Peegue's Perilous Predicament

Post by bob roest » Wed Apr 16, 2014 4:29 pm

I seem to be having a case of Editoritis. :)

This shouldn't be too hard, I hope.

Using Janet's 'Fenced' texture, thank-you J.G.
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Mark
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Re: New Level (Adv) Peegue's Perilous Predicament

Post by Mark » Wed Apr 16, 2014 4:40 pm

bob roest wrote:I seem to be having a case of Editoritis.
Let's hope there's no cure for that malady. :lol:
I see you're still on the letter "P". :wink:

EDIT:
I was awarded a gold star for saving Peegue from his Perilous Predicament. :)
Though Loof did not require one reflector on his travels.

Thanks again Bob, for all your elaborate devices and intricate mechanics! 8)
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Post by Amnon » Thu Apr 17, 2014 1:26 pm

My Loof also found it difficult - but it was great fun. Thanks!!!
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Post by Mark » Thu Apr 17, 2014 6:44 pm

I think that I'm not solving the intended way. :roll:

Just sent you a private message.
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Post by Chip » Thu Apr 17, 2014 7:00 pm

Hi Bob
Yeah, Peegue is out of the mess! :D
The proper number of the needed shots gave me the most problems, but examining the obstacles exactly was helpful.
Just three more P-levels and you can call them GLI CINQUE PI. :lol:
Thanks again.
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Post by Amnon » Thu Apr 17, 2014 10:41 pm

I think that I'm not solving the intended way.
It's more likely that you did solve it in the intended way, Mark, while I didn't. My solution was a bit longer, but at least I got my revenge on that red guy (another 250 points).
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Post by Mark » Thu Apr 17, 2014 11:35 pm

Amnon wrote:I got my revenge on that red guy (another 250 points).
I did not think that was possible! :shock:
Tell me how you did that Amnon?
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Post by Amnon » Fri Apr 18, 2014 12:24 am

Nothing could be easier, Mark - just tramp a reflector on top of his head!
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Post by Mark » Fri Apr 18, 2014 12:39 am

Amnon wrote:Nothing could be easier, Mark - just tramp a reflector on top of his head!
I was thinking you placed two reflectors side-by-side and wiggled Loof.
I just figured out the reflector tramp move just before you posted. :roll:
And then I also found a way to dispatch that other red guy too. :wink:
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Post by Amnon » Fri Apr 18, 2014 12:51 am

And then I also found a way to dispatch that other red guy too.
Oh HIM, yes he got shot as soon as he was no longer needed.
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Post by Mark » Fri Apr 18, 2014 1:24 am

Amnon wrote:
And then I also found a way to dispatch that other red guy too.
Oh HIM, yes he got shot as soon as he was no longer needed.
On my new solution, I shot him at the very start.
I figured Mister Chomps was never really needed. :lol:
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Post by Amnon » Fri Apr 18, 2014 1:41 am

On my new solution, I shot him at the very start.
I figured Mister Chomps was never really needed.
I just did the same - so much easier indeed and also a New Level Record!
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bob roest
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Post by bob roest » Fri Apr 18, 2014 2:48 pm

You really only need one reflector and the chomper is there more for effect than any real use. :D

Personally I use two reflectors and leave the red guy alive but I like the idea of dropping one on his head, hadn't thought of that, I think I'll try it.
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Post by annedanner » Wed Apr 23, 2014 5:42 pm

Hey Guys,

May I have some help with the first reflector? I need to know the timing to get it to blow up the last barrel.
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Post by bob roest » Wed Apr 23, 2014 6:02 pm

The reflector on the top right goes down below the red dude. Once in place stand on the breaktile for a moment then move off. The other reflector goes on the white button.
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Post by Liz Mayhew » Thu Apr 24, 2014 3:29 pm

At last I did it!

I've been trying over and over, and it wasn't until I saw your hint that I was able to do it.

The only way I could get Loof out was for him to go back to the white button and dump the reflector onto the red dude.

My chomper never got shot in spite of all my efforts :twisted:

Excellent fun Bob, thanks. :piratesmile:
Lizzie

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To arr is pirate!
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Post by annedanner » Sat May 10, 2014 10:44 am

Hey Bob,

Will you be posting a video solution or a walk through for this level? I'm just not seeing the solution - alas, old age strikes again.
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Post by bob roest » Sat May 10, 2014 3:01 pm

There are a number of ways to do this but I think this is the easiest:

-Loof steps left into black tp twice then box right into waterhole Loof walks up and over the tramp and quickly pushes the right reflector up one.
-step up into right tp, chomper is shot
-take coin from false wall and white button and push reflector left below tp
-slide up into left tp, wait for the firing to stop then up again and cover white button with the reflector
-take the bonus coin and push the left reflector down and right above the coin on the breaktile
-stand on the breaktile for a few beats then off
-switch to Peegue, when the commotion has died down Peegue rafts down, takes the coin and he and Loof cover the green button with the last reflector and leave

Hope that helps. :D
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Post by annedanner » Sun May 11, 2014 12:40 pm

Thanks, Bob. Boy, you would not believe what I was trying to do with this level. :oops: :oops: And then, finally, I realized that I had to count. :oops: :oops:

Clever level. Thanks, again.
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