New Level -- Security Through Insanity
New Level -- Security Through Insanity
I was trying to disguise something for a particular puzzle idea, but I failed... so instead I built a different puzzle using the failed "disguise".
The actual sphere movements aren't too difficult in and of themselves, it's all about figuring out what to do.
Have fun!
The actual sphere movements aren't too difficult in and of themselves, it's all about figuring out what to do.
Have fun!
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Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Re: New Level -- Security Through Insanity
Amazing level and very satisfying to solve.
I was never good at RTW, so I'm surprised that I managed to solve it. All I had to do is stop overwhelming myself and think through it one step at a time. Thanks!
I was never good at RTW, so I'm surprised that I managed to solve it. All I had to do is stop overwhelming myself and think through it one step at a time. Thanks!
- yuenlungwong
- Silver Wonderlander
- Posts: 31
- Joined: Tue Dec 25, 2012 8:54 am
Re: New Level -- Security Through Insanity
Thx for the level!
Sorry I am new, what is the missing object?
Sorry I am new, what is the missing object?
令人懷念的過去 --
童年的痕跡 --
返回仙境/
童年的痕跡 --
返回仙境/
Re: New Level -- Security Through Insanity
No object is missing - this is one of the hardest levels here: the only objects are the three yellow spheres and they are used again and again.Sorry I am new, what is the missing object?
Re: New Level -- Security Through Insanity
Here is a video solution: https://ln.sync.com/dl/b76515140/tqw9xd ... a-5rjx8yxn
This is just a temporary location: could someone please copy the video to a more permanent location?
This is just a temporary location: could someone please copy the video to a more permanent location?
- yuenlungwong
- Silver Wonderlander
- Posts: 31
- Joined: Tue Dec 25, 2012 8:54 am
Re: New Level -- Security Through Insanity
Amnon wrote: ↑Mon Jun 25, 2018 1:40 pmHere is a video solution: https://ln.sync.com/dl/b76515140/tqw9xd ... a-5rjx8yxn
This is just a temporary location: could someone please copy the video to a more permanent location?
Thanks!!!! The only permanent place I can think of is Youtube

This should be an easy level for you guys right? Never understand why you can create and solve such complicated levels

令人懷念的過去 --
童年的痕跡 --
返回仙境/
童年的痕跡 --
返回仙境/
Re: New Level -- Security Through Insanity
Ah, sorry, I was absent here for most of the day. I haven't seen Amnon's solution yet, so I don't know if his moves are exactly the same as mine, but the "big picture" should be the same -- there are simply no other options. (EDIT: Just watched and it's exactly the same move for move, finally I made level that's truly airtight in the FIRST version!)
Don't feel disappointed if you couldn't do it. It's a pretty hard level, indeed.
Forgive me if I sound pretentious, but as time went on, I found out that this is the kind of puzzles that inspires me both as a designer and as a player. Not just the most difficult one, but the most elegantly difficult one.
It was said of one chess player (Frank Marshall) that some of his most brilliant moves at first looked like typographical errors. Many of my favorite puzzles, at first, look like design errors. They seem like they can't be solved, so when a solution is finally found, it feels like a bit of a miracle, a magic trick of puzzle design.
Obviously, there are puzzles that are too hard for me to solve, but I have solved some pretty difficult levels. Mark's "Master of the Game" is one of my favorites -- Mark in general is really good at incredibly elegant puzzle design.
Outside of Wonderland, there's stuff like Portal Pro, a mod for Portal 1 by Mevious. It has some levels like that. "Ride" is a stroke of genius that took me over 2 hours and I'll never forget the moment the solution "clicked" in my head. It's a beautiful, creative level. And the less I talk about how embarrassingly long it took me to figure out the central trick to "Sewage", the better.
Whenever possible, I like to create the same feeling with my own puzzles. It's beautiful when "that's a joke, there's no way this can be solvable, right?" slowly, slowly turns into "oh, THAT's how".
With "Security Through Insanity" in particular, I wanted to create a "there's an object missing" feeling, which is why I added that sign in the end. However, there's no missing object, the level is just that clever.
Mind you, I originally wanted to make it part of a much larger and even more difficult puzzle, where by looking at the layout, you wouldn't even know that you need an extra sphere outside. The rest of the level would look perfectly solvable without it, but wouldn't be. However, due to the nature of what I wanted the extra sphere to be used for I couldn't figure out how to make it actually work, so the plan fell through and I turned this into a separate level.
So there are plenty of harder levels in Wonderland history, but as far as recent levels go, yes, this is a really tough one.
Not exactly. For a long time Amnon was the only one who responded in this thread, even though the level was downloaded 23 times. That means, at that point, potentially there were 22 others who didn't solve it. Cookie needed a few hints from me in a Discord server, and it was fun watching a live report of his reactions.This should be an easy level for you guys right?

