New Level (Adv) - Break The Sword

Post, download, and discuss custom levels for Return To Wonderland.
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TheoX
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New Level (Adv) - Break The Sword

Post by TheoX » Fri Aug 01, 2014 4:04 am

I pondered the fact that I use boulders in almost all of my levels, and decided to make a box puzzle instead. With a little of my weird design flair, of course. :P

The chompers are there to give you a second to think before charging in. I would tell you all not to use the chompers in the puzzle solution, but I'm pretty sure it's impossible for both them and you to survive. Let me know if you find some other way to solve this puzzle that seems unintended (extra boxes outside gates, etc.).

Please download janetgalle's awesome "BoilerRoom" texture for this one! I built the aesthetics around it.

Enjoy! :D
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Last edited by TheoX on Fri Feb 10, 2017 4:48 pm, edited 1 time in total.
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Mark
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Post by Mark » Fri Aug 01, 2014 5:42 am

WOW Theo!!! :shock: :shock: :shock:

This is one of the best puzzles you've done! :D
Such an incredible imagination you possess! 8)
The sheer simplicity makes it so challenging! :twisted:

Thank you again, my friend. :)
TheoX wrote:Let me know if you find some other way to solve this puzzle
None that I can see, and that's what makes it so perfect! 8)
Mark
Amnon
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Post by Amnon » Fri Aug 01, 2014 6:14 am

Straight forward - but what a great level. Thanks!
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Post by Chip » Fri Aug 01, 2014 12:26 pm

Hi Theo
In the beginning Stinky used a risky move to sort out his equipment, but after this he finished the adventure using his wits.
Playing this level gave me the same feeling as playing one of Patrick's 'classics'. Thanks a lot for this humdinger. :D
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TheoX
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Post by TheoX » Fri Aug 01, 2014 2:52 pm

Thanks a bunch everyone! :D

I wanted to make a level with no hidden walls. So I used fake walls with flowers in them as a prop, and tried to make the level fairly straightforward (like Amnon said). I'm glad you all enjoyed it and thought it was good. :)
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Muzozavr
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Post by Muzozavr » Fri Aug 01, 2014 4:28 pm

At first I thought these were wood box generators, so I spent way too long trying to get all three boxes out. :roll:

It's a nice level, everything fits together quite well.

I was able to keep one chomper alive, but I have no idea what would I do with him, so I just did the level properly instead. :lol:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Jutomi
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Post by Jutomi » Sat Aug 02, 2014 5:12 pm

I was able to keep a chomper alive, at first, too; and then I had to destroy him using the green gate.

Theox...
I don't think I've ever spent so much time on one level that wasn't my own, before. :cry:

This was absolutely beautiful...

and, even after not only figuring out how, but doing it, I managed to forget to collect two of the coins.

So, thanks, for making a horrifying puzzle that made my mind less numb. :mrgreen:

Oh, also...
did your solution involve puzzle, action, or both?
I used both. :?
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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TheoX
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Post by TheoX » Sat Aug 02, 2014 5:54 pm

Thanks for playing, you two! I'm amazed that both of you were able to keep a chomper alive! How did it get through the fire? :shock:
Jutomi wrote:did your solution involve puzzle, action, or both?
I used both. :?
I used both, and judging from the other posts here, I'm thinking that everyone else did too (as was my intention).

I'd like to post a level solution like Mark does, but I don't remember what screen capture software to use. :?
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Mark
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Post by Mark » Sat Aug 02, 2014 6:33 pm

TheoX wrote:I'd like to post a level solution like Mark does, but I don't remember what screen capture software to use. :?
Hi Theo,

It's called BandiCam and the free version allows you to record up to 10 minutes:

http://www.bandicam.com/
Mark
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TheoX
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Post by TheoX » Sat Aug 02, 2014 9:58 pm

Thanks Mark! :D I will try it out soon when I get the chance.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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bob roest
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Post by bob roest » Sun Aug 03, 2014 3:52 pm

Tricky stuff but in the end I left with gold. :D

Thanks Theo,
bob
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TheoX
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Post by TheoX » Sun Aug 03, 2014 4:48 pm

Thanks for playing, Bob! Glad you made it out successfully!

Update on the video recording: Turns out I can't run Bandicam on my computer because I have the Japanese language installed. It says "Bandicam cannot run on Japanese Windows". :shock: (I don't have Japanese windows, just Japanese language) - looks like I need to look for an alternative.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Mark
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Post by Mark » Mon Aug 04, 2014 5:05 am

TheoX wrote:Turns out I can't run Bandicam on my computer because I have the Japanese language installed.
Hi Theo,

This appears to be a Japanese version of BandiCam: http://www.gomplayer.jp/bandicam/
Mark
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