Post, download, and discuss custom levels for Return To Wonderland.
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TheoX
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Post
by TheoX » Mon Jul 28, 2014 6:42 am
This one's small, and easy if you know what to do. Arrr!!

It uses billy bob's very nice "wood" texture. (It's different from the normal "wood")
Enjoy!
EDIT: Revised version is here! Please download and try this one

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Last edited by
TheoX on Tue Jul 29, 2014 1:52 am, edited 3 times in total.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Mark
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Post
by Mark » Mon Jul 28, 2014 7:09 am
The first time I walked the plank and got shot!

But the second time, I wised up and escaped.
Thank you, Theo!

Mark
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Amnon
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by Amnon » Mon Jul 28, 2014 7:15 am
Nice and easy - thanks!
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Chip
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by Chip » Mon Jul 28, 2014 1:39 pm
Hi Theo
Stinky and Peegue made it.
Thanks for the fun.
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bob roest
- Rainbow Spirit Chaser
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Post
by bob roest » Mon Jul 28, 2014 3:16 pm
Cool.
Thanks Theo,
bob
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TheoX
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Post
by TheoX » Mon Jul 28, 2014 4:48 pm
I'm glad you all enjoyed this small excursion.
I just realized there is a small loophole (for a small level) - if you used quick movement, you probably found it. No big deal though. I'm going to leave it as it is, small and simple.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Mark
- Rainbow MegaStar
- Posts: 3147
- Joined: Sun May 07, 2006 9:26 pm
Post
by Mark » Mon Jul 28, 2014 5:09 pm
TheoX wrote:I just realized there is a small loophole - if you used quick movement, you probably found it.
Gee, I thought that was the solution.
EDIT: I just went back and discovered the intended way. That was pure genius, Theo!

Mark
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doodlebug
- Rainbow Master
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by doodlebug » Mon Jul 28, 2014 8:29 pm
Quick and Easy
Thanks
Annie
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Amnon
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by Amnon » Mon Jul 28, 2014 8:52 pm
I was looking and looking for that "quick movement", but couldn't find it.
Finally

I realised that how I solved this WAS the "quick movement", only that I didn't consider it quick enough, just normal, so I was looking for something even quicker.
Once I realised this, I could find the intended very-slow movements.
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TheoX
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Post
by TheoX » Mon Jul 28, 2014 9:00 pm
I think I've changed my mind; I'll post a revised version tonight when I get home from work. It will be a very small change but should fix the level.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Jutomi
- Rainbow AllStar
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Post
by Jutomi » Mon Jul 28, 2014 11:40 pm
I think I played the original version.
The first time, I had Peegue jump overboard while Stinky ran away with the plank.
The second time, I did the move where
every body hides from the same fireball at different times.
Thanks for the level; I'm looking forward to the revised version.
Edit: Nevermind, I think I actually did play the revised version.

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TheoX
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Post
by TheoX » Tue Jul 29, 2014 12:01 am
There is no revised version yet, I'm still at work (and still checking the forum, but can't do anything).

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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TheoX
- Rainbow SuperStar
- Posts: 2282
- Joined: Tue Jul 06, 2004 1:59 pm
Post
by TheoX » Tue Jul 29, 2014 1:53 am
Alright,
I uploaded the revised version! This one has the level of slight trickery that I was going for with the original.
If you choose to try this version, please let me know if it seemed different!

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Amnon
- Rainbow Spirit Seeker
- Posts: 6559
- Joined: Wed Mar 22, 2006 5:29 am
Post
by Amnon » Tue Jul 29, 2014 2:07 am
Yes, the revised version necessitates the intended solution.
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Mark
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Post
by Mark » Tue Jul 29, 2014 2:28 am
I was thinking you would either shorten the length of the ship or move the red button.
I see you did the latter and added a new puzzle. Aren't revisions fun?

Mark
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Jutomi
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by Jutomi » Tue Jul 29, 2014 5:25 am
Wow! I'm amazed this actually worked!
Thank you for this amazing new puzzle, Theox.

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bob roest
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Post
by bob roest » Tue Jul 29, 2014 3:00 pm
I played the revised version in the same manner as the first, I remembered the move from past levels.
Thanks again.
bob
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TheoX
- Rainbow SuperStar
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Post
by TheoX » Tue Jul 29, 2014 5:51 pm
Thanks everyone for playing it again!
I'm glad I was able to force a certain solution without harming the integrity of the level.
Mark wrote:Aren't revisions fun?

Yeeeeahh.. only when they are successful!
Jutomi wrote:Wow! I'm amazed this actually worked!

Me too! I've used the "stuck on conveyor" trick before, but never into water. I didn't know it was possible until I accidentally reproduced it while replaying "Creepoban".
Speaking of, let me know if you need help with any of those levels I sent you. I know some of them are tricky.

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!