Don't feel disappointed if you couldn't do it. It's a pretty hard level, indeed.
Creator's side: I very rarely post RTW levels nowadays, but when I do, I generally try to push myself to the limit and create the trickiest, hardest and most "out there" puzzle.Never understand why you can create and solve such complicated levels
Forgive me if I sound pretentious, but as time went on, I found out that this is the kind of puzzles that inspires me both as a designer and as a player. Not just the most difficult one, but the most elegantly difficult one.
It was said of one chess player (Frank Marshall) that some of his most brilliant moves at first looked like typographical errors. Many of my favorite puzzles, at first, look like design errors. They seem like they can't be solved, so when a solution is finally found, it feels like a bit of a miracle, a magic trick of puzzle design.
Obviously, there are puzzles that are too hard for me to solve, but I have solved some pretty difficult levels. Mark's "Master of the Game" is one of my favorites -- Mark in general is really good at incredibly elegant puzzle design.
Outside of Wonderland, there's stuff like Portal Pro, a mod for Portal 1 by Mevious. It has some levels like that. "Ride" is a stroke of genius that took me over 2 hours and I'll never forget the moment the solution "clicked" in my head. It's a beautiful, creative level. And the less I talk about how embarrassingly long it took me to figure out the central trick to "Sewage", the better.

Whenever possible, I like to create the same feeling with my own puzzles. It's beautiful when "that's a joke, there's no way this can be solvable, right?" slowly, slowly turns into "oh, THAT's how".
With "Security Through Insanity" in particular, I wanted to create a "there's an object missing" feeling, which is why I added that sign in the end. However, there's no missing object, the level is just that clever.

Amnon, you mean one of the hardest *recent* levels, right? On your end, some of your own levels are pretty tough, then there's dkgiz and LEMARQUIS... and on my end, "Deceptively Deceptive" is a thing.this is one of the hardest levels here

Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
- cloudrac3r
- Rainbow Master
- Posts: 559
- Joined: Fri Nov 13, 2015 7:03 am
- Location: New Zealand
- Contact:
Re: New Level -- Security Through Insanity
Copied to my website and re-encoded because it only played in VLC, not any browsers. https://cadence.gq/friends/Security_thr ... sanity.mp4
Amnon doesn't like YouTube, and I have to say I agree. I'm thinking about making my own video upload service to complement my pastebin, images, and URL shortener.yuenlungwong wrote: ↑Mon Jun 25, 2018 4:53 pmThanks!!!! The only permanent place I can think of is Youtube![]()
By the way, I just watched this, being unable to solve it on my own, and yikes.
You can call me Cadence.
I made the RTW level archive.
I made the WA1 tier list.
https://cadence.moe/contact
I made the RTW level archive.
I made the WA1 tier list.
https://cadence.moe/contact
Re: New Level -- Security Through Insanity
Yes, your re-encode works. I originally thought it was just my Opera acting up. Amnon's file does work when it's downloaded, and not just in VLC, but browsers can't show it, for some reason. Your version works just fine.Copied to my website and re-encoded because it only played in VLC, not any browsers.
Yeah, it's a tricky one. Amnon's video is move-for-move the same as my solution, so what you see is what I planned. I particularly like how I managed to have all four gates at the end to make it really feel like something's missing, even though it's not.By the way, I just watched this, being unable to solve it on my own, and yikes.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Re: New Level -- Security Through Insanity
Muzo (that I will be calling you, hope you don't mind
),
I actually played a lot of levels from mette's collection and some from cloudrac3r's collection too. And the most, I loved the levels made by kiki, lillie/lillian, Liz Mayhew, Mark, Amadeus, kaz67, Lemarquis, Amnon, you and [ERROR!: out of words] Their puzzle designs are elegant and involve a lot of unique ideas. I really loved this place.


I actually played a lot of levels from mette's collection and some from cloudrac3r's collection too. And the most, I loved the levels made by kiki, lillie/lillian, Liz Mayhew, Mark, Amadeus, kaz67, Lemarquis, Amnon, you and [ERROR!: out of words] Their puzzle designs are elegant and involve a lot of unique ideas. I really loved this place.



Previously known as Aryan101
Re: New Level -- Security Through Insanity
This level's mad. I love it. 
Many thanks to Amnon for introducing me to this level through this video solution.

Many thanks to Amnon for introducing me to this level through this video solution.

Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~

Also, if you want to see my level list, here it is!

(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